
11-18-2013, 07:30 PM
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Fire Giant
Join Date: Jun 2010
Posts: 842
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The Comprehensive Nilbog Thread
Quote:
Originally Posted by nilbog
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I primarily played on a pve server. When it was down, or I was bored, or camped to a chat room for assuredly x+ hours, I would play on Rallos. I made it to around level 38 or so as an ogre warrior. I casually made some classes on the other servers.
Ideally, and what I personally want are the best additions of all of the pvp servers. Some had item loot, some had teams, some had no drops removed, some had language restrictions, etc. We have a community of people who played on all of them, so limiting it to one is discounting potential playerbases and features. Before the server is launched, and in the decision-making process, we have limitless possibilities.
Teams - sold/happening. Over time, I think teams add to the playerbase in short term and long term. Provides a native barrier against one guild consisting of any class/race combination.
Item loot - in some capacity. Should at minimum have a trial period. More features, more fun.
No drop/droppable - Interested to hear opinions.
Language barrier - players not of your team can not understand what you say. Discuss.
Global faction loss - kill an elf player, and faction with elves has gotten worse. Discuss.
What other, server specific rulesets should be discussed?
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Post your replies.
Teams -
Item loot -
No drop/droppable -
Language barrier -
Global faction loss -
Other -
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