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#11
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New frickin server....Dev's are just going to have headache after headache until they release a new server. I know its about money, but look at your pop on Blue vs Red, Take red down. Or instead of the teams PvP server commin out make it another blue server. You can't have a game made for a constant pop of 500-700 and expect to run smoothly with a pop of 1k+ on the regular.
You guys have stripped away all competition for mobs. The thrill of raiding for me from live was the fact you had to mobilize fast and get to the mob fast, whoever engages first gets the mob. Not this rotation BS where guilds get to call their mobs.... wtf? I would rather compete. Like football.... there is only 1 ball! 1.2k people and 44 mobs....you're guild bags a mob you win. And I think it's absolutly effed up that you guys are not even considering other guilds for t2....So you're telling me these guild leaders have to "Ask" to raid if they are outside the nazi raid coalition? That's messed up, I bet you kids looked for your christmas presents before christmas cause you hate surprises. Now you say there is a guild out there that already has all of their toys from sky and everywhere else? Don't let that guild raid since they have have beaten the game, and since the servers time periods are'nt "To the T" once velious comes out (Whenever that is *Rolls eyes*) then these top raiding guilds can continue to raid. The problem isnt the 44 mobs, the problem is the 1400 I see online almost everyday. More pop more problems. Easy expensive solution: Split the server. It's a game, games are supposed to be competitive. Other up comming guilds may not like this system or even know about it. Not everyone who plays p99 comes to these forums, mostly because its posts from people who have been here for years whineing to the dev's about the same crap instead of doing anything about it. All I see is "I don't wanna compete, I want my hand held." | ||
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Last edited by Lord_Snow; 01-08-2014 at 04:51 PM..
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#12
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Quote:
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#13
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Quote:
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#14
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Quote:
And we already have an active thread for this dumb idea. You should post your well thought out response in that one.
__________________
<Azure Guard>
Flyboy Firebane - 60 shaman Faladwen Fireball- 60 wizard Mithras Firehealer - 60 cleric Gurig Fireplague - 53 necro Umphrey McGee - 55 magician Loden Arrows - 46 ranger | |||
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#15
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Hey would anybody else like to post without regard to any viewpoint besides their own? These forums are really fun!
Tell me more about how the game is fun to *you* and how anyone else with a differentiating opinion is wrong! | ||
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#16
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Quote:
i hope this were possible and merge again if you want in velious, but is not only expensive..... who goes to server one? who goes to server 2? so if i am BDA and have RL friends of divinity, and each guild goes to a server.... what i am going to do? imagine how many problems it would have, too. | |||
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#17
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P1999 Hardcore Neckbeards We both know which direction BDA and Divinity would go. | |||
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#18
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Nobody is gonna be happy with 44 mobs split between 10 guilds.
At least before the raid ban, you had 200 tmo members getting 80% of the mobs but they did put the organizational time in. You cant claim mobs if youre not interested in putting in as much time as the neckbeards. Thats what everquest was all about. This is also why they made instances on new games, because this isnt healthy for population. But in essence, this is everquest and dealwithit.jpg | ||
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#19
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TMO are JOB CREATORS, you pithy scum.
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#20
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Quote:
The biggest mistake server staff made was including the neckbeards in negotiations, when staff and the other guilds should have come up with the new raid system and then imposed these changes on the neckbeards. If the neckbeards didn't want to play by the new rules, they could leave for another mmo to ruin and community to grief while all of P99 rejoices and has a blast raiding with the basement-dwelling poopsockers gone. | |||
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