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  #61  
Old 01-22-2014, 04:49 PM
quido quido is offline
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Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
I think that should be allowed.

I wish this was a discussion in the raid chat section though. Every time I click here I'm expecting to see this turn into an rnf thread.
I think it is allowed. I also think it's stupid and that nobody really wants to see it happen. A solution such as Xasten's is a more reasonable way of handling this issue.

We were doing pretty good for a while on the no-RnF here *glares at Tasslehof*
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  #62  
Old 01-22-2014, 04:51 PM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
I think that should be allowed.

I wish this was a discussion in the raid chat section though. Every time I click here I'm expecting to see this turn into an rnf thread.
That was the goal of the OP from the start.
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  #63  
Old 01-22-2014, 04:51 PM
mattkwi mattkwi is offline
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If BDA/Taken want to combine forces on FFA mobs, then split on repops, and still be in their R rotation, why should that not be allowed? Just another possible example.
  #64  
Old 01-22-2014, 04:52 PM
mattkwi mattkwi is offline
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FE/IB exist in class C. Competitive class. Their alliance is for competitive reasons.
  #65  
Old 01-22-2014, 04:53 PM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I think it is allowed. I also think it's stupid and that nobody really wants to see it happen. A solution such as Xasten's is a more reasonable way of handling this issue.
I think it makes things more entertaining. I see people always want there to be low numbers engages. This gives a reason for those to exist. You don't like zerging a dragon with 60 people? Well try with 30, maybe your other 30 can kill another mob in that time and it becomes tremendously rewarding. Or maybe both groups wipe and it totally backfires. Maybe you split 3 ways and send 20 people to 3 different targets. Two of those wipe and other guilds get a chance at the mobs. Sounds fun to me, like a way of making mobs more challenging and strategic, while also giving some reward for being more skilled and organized.
  #66  
Old 01-22-2014, 04:54 PM
quido quido is offline
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If BDA and Taken were Class C and raided together 90+% of the time it wasn't a full repop, this would be bunk too.
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  #67  
Old 01-22-2014, 05:17 PM
JayN JayN is offline
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IB/FE seem to be above the rules and the bag limits this is unacceptable
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  #68  
Old 01-22-2014, 05:49 PM
Handull Handull is offline
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Quote:
Originally Posted by Geofizzle [You must be logged in to view images. Log in or Register.]
So great, this means that if I'm in TMO for repops i can put an alt into another guild, raid with TMO for loot on my main, and then raid for loot in another alt guild or "allied" guild. Thanks FE/IB for clearing that up.
No one in fe has alts in in and no one in in has alts in fe
  #69  
Old 01-22-2014, 05:49 PM
mattkwi mattkwi is offline
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If you want lockouts and restrictions, join class R. If you want competition stay in class C. It's really not FE or IBs fault TMO has no buddies to raid with. TMO created FE/IB by locking down the content.
  #70  
Old 01-22-2014, 05:51 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by Geofizzle [You must be logged in to view images. Log in or Register.]
Little confused on the bag limit for mobs on repop...

IB/FE raid together on just about every target except for repops, when they split apart and then get double the bag slots as every other guild. Why is this allowed again?

And if it's condoned, can other guilds such as TMO or Taken, BDA, etc. split into 2 to "co-raid" when its convenient but split apart on instances when it's not (i.e. repops)?
The problem with the argument behind this post lies in considering them as a single entity. The fact remains that they are not separate and everyone knows it. When they join forces..they reap the benefits of alliance (more capable) but also suffer the disadvantage of alliance (splitting loot, harder to manage) The converse is true if they choose to raid separately.

I'm pretty sure all guilds are free to enter alliances if they see a mutual benefit. That's the point. They are teaming up to compete with a much larger force, and that is healthy. They aren't skirting any rules in my opinion.

I can't speak for the GMs, because they will interpret rules how they see fit. However, if it was me, this type of thing does not happen often and can easily be handled on a case by case basis.

When it comes to bag limits, there is merit to reviewing the limit if enough players agree it is unfair and provide logical reasoning as opposed to straw-man arguments. This forum is full of straw-man arguments.
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