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#31
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we obviously need forced tiny size UI, looking at spellbooks, and randomly added disconnects to simulate life on dial up (especially when people in the house would pick up the phone).
Until we limit client to server bandwidth to a classic level, this server will remain just another random emulator. In addition, our patches come in at random, not based on the actual timeline- which is a bunch of BS if you ask me. I want 2 patches a week (with repops) fixing the errors, not one patch every 3 months. I also want the server to come down randomly for large blocks of time often- recreating the classic "hey i have off today, lets play EQ- fuck the server is down!" moments Ivandyrs Hoops need to once again be rechargeable and all lifetaps as we know them currently need to have a much higher neg resist mod to be in line with how they actually worked in kunark. The recharge cost of rez sticks here was raised early to prevent overuse of them or what? I dont remember the vendor price skyrocketing until velious. There are several (on live) exploitable pathing issues that I dont see working here also- many of which were used to easily level without the fear of taking damage and GMs rarely ever intervene. If they saw you, they merely give you a warning. Its just not classic without seeing more people bug a mob back and forth =/ In everfrost, you should be able to stand on the platforms and kill mammoths without them ever being able to get up to you- also the corrupted mammoth originally should have stayed frozen still and not attacked- people used to stand there and max their weapon skills with no fear of death. You could levitate over fountains in CoM and kill mobs with spells / ranged attack and they would never path to you, just around you. Should also be able to charm and fear in duels. We should be able to hand awesome weapons to pets and get them back upon their death- this problem by itself is a major hit to pet classes who could on live just carry around a couple really nice proccing weapons to reuse over and over for pet. When using a clicky, in classic you could start casting the click and sit down to med during its cast. Enchanters should be able to move in minor illusion, using a myriad of ways to achieve this ability. In addition, there were ways that druids could move in tree form also (well past 2005) Enchanters moving in minor illusion wasnt fixed until GoD- so in our timeline it should work and put you on neutral faction with a very large number of NPCs. On classic in lower guk you could hide behind certain objects to make you completely unhittable- giving you time to gate/camp. Corner camping to warp across zones to the safe spot also seems more difficult here- taking more camp attempts. You should be able to lev into a corner, click off levitate, and spam cast invis to move vertically up thru the world. This wasnt nerfed until rampant use of it in vex thal to skip trash mobs iirc. EDIT: nm this worked in PoP also We should be able to drop coins on the ground. The list goes on and on and on.... The same people who demand classic...who claim "classic is classic!" are the same people who I am sure don't want to implement a lot of these classic "features." If I cant move non-kos through zones as an enchanter in minor illusion, why should we be forced to stare at an antiquated tiny UI screen? If we cant recharge ivandyrs hoops, why should we be forced to look at spellbooks? At some point in your make it classic crusade, you have to stop and decide- ALL classic or just pick and choose classic right? I think what he have here is the lesser of two evils- yes we dont look at our spellbooks, and we have UI options but for the vast majority of players that is classic enough. How many players would really have played if you were forced into that UI? Less than we have right now, I guarantee. In this day in age, when the game with custom UIs still looks pretty ancient, we should be thankful that we have the population that we have and enjoy the community that has become P99. TL;DR version - WTB moving in minor illusion and giving pets weapons that can be reclaimed, fuck tiny UI and spellbook medding
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Last edited by cyryllis; 09-03-2013 at 04:55 PM..
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#32
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#33
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Well fuck, then we should have those extended downtimes that Verant used to do on patch days...so people can't log in for 12-16 hours. For that classic experience. You DO want it as classic as possible after all. Also, bandwidth server side should be limited to 4kbs/sec.
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#34
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Nah, I dont think we need to simulate patch downtimes.
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#35
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How about we put the compass back in? I like the compass but I don't like item linking. I think it should happen that way. Lets pick and choose.
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#36
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Starting anew seems to make everything more pointless. | |||
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#37
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Leveling feels pretty classic. Before Kunark and soon after it did feel quite classic.
End level doesn't feel classic at all though. Raid rules, accounts availability (selling/trading account was forbidden not so long ago) and players immersion/commitment to it are so out of touch ... Still a nice experience to play again for the nostalgia though! Once one reaches the top, that's up to them if they enjoy it, or not. P.S: I personally don't mind timeline being off. That leaves more time to people to experience the content with more than one class. Even though Velious now feels overdue, agreed.
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | ||
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#38
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#39
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#40
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I love the "I don't want to start over so nobody should be able to start over" argument.
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