Quote:
Originally Posted by nilbog
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Need to see all suggestions.
It's open discussion so anyone has the chance to make suggestions.
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I'm experiencing a lot of Poe's Law the past few days here so I'm not taking most of the suggestions seriously.
What would be different about the server here that'd make Item Loot successful? It didn't work on live for a variety of reasons -- mainly gank squads, inherent imbalanced between casters and melees early on, the general lack of risk versus reward, the imbalance between time required to get some gear and then instantly losing it.
I'm curious how a new server would address those issues? I can't see a warrior sticking around after losing his Crafted Breastplate or his weapon and then having to go recamp the items.
As to the other suggestions, they're just bad for reasons I don't really need to expand upon.