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#13
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Quote:
- Oppressor | |||
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#14
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Quote:
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#15
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bump need variance
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#16
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Yeah.... lets make it so a guild has to spend 2 days camping and checking mobs with tracking bots then whoever has the most on at time of spawn(Nihilum --> list chronically cut short these days) or is most willing to spend all their time online out of the vengeful eye of the sun.. ( Nihilum --> thickest most fluffy neckbeards), or mobilizes the fastest ( Nihilum --> not hard to mobilize when you have 15 wizards and 20 people on at any given time compared to 5-6 for the other guys ) wins hands down every single time.
Sounds like that would really throw the balance in favor of the super dedicated players of Azrael / Ensidia. <---- WTF | ||
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#17
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Heard a rumor Jib starting his own guild and is courting emperor Heartbrand to aid him in running it.
__________________
Terpuntine of the Nexus <Iron Tower> <Zephyros> - Vallon Zek
Constantine Pyrokinetic Quote:
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#18
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#19
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What would be BEST is simulated patch repops during peak hours.
For example: Mobs repop on Saturday between 3-8pm EST. Sunday 7% chance of repop Monday 14% chance of repop Tuesday 21% chance of repop Wednesday 28% chance of repop Thursday 35% chance of repop Friday 42% chance of repop Saturday 49% chance of repop Otherwise, mobs respawn as usual. Implementing a system like this would allow for a smaller guild to take advantage of repops, instead of having guilds like Azrael or Nihilum lock down raid mobs every week as they repop
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![]() it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable. | ||
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#20
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sim repops are great but really need variance. its all about the variance to get that population up
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