![]() |
|
#11
|
||||
|
Quote:
I played another EQEmu server that had custom content, 14 tiers of raiding (100+ targets) and a maximum raid force of 18 people with fights that strategically were far beyond tank and spank. From start to finish if not using twinks, a guild could expect up to a year's worth of weekly raids while climbing through tiers to gear everyone and be able to move on. Life exists beyond EQ! | |||
|
|
||||
|
#12
|
||||
|
Quote:
Few of the 1999 encounters are really complicated except for the 1-6 main people. It's typically the pull, positioning, maybe dodging AEs and junks/dispels Loved a few live encounters like Emp SSRA. Stuff that has real strategy and teamwork
__________________
Contemptor - Hierophant - Bregan D'Aerth
| |||
|
|
||||
|
#13
|
||||
|
Quote:
The obsessive "we're better than you types" your post suggests you worship are actually the backbone of the huge guilds. Small raids are being done mostly by casual outfits like <Ill Tempered Sea Bass>, <Blackheart Pirates>, <Kittens Who Say Meow>, and others perhaps as well. And honestly, small casual outfits hitting WW dragons, or Chardok Royals, or Fear/Hate, or whatever, are having a ton of fun without any of the time-consuming demands & regimentation found amongst the elf-sim emulator elitists. You don't have go for Sontalak with 80 to have fun raiding. You don't have to participate in competitive CotH ducking for hours on end while poopsocking Sev to have a good time. You can do those things if you want to, but it isn't mandatory.
__________________
crabby old man playing 4000 year old goblin sim
| |||
|
|
||||
|
#14
|
|||
|
I like the blur between "hardcore" and "casual" on blue... are you casual if you're zerging with 70-80 on a target at odd hours? Sure you are, if you say so... lol
__________________
![]() | ||
|
|
|||
|
#15
|
|||
|
NERDS!
| ||
|
|
|||
|
#16
|
||||
|
Quote:
| |||
|
|
||||
|
#17
|
||||
|
Quote:
| |||
|
|
||||
|
#18
|
||||
|
Quote:
| |||
|
|
||||
|
#19
|
||||
|
Quote:
This game is based on the live version of EQ during kunark and now velious eras. None of that "raid" content was tuned specifically for 10-15 people and was done with so few until expansions later. EQ came before catering to casuals or the "but we want to experience everything" kids. You want to experience the raid content then you have to raid which requires people in this game. | |||
|
|
||||
|
#20
|
||||
|
Quote:
I don't believe Everquest ever ventured into the realm of casual or hardcore. It is simply unforgiving with corpse runs, and it can take you time to level which most people only had 2 characters above the lvl 45 mark. Everquest I doubt was meant for hardcores or casuals. I recall one of the original devs of everquest saying that he never thought Everquest was going to be the success that it was, and given the era that it went live in, you wouldn't of catered to hardcore gamers. Every game that has areas that are deemed "raids" requires people. Moot point. | |||
|
|
||||
![]() |
|
|