Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 08-16-2013, 07:25 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
Planar Protector

Sadre Spinegnawer's Avatar

Join Date: Dec 2012
Posts: 1,742
Default

[You must be logged in to view images. Log in or Register.]

lvl 60 too much already. your brother stay 50.
__________________
go go go
  #12  
Old 08-16-2013, 07:25 PM
Grixxitt Grixxitt is offline
Skeleton


Join Date: Jun 2012
Posts: 16
Default

Personally speaking, power creep via gear is what put me off.
Well that, and other MMOs coming out with an emphasis on PvP =)


There was still so much content to explore, yet the devs kept bringing us to new places to experience it.

IMO if they would have added levels/content for the 50+ crowd in Antonica while leaving gear for lower levels alone I would still be playing to this day.
  #13  
Old 08-16-2013, 07:27 PM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

Quote:
Originally Posted by senna [You must be logged in to view images. Log in or Register.]
1-50 is a glorious ride, doesn't even feel like grinding. Getting to 50 was fun but going from 50-60 is terrible.

I dont know how they could have done things better, I'm not creative just calling it like it is- shit. And its a shame that they turned EQ into such a level grindfest.

I wish there was a vanilla only server. 1-50.
Leveling 50-60 is a lot harder than 1-50, I'll give you that. The main problem most people have is that they simply don't know how to level quickly.

For instance, if you're in a full group..you're exp is moving slow as shit.
IF you're a solo class and spend 90% of your play time in groups, your exp is moving slow as shit. If you're hunting primarily in kunark zones, your exp is moving slow as shit.


I'm fairly certain that in terms of TOTAL EXPERIENCE, 50% into lvl 54 is technically the halfway mark to 60. So in other words 1-54.5 = 54.5-60 in terms of total experience needed. I love all the newbs hunting in KC/seb in full groups complaining about how slow exp is [You must be logged in to view images. Log in or Register.]
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #14  
Old 08-16-2013, 07:28 PM
DarkwingDuck DarkwingDuck is offline
Sarnak


Join Date: Feb 2012
Posts: 498
Default

So.. what would make it better.. stopping at 50, and quitting?.. that sounds A lot less fun, than continuing to game

also. whats with everyones Obsession about leveling to cap as fast as possible. the point of Seb and KC, and old zones.. is the fun, and the camps, and the Decent exp.better yet.. im going to spend all my plat and have someone lvl my character for me.. then i can sit on it, and complain i have nothing to do.. i can see gettin a pl for a lvl here or there.. bored or something.. but come on.. this server has been out for years.. kunarks been live forever, and waiting on velious.. enjoy the game .. EQ classic, was not 60 bards training entire zones. sorry
Last edited by DarkwingDuck; 08-16-2013 at 07:32 PM..
  #15  
Old 08-16-2013, 07:31 PM
Dragonmist Dragonmist is offline
Sarnak

Dragonmist's Avatar

Join Date: Jul 2013
Location: Kentucky,USA
Posts: 205
Send a message via Yahoo to Dragonmist
Default

I grinded plenty of AA's among my many toons years before Headshot,Swarmkiting,and all of that was even valid but now days Ive grinded so many due to those.

Some classes Can have over 20,000 AA's and Level 100 so eh I wouldnt complain too much unless you invested 14 years of your life to EQ and stuck with it as a highend raider.

Most would laugh and call these complaints tiddly winks & bull****!
  #16  
Old 08-16-2013, 07:31 PM
Tycko Tycko is offline
Sarnak

Tycko's Avatar

Join Date: Mar 2011
Posts: 379
Default

Quote:
Originally Posted by Flank [You must be logged in to view images. Log in or Register.]
If they had kept level max at 50, Everquest would've died in 2000. No new content would cause the game to be boring pretty quick. I don't know what the max level got to in live, I got a Paladin to 85 and though they went a little overboard with expansions, you have to have new content to please people, and that includes raising level caps.
Project 1999 is proof that your assessment is incorrect. People been doing Kunark for 2+ years now. Don't underestimate pixel lust.
  #17  
Old 08-16-2013, 07:32 PM
t0lkien t0lkien is offline
Fire Giant

t0lkien's Avatar

Join Date: Nov 2010
Posts: 606
Default

There are two things that set the entire tone of a game like this - death penalty and leveling curve. Everything else, all the values of what else is in the game (items, classes, "achievements" both personal and corporate) are measured against these; they are the baseline for the entire game.

Be careful what you wish for. You change them, you end up with WoW and its many clones (not saying that's all bad, but they are very different games). You can't have what EQ is and not have the "grind". It's Cause and Effect.
__________________
  #18  
Old 08-16-2013, 07:32 PM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Leveling 50-60 is a lot harder than 1-50, I'll give you that. The main problem most people have is that they simply don't know how to level quickly.

For instance, if you're in a full group..you're exp is moving slow as shit.
IF you're a solo class and spend 90% of your play time in groups, your exp is moving slow as shit. If you're hunting primarily in kunark zones, your exp is moving slow as shit.


I'm fairly certain that in terms of TOTAL EXPERIENCE, 50% into lvl 54 is technically the halfway mark to 60. So in other words 1-54.5 = 54.5-60 in terms of total experience needed. I love all the newbs hunting in KC/seb in full groups complaining about how slow exp is [You must be logged in to view images. Log in or Register.]
Mmhmm!

But people always yell at me when I try to explain more efficient ways to go about the leveling process, calling me an aspie and going on and on about the journey, as if you can't do everything at level 60 that you can do at any level before then (well except kill vox/naggy I guess) PLUS things that you can't really do before 60, or as if the game ends and you can't log in anymore if you ding 60, or something.

I mean sure, if you really truly only want to play the game in a way that earns you slow-ass experience, then fine. But you damn well better not be whining that the xp is slow.
  #19  
Old 08-16-2013, 07:34 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
Planar Protector

Sadre Spinegnawer's Avatar

Join Date: Dec 2012
Posts: 1,742
Default

it actually is very logical.

[You must be logged in to view images. Log in or Register.]

your brother still lvl 50
__________________
go go go
  #20  
Old 08-16-2013, 07:36 PM
Tycko Tycko is offline
Sarnak

Tycko's Avatar

Join Date: Mar 2011
Posts: 379
Default

"The grind" does not set EQ apart. Every other game including WoW has this wonderful mechanic.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:10 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.