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  #51  
Old 01-26-2015, 07:40 PM
August August is offline
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1) Powerleveling
2) people who put prices in their auctions thinking it will sell the item quicker (hint: it won't!)
3) people who use the words guy, bro, pal, or friend.

I'm not your friend, guy.
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  #52  
Old 01-26-2015, 07:58 PM
Cecily Cecily is offline
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I'm not your guy, bro.
  #53  
Old 01-26-2015, 08:27 PM
Swish Swish is offline
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Quote:
Originally Posted by August [You must be logged in to view images. Log in or Register.]
2) people who put prices in their auctions thinking it will sell the item quicker (hint: it won't!)
People who don't put prices in their auctions thinking they can con people into a shitty "offer" deal [You must be logged in to view images. Log in or Register.]

I always list with prices, people are either interested and send a tell... or they're not and I can deal with it.

Nobody tries to lowball, and I get the price I want (or near enough)
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  #54  
Old 01-26-2015, 08:30 PM
kcsdman kcsdman is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
In game map feature was being hugely abused by ppl with mq2, removing it was insanely good for the server. Nobody should have the ability to see everything in the zone in real time just by pressing backspace.
lol if you think removing the in-game map prevents anyone with 5 minutes and the ability to search on Google from doing that
  #55  
Old 01-26-2015, 08:35 PM
stormlord stormlord is offline
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Quote:
Originally Posted by Juevento [You must be logged in to view images. Log in or Register.]
Around here, we call those people classholes. We all despise them.
What's better? If the poster is referring to instancing being the solution to raids, I disagree. It might be the easiest answer, and thus the reason modern MMORPGs use it, but I don't think it's the only way. I think there's a big benefit from not having instancing in the form of meeting other players unexpectedly and even learning how to play well from them. This of course hits up against a wall when there's not enough content and not an easy fast way to travel to it.

Note I talk about the instancing/raid thing in the "Raiding" part of my signature.

Anyway, there's not much I hated when I was playing. No spellbook when you meditated? I was ok with that one. Maps in the cities? Fine with that. UI not like the one when EQ shipped? No problem. Screen not as dark if you're barbarian? Sure, why not. Spawns and items and other things not exactly the same as classic? It can't be perfect; it's impossible. The makers of p1999 have done a stellar job, though. They've come closer to classic than anybody else will.

You know one thing I missed most? The message boards didn't work! I remember long ago walking into the Lions Mane Inn in Qeynos and using one of those message boards. Back then this stuff was standard. UO had messages boards all over its cities. Even quests started on them!

I'd say what bothered me is what always bothered me: "Rangers suck and anyone who plays them sucks." Ok, so that means I suck because I enjoy what's fun.
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Last edited by stormlord; 01-26-2015 at 08:46 PM..
  #56  
Old 01-26-2015, 08:37 PM
Ravager Ravager is offline
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Quote:
Originally Posted by August [You must be logged in to view images. Log in or Register.]
2) people who put prices in their auctions thinking it will sell the item quicker (hint: it won't!)
I do this, but not to sell it faster. It's to get what I'm asking, which is the point of putting an asking price up front, friend.
  #57  
Old 01-26-2015, 08:40 PM
Ravager Ravager is offline
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Quote:
Originally Posted by kcsdman [You must be logged in to view images. Log in or Register.]
lol if you think removing the in-game map prevents anyone with 5 minutes and the ability to search on Google from doing that
What do you need a map for anyway? Every zone is a rectangle.
  #58  
Old 01-26-2015, 08:53 PM
Priceline Priceline is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
What do you need a map for anyway? Every zone is a rectangle.
why did they add item links? so folks didn't have to go check zam or keep a binder full of item info

same thing with maps
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  #59  
Old 01-26-2015, 09:11 PM
sox7d sox7d is offline
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Ranger hate is as retarded as emo hate in 2003, bieber/twilight hate in 2009, and then white male hate in 2014. People love to get on childish little hate bandwagons even when things have zero affect on their lives.
  #60  
Old 01-26-2015, 09:14 PM
Mistle Mistle is offline
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Quote:
Originally Posted by Priceline [You must be logged in to view images. Log in or Register.]
content (velious 2016!!) should be what makes the game more challenging NOT removing the ability to use a map, compass, hotkeys, spellbookless meditation, etc.. these were added as quality of life changes and didn't make the game ezmode.

many of us were there when these changes came into effect on live and personally I don't recall suddenly being able to 1 button mash my way to raid kills. results may vary i guess?
Posts like this just illustrate what is meant by 'difficulty' or 'challenging' is completely missed by those who post them. No, maps did not make it easier to kill Nagafen for a raid already there. But without them, you can sure tell the difference between a player who knew SolB from one who didn't, couldn't you? The one who did was buffing people at giants while rogues drag the one who didn't from where they died to bats.

And that's what is being referred to. Things that allowed players to be differentiated from each other by their playing abilities, and that didn't just mean how much dps they did.

There WERE things that were pointless and safely removable without worry - spellbook meditation, for instance. But for the most part, convenience things that removed the need for players to become better players are not here and never will be here, and that's good. EQ was never about players who thought "being a perpetual noob" was a badge of honor. Classic EQ rewarded those who made an effort more than those who didn't, and that's what we want to maintain.
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