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  #121  
Old 05-08-2014, 03:05 PM
Rettj Rettj is offline
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To answer OP, yes items get different effects in velious

Short sword of Ykesha procs lure of ice about a month in
  #122  
Old 05-08-2014, 03:12 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
ban ecoli for being so fucking wrong all the time
lol thats rich coming from somebody whose idea of a successful server is 20 people peak so he can know when someone logs an alt, so he can follow him across the server to grief him [You must be logged in to view images. Log in or Register.]

I guess thread was useful in getting people to debate about velious, str and weakness of caster melee etc...

I cant remember balance much because i didnt neckbeard it like kergan said, i do remember as a wiz having a hard ass time trying to root hardcore (usually melees) twinks
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  #123  
Old 05-08-2014, 03:13 PM
no chewie dont no chewie dont is offline
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survival of the fittest, bitch
  #124  
Old 05-08-2014, 03:17 PM
Lojik Lojik is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
I disagree. I think getting casters out of the instagibbed by monk/warrior/rogue disc'ing range shifts a lot more of the balance than you think. Priests get huge heal upgrades, wizards get icy spear, etc. I'd also argue being able to cast a lot more spells on a tank of mana with the Velious gear upgrades makes a huge difference as well.

Melees are pretty much stat capped already, AC doesn't effect spells. So really they are getting +HP and a new weapon. Casters are getting bigger mana pools, way more HP and some new spells.

Also keep in mind the 2h dmg buff, monk triple attack, offensive/weapon skill increases, etc don't happen until nearly a year into Velious.

My neckbeard days were in classic, and I remember classic as the caster era, kunark as the melee era and velious as being pretty balanced. This server doesn't always follow the same path as RZ/VZ/TZ/SZ but I can't imagine it'll be that far off.
You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol
  #125  
Old 05-08-2014, 03:21 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol
Are rogues or monk better come velious?

Im fucking around with an alt rogue, might just reroll monk if its that much better?

Yea i know play what u like, what i wanna play is a min maxed toon that burns in pvp lol
  #126  
Old 05-08-2014, 03:25 PM
Rettj Rettj is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Are rogues or monk better come velious?

Im fucking around with an alt rogue, might just reroll monk if its that much better?

Yea i know play what u like, what i wanna play is a min maxed toon that burns in pvp lol

Depends if your talking about a raider vs a non raiders

Kunark bis is almost achieved w groupable/tradeable gear

Velious favors raiders x100
  #127  
Old 05-08-2014, 03:27 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol
A fair point.
  #128  
Old 05-08-2014, 03:36 PM
Vayder Vayder is offline
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Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Are rogues or monk better come velious?

i wanna play is a min maxed toon
Then play a monk. Abashi's Rod alone probably settles it. But you also get:

6dmg/13del weapon that upgrades to 16/19
45ac 75hp +15svs helm 41% haste helm
60ac 100hp legs
etc.

And due to added HP mend heals for about 300-400hp more at the top end.
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  #129  
Old 05-08-2014, 03:41 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Vayder [You must be logged in to view images. Log in or Register.]
Then play a monk. Abashi's Rod alone probably settles it. But you also get:

6dmg/13del weapon that upgrades to 16/19
45ac 75hp +15svs helm 41% haste helm
60ac 100hp legs
etc.

And due to added HP mend heals for about 300-400hp more at the top end.
And with velious in mind, what kind of starting stats should i put on a monk?

And iksar monk i assume?
  #130  
Old 05-08-2014, 03:47 PM
Kergan Kergan is offline
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Rolling a monk because of Abashi's rod would be like rolling a class now because they can use a crown of rile.

And you linked AoWar loot, probably even worse to get in this era. What if a paladin got a 1000/10 weapon off the sleeper would you say go paladin?
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