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Lowlife 11-18-2013 07:30 PM

The Comprehensive Nilbog Thread
 
Quote:

Originally Posted by nilbog (Post 1191758)
I primarily played on a pve server. When it was down, or I was bored, or camped to a chat room for assuredly x+ hours, I would play on Rallos. I made it to around level 38 or so as an ogre warrior. I casually made some classes on the other servers.

Ideally, and what I personally want are the best additions of all of the pvp servers. Some had item loot, some had teams, some had no drops removed, some had language restrictions, etc. We have a community of people who played on all of them, so limiting it to one is discounting potential playerbases and features. Before the server is launched, and in the decision-making process, we have limitless possibilities.

Teams - sold/happening. Over time, I think teams add to the playerbase in short term and long term. Provides a native barrier against one guild consisting of any class/race combination.

Item loot - in some capacity. Should at minimum have a trial period. More features, more fun.

No drop/droppable - Interested to hear opinions.

Language barrier - players not of your team can not understand what you say. Discuss.

Global faction loss - kill an elf player, and faction with elves has gotten worse. Discuss.

What other, server specific rulesets should be discussed?

Post your replies.

Teams -

Item loot -

No drop/droppable -

Language barrier -

Global faction loss -

Other -

Lowlife 11-18-2013 07:31 PM

Teams - Rep yo city by Aenor

Item loot - randomized, with a 65% chance to lose equipped, 35% to lose bagged. Global YT announcement of item lost.

No drop/droppable - FV rules. No no drops. Except epics, maybe jboots?

Language barrier - Agreed. Also 1 team per IP.

Global faction loss - Agreed. If teams are based on race or city and not deity based.

Rec 11-18-2013 07:39 PM

language barrier and global faction loss seem like so easy compared to talking about item loot

Retti_ 11-18-2013 07:43 PM

Teams - YAW

Item loot - YAW

No drop/droppable - NO DROPS STAY NO DROP

Language barrier - YAW

Global faction loss - YAW

Other - unban Rettiwalk

Tikku82 11-18-2013 07:48 PM

Quote:

Originally Posted by Retti_ (Post 1191794)
Teams - YAW

Item loot - YAW

No drop/droppable - NO DROPS STAY NO DROP

Language barrier - YAW

Global faction loss - YAW

Other - unban Rettiwalk

If no drop stays no drop, then there is nothing to loot in a long term. Everyone will have planar gear. Boring.
Making almost every item droppable is the way to go.

OR let them be NODROP, but still you can loot them from corpse. That would prevent trading them. Just off looting.

Millburn 11-18-2013 08:03 PM

Teams - Don't rightfully care outside of there being 3 with all shorties on one of them.

Item loot - No-Drop removed, Random item drops (65% Equipped, 35% Inventory), Global YT with kill and item dropped.

No drop/droppable - No-Drop Removed for almost everything, keep it on epics and keys.

Language barrier - YESSSSSSSSSSS Give us a reason to level language skills.

Global faction loss - I'm not quite sure on this, I like the IDEA of it but I feel like we need to discuss it more to get a feel for what consequences it may have.

Retti_ 11-18-2013 08:06 PM

People will have to work with their team to raid planar otherwise the zones will be empty. Also much harder pve content when half naked.

I would think large scale team wars over planar and other no drop loot camps would be a really good time.

Colgate 11-18-2013 08:43 PM

yes to everything

Salem Orchid 11-18-2013 08:46 PM

yes to everything but teams

SamwiseRed 11-18-2013 08:47 PM

Looting no drop lul


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