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  #71  
Old 04-30-2015, 02:33 PM
dontbanpls dontbanpls is offline
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the Desync has to do with the AON spam. It's holocausts fault basically. Nizzar taught me all about it when I was in nihilum. Just spam a couple of those bad boys and the zone would desync with 25 people in it.
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  #72  
Old 04-30-2015, 02:34 PM
Nirgon Nirgon is offline
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Andis go home pal
  #73  
Old 04-30-2015, 02:38 PM
Ipman_Wingchun Ipman_Wingchun is offline
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Deaf Ears.
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  #74  
Old 04-30-2015, 02:40 PM
krazyGlue krazyGlue is offline
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I like the pnp the way it is . Stop trying to change rules that don't benefit the zerg
  #75  
Old 04-30-2015, 02:41 PM
Guide.Chroma Guide.Chroma is offline
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Quote:
Originally Posted by FaithlessKR [You must be logged in to view images. Log in or Register.]
The same desyncing that happened in kc is the same kind of desyncing when someone is training the entire fear zone and runs it too close to the raid. Whether or not people are zoning in is not the issue, the zone just couldn't handle that many people in that small of an area.
Conjecturing with Sirken over it is the best source I have. He's seen 300 in a zone operate fine while other people with weaker comps/internet have dropped like flies. That's why I would want to see a large scale fight without zoning before ruling that out.

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Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
In guild v. guild setting it needs to be more stringent on the loser of a PvP engagement. There's no risk right now. I want to feel like I'm totally screwed if I lose a massive fight, at least for a couple of hours.

The loophole to losing over contention of a mob is mass plugging, calling Force LNS, unplugging and porting out immediately to snipe other mobs. That's literally the culture we've built with the current PnP. There are no fights that force guilds to commit fully once engaged in a fight. The best fights in the game have been in VP because there's no way out.

You don't need to abolish PnP at the raid level, you just need a timeframe on when guilds can actually zone in and LNS once they've called it in mass PvP. That's the purpose of locking a guild out of a zone from getting their corpses for a set amount of time once Force LnS is called. There's plenty of options with that - like only being able to LNS once the victorious guild has left the zone, or only being able to LNS after two hours have elapsed since the LNS was called (or less time than that). Being allowed into a raid zone to clean up corpses once slain and then walk away virtually unscathed is really kind of stupid.

If you're contending over raid mobs, you're no longer a newbie on Red. You should expect some form of risk coming at other guilds, no?
That's an interesting idea...though logistically a little tricky. Under LNS right now, the reward for the winner is to continue on in the zone without harassment (a la the lockout). Rez timers are something that should be noted in the corpse lockout proposal. Though if your goal is to prevent guilds from sniping other targets after a fight, why wouldn't they just avoid the fight and go snipe?

I think that the LNS rules at the raid level should just ensure that your raid is uncontested in that area after. If you want to contest other mobs with a fight, then you need to be there to fight when a rival goes for it. Although the idea may seem silly that the fallen force can just loot and go on their merry way, I don't see how the current system is hurting anyone but the monopoly.
  #76  
Old 04-30-2015, 02:42 PM
dontbanpls dontbanpls is offline
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ITT holo tries to rule lawyer victory
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  #77  
Old 04-30-2015, 02:45 PM
grannock grannock is offline
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Velious should have all zone no level limmit pvp other than iceclad and ew. This whole idea of not leveling so you can hang out at our raids and talk shit is really old.
  #78  
Old 04-30-2015, 02:46 PM
Guido Guido is offline
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PnP for lowbies players and new players I think helps a lot and secures the player base so these softies don't just quit right away

PnP for 60s I think is bluebie as shit. And should not be on this red server. Simply put.
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  #79  
Old 04-30-2015, 02:58 PM
FaithlessKR FaithlessKR is offline
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Quote:
Originally Posted by Guide.Chroma [You must be logged in to view images. Log in or Register.]
Conjecturing with Sirken over it is the best source I have. He's seen 300 in a zone operate fine while other people with weaker comps/internet have dropped like flies. That's why I would want to see a large scale fight without zoning before ruling that out.
This wasn't a small selection of people desyncing, our entire raid desynced upon zoning in and running to the corner by the right moat. I can guarantee you that some of these nerds live on the east coast with good internet (sub 20 ping) and have monster computers to boot.

We weren't zone hopping, so the issue isn't going to be fixed by making the argument that we all need to be in the same zone and stay in the same zone. They prepared several hours in advance with a very large force with their casters and rezzers being g-fluxxed onto the super block (so taking the zone prior with our 20-30 people also wasn't feasible).

There isn't a way for the 2 groups to co-exist in that zone prior to the mob being about to spawn. And there's no way for me to build a computer that will drop my ping below the 115-130 ms that I'm always in in the Pacific Northwest. So this in essence is a server hardware issue, especially since I've been in several 70v70s in the past with absolutely no lag or desyncing whatsoever.

I've heard that people spoke with rogean and karnors and a few other zones had been placed on bad server clusters to make room for the velious beta zones being properly tested. I also never desynced in Fear during trains prior to the shitfest Sunday, and now I do with regularity...so something has happened recently to the red99 server files.
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  #80  
Old 04-30-2015, 03:02 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by dontbanpls [You must be logged in to view images. Log in or Register.]
ITT holo tries to rule lawyer victory
How is defending a policy that helps you rule lawyering?
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