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Old 06-23-2015, 11:25 PM
Troxx Troxx is offline
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Revultant whip I used on my ranger paired with swiftwind deeply into luclin.

Not many people parsed or min/max'd at the time and I never parsed it but the damage output was respectable .... very respectable on high ac mobs where your DB makes such a big chunk of your damage output.

Anyone out there parsed it compared to other more generic weapon choices?

EDIT: Found some old posts here:

"damage wise, whip is a terrible offhand... the only reason whip would be any good is at max level with main hand damage bonus and the 14 delay and still it is less dps than a lupine dagger or jade mace."

No numbers to back it up but at least some anecdotal info.

EDIT: More numbers

"So fayguard at 200 str is 4.2*9+12= 49.8 divided by rate /17 = 2.93
Revultant at 200 str is 4.2*5+12= 33/14 = 2.375
Earthcaller at 200 str is 4.2*14+12=70.8/24 = 2.95

And, of course, this doesn't really talk to how much damage you may actually do unless we are talking about a mob with zero mitigation. I have a few thousand parses but I cant tell what weapons I was using or what haste I had at the time. My head hurts."

Key there is assuming no mitigation. I'd wager it will depend a lot on your level vs what you are fighting. Your attack vs the mobs ac ... your str ...

The lower your attack, the higher the mobs ac, the higher the mobs level to yours, the lower your str ... all of these favor damage that leans heavily on applying the damage bonus end of the equation which is not mitigated at all --- and none of these can be accurately evened out in a one size fits all type of a deal. On a high level velious mob with insane ac, the revultant whip might pull ahead over newer weapons with better ratios.

From back in the day i remember it was steady, predictable, no frills damage output that was pretty respectable. On mobs with a DS though ... ouch.
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Last edited by Troxx; 06-23-2015 at 11:34 PM..
 


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