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#41
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im sure it will be fun but the server will be far from classic.
prob be past velious on progression time velious is out here lol. | ||
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#42
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Honestly, instancing dungeons would fix a LOT of issues. Downside? It's not classic EQ.
And you'd have to do a LOT of tweaking with loot tables to make that work. You can't have "sure" drops from mobs any more. You could run a plane every day (unless you made it so the instance can only open once every 7 days). But even then, to make it "real" you'd have to make sure that the drop rates are slightly decreased. Same guild doing content every week is going to gear up quick and run out of stuff to do. Drop rates would need to be nerfed quite a bit. And does anyone really want that?
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Formerly: Deckk D'Arcayne- High Elf Wizard - Prexus <Keepers of the Faith>
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#43
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Quote:
One thing that is good is no hacks will be on Ragefire afaik. After people said their would be hacks, i did some searching an found this. Maker of MQ2 quote (or knows the maker from the way he talked) said this... "We're shying away from supporting MQ2 on Ragefire, if only to stay on Daybreak's good side. It might work, just don't expect official support from the admins. Besides, MQ2 didn't exist until LDoN / Gates of Discord. It wouldn't be true progression if we had it before then" AND maker of another group of hacks for everquest said this. "Kiss hax INC. will NOT WORK on the Ragefire progression. I have no interest in making it work either. We intend to stay off of Daybreak's Radar by not supporting the new server at all." So no major hax right? boxing will be rampant at first but should die off a little. Quote:
Currently set for 6 months until PoP than it goes into 3 months per expansion. Possible for people to vote sooner but should stick to the setup timeline pretty nice.
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Turp --- Purpl
60 Shm 60 Wiz | ||||
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#44
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if MQ2 works on other current EQLive servers, then it will work on Ragefire, whether the dev officially supports it there or not.
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Escapegoat / Pharmakos / Madriax
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#45
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No GM support...and paying premium prices to play....
You could get better service with ANY other company. Heck, other companies when short on money even allow volunteer guides and player council systems and other things like that. But daybreak wants 15$ a month (at least, if you aren't multiboxing) for a game SOMEONE ELSE made 15 years ago... Yea, the server is going to be really ugly. It will be trains, KSing, multiboxing (1 guy clearing ALL of guk, for example)...high levels just taking whatever they want from whoever they want (good thing there are EXP potions so people can pay to win and level faster then come back with their max OP mage and AFK take everything from players). No thanks -_- | ||
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#46
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cheaper than a movie. will play.
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Current Games:
Naw | ||
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#47
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DPS wars sound fun! Hands off approach and let the players grief each other (I mean find their own equitable solutions) is the best way to handle anything imo.
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#48
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Quote:
Guy asks same question as you stated. "I'm confused, unless daybreak runs the progression server off its own client like test, won't MQ2 work as long as its updated for live?" they say "It will use the same exe as live uses. They just disable stuff that mq2/kiss requires to work , that were expansion features."
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Turp --- Purpl
60 Shm 60 Wiz | |||
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#49
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eqmule isn't the only one capable of making mq2 work, it is open source it will 100% be on ragefire
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#50
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anyone could make a macro working bot, the game been out for 15 years, there are a lot of methods, p99 isnt an exception, many hacking sites does not support them in here and yet we still see people banned for doing so.
Soe had it fame to ignore cheaters, lets see how it goes with daybreaker. ps: KS and Training still not allowed even tho its a DPS RACE WAR Server, bet only apply to raid mobs, camp rules for nameds still apply. | ||
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