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-   -   Will items gains extra effects somewhere in Velious? (/forums/showthread.php?t=149855)

Tradesonred 05-06-2014 09:06 AM

Will items gains extra effects somewhere in Velious?
 
I remember in Velious items had effects like extra crit, extra range, etc added to them.

Im pretty sure that wasnt in Luclin because i quit really soon after Luclin was out.

I havent been able to find info on this through search

Furniture 05-06-2014 09:30 AM

I believe it is luclin when they added several focus effects to old items

Laugher 05-06-2014 09:33 AM

http://www.project1999.com/forums/sh...=139409&page=2

From this post (yours frm feb) looks like most of em were added (if in velious at all) shortly (~2 months) prior to or after the release of Luclin

Tradesonred 05-06-2014 09:33 AM

I could swear i pvp'd in front of thurgadin quite a bit and remember not being sure if i should go for extra range or extra crit as a wiz around that time. I think i quit one week into Luclin. Im not a 100% certain though.

Thanks laugher, couldnt find that thread with search for some reason.

So weeks before Luclin hit sounds about right. Did staff ever mention an intention to implement this here? I would assume it will be, as the final stages of Velious implementation?

Laugher 05-06-2014 09:36 AM

Gonna check alla notes rq will edit this post if I find anything

*edit* hmm well the patch notes from july-dec. 2001 don't mention any focus effects except something called geomatic focus (which I would assume is a buff if anything, never seen that on an item)

found this post from 2011 on the eq forums, sounds like dude has about as much info as us:

Quote:

Generic focus effects (Burning Affliction, Enchantment Haste, etc) were retroactively added to loot in Classic, Kunark, Velious, and Luclin when PoP came out. Luclin had some specific focus effects already, but like has been mentioned, they were rare and hard to obtain.
source: https://forums.station.sony.com/eq/i...-added.188934/ post #4

From what else I was able to gather there did not appear to be any mention of focus effects in the patch notes jan.-dec. 2001; I'd love to see flowing thought on that last shawl though :)

Zalaerian 05-06-2014 09:37 AM

Should be looked at especially if they went in before luclin. Would bring some much needed balance to high end velioud pvp

Tradesonred 05-06-2014 09:42 AM

Quote:

Originally Posted by Zalaerian (Post 1441664)
Should be looked at especially if they went in before luclin. Would bring some much needed balance to high end velioud pvp

Meaning?

I wasnt a "big" player back in classic eras, i only faintly knew about other classes, my knowledge during classic was situated around my class (Wiz) and knowing the breakdown of each classes by having grouped with them.

I dont even know what the focus effects are for melee classes, if they had them, etc...

If they are going to add them that is certainly some good forum banter to have on what the effects of this will be on pvp.

Kergan 05-06-2014 10:37 AM

Pretty sure there were no focus items in Velious.

Zalaerian 05-06-2014 10:44 AM

As in people think melee are out of control now.....wait till they have 2k more HP and 200+ all resists

Sheriff 05-06-2014 10:48 AM

Quote:

Originally Posted by Zalaerian (Post 1441780)
As in people think melee are out of control now.....wait till they have 2k more HP and 200+ all resists

Agh yisssssss


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