![]() |
Raising the lvl cap past 50+ is what ruined EQ
1-50 is a glorious ride, doesn't even feel like grinding. Getting to 50 was fun but going from 50-60 is terrible.
I dont know how they could have done things better, I'm not creative just calling it like it is- shit. And its a shame that they turned EQ into such a level grindfest. I wish there was a vanilla only server. 1-50. |
Quote:
|
Quote:
|
guess you didnt get to the point where you grided 5000 AAs, most of which didnt really do anything. 15 AAs to +1 point to charisma, mad fun.
|
AA grinding in Luclin was definitely a "fuck this" moment in my life.
Perhaps I don't see why 50-60 is awful because when you're sitting in FG killing non-loot mushrooms for for hours for a single fucking AA point, the 50 to 60 grind looks downright heavenly. |
Quote:
|
Quote:
1. do more challenging content with fewer ppl. exciting and more rewarding 2. form balanced groups 3. change locations and content frequently If you simply join random 6man groups doing w/e yea its slow and boring. |
You get spells every level.
Every level! And disciplines. What is there not to like about either of those? |
If they had kept level max at 50, Everquest would've died in 2000. No new content would cause the game to be boring pretty quick. I don't know what the max level got to in live, I got a Paladin to 85 and though they went a little overboard with expansions, you have to have new content to please people, and that includes raising level caps.
|
isnt it up to 100? :rolleyes:
|
All times are GMT -4. The time now is 09:05 AM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.