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  #11  
Old 11-29-2010, 02:49 PM
M.Bison M.Bison is offline
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Quote:
Originally Posted by Mee123 [You must be logged in to view images. Log in or Register.]
No, it was 4 targets on live, not unlimited.

edit - Also, AE = Area Effect = Unlimited mobs within xmeters of you AoE = Area of Effect = 4 monsters within x meters of what you cast spell on
PBAoE - Point blank area of effect - usually unlimited targets localized around the caster.
AoE - Area of effect - usually 4 targets at a distance.

not sure on rain spells, ive never really used them. Although i do know if you used a rain on live at point blank range it would also hit the caster (i did play on rallos though, so the pvp flag might have played a role in that) So i imagine rain spells are in the AoE classification.
  #12  
Old 11-29-2010, 02:50 PM
Crone Crone is offline
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Anyone with a mage confirm Rain of Swords, level 49 magic based Rain spell is working? Tried to use it multiple times out at seafuries, when I'm duoing with a friend. We'll have 2, right on top of each other, and I only get the 1 damage message.
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  #13  
Old 11-29-2010, 03:22 PM
Silvermink Silvermink is offline
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Rain spells hit the caster here and did on pve servers on live. As such many casters avoid them.
  #14  
Old 11-29-2010, 04:01 PM
Zigfreed Zigfreed is offline
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Played a wizzy on live. Which means nothing I guess since we're talking years ago but here goes..

Al'Krapors spells would hit up to 5 targets once but were hugely mana inefficient so no one used them except to grumble about.

Rains would either do 3 (I want to say maybe 4 but..) waves of damage to one mob or one wave of damage to 3 (4?) mobs. High resist rates made them poor for quadding.

The quad kiting spells would hit a max of 4 targets, didn't matter whether druid or wiz spells, they hit four max, one time. The PBaoe spells hit unlimited targets once.
  #15  
Old 11-29-2010, 04:36 PM
Cheps Cheps is offline
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The low level rain spells are broken on this server I think. Did a few tests with firestorm in oasis at orcs, and I could hit 4 targets 3 times. I remember them hitting 4 times max, so 4 targets 1 time, or 2 targets 2 times, or 1 target 4 times.

It's quite powerful compared to other AE spells, firestorm (lvl 12) on 4 targets is 3x4x28 = 336 damage for for 62 mana, or 5.42 damage per mana. Pillar of fire (lvl 16 researched target AoE) is 4x76 = 304, or 3.62 damage per mana. Also rains don't seem to be more resisted than other spells (but I think it was the same in classic).
  #16  
Old 11-29-2010, 04:55 PM
Tetrian Tetrian is offline
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Referencing mezmerisation,

Quote:
Originally Posted by Mee123 [You must be logged in to view images. Log in or Register.]
No, it was 4 targets on live, not unlimited.

edit - Also, AE = Area Effect = Unlimited mobs within xmeters of you AoE = Area of Effect = 4 monsters within x meters of what you cast spell on
I'm a 100% on Mezmerisation being unlimited on targets - I used to keep it memmed to pop it on huge trains as a last ditch effort and for stacking up mobs for AE groups, which is pointless with a 4 target max due to mana effeciency being better on single targets and time contra safety would be a non issue.

It was basicly a holy fuck, pray this works button - sometimes it would, and you would sit with a big fat grin on your face feeling like a god.

The issue with it was, got unlucky on ressists.. you went down like a bitch - The more mobs stacked up, the higher the chance of that happening. Also, if you hit yourself with it (which i also did a few times) its basicly goodbye since the dudes breaking your trance would be the plenty, and pissed.

It was a tool in the box, that sometimes worked. In the end it balanced itself out, since chanter stupidity and luck usually worked against you [You must be logged in to view images. Log in or Register.]

Been trying to look on old chanter forums for further evidence, but only thread i've been able to find, that referenced its effect involves a bit of random chattery, and a single vague reference that mentions 20 mobs being mezzed by it during a raid.
  #17  
Old 11-29-2010, 04:59 PM
Tetrian Tetrian is offline
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Quote:
Originally Posted by Cheps [You must be logged in to view images. Log in or Register.]
The low level rain spells are broken on this server I think. Did a few tests with firestorm in oasis at orcs, and I could hit 4 targets 3 times. I remember them hitting 4 times max, so 4 targets 1 time, or 2 targets 2 times, or 1 target 4 times.

It's quite powerful compared to other AE spells, firestorm (lvl 12) on 4 targets is 3x4x28 = 336 damage for for 62 mana, or 5.42 damage per mana. Pillar of fire (lvl 16 researched target AoE) is 4x76 = 304, or 3.62 damage per mana. Also rains don't seem to be more resisted than other spells (but I think it was the same in classic).
The rain spells always hit for 4x3 waves (provided you had 4+ mobs stacked up and they stayed put.) Its was effecient on paper, but agro and the requirement for targets to stay in the area, mixed with the spells ability to hit the caster usually screwed it.

For kiting their effeciency isn't as good as the targeted AE spells, and in groups, having 4 or more loose mobs in camp getting hit by x damage by a softie is also pretty bad (The rains does a new targeting round on each wave, meaning its not nessesarily the same 4 mobs getting hit on every wave if there are more targets in the area) [You must be logged in to view images. Log in or Register.]

Hell even in AE groups it kinda sucked, since it doesnt deal enough damage on enough targets compared to the PBAEs.
Last edited by Tetrian; 11-29-2010 at 05:10 PM..
  #18  
Old 11-29-2010, 05:23 PM
Zigfreed Zigfreed is offline
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Sorry but rain spells never ever hit for multiple waves with lots of mobs. It was as the above poster (Cheps) stated with 4 waves on 1, 2 waves on 2 etc etc.
  #19  
Old 11-29-2010, 05:35 PM
Zigfreed Zigfreed is offline
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Although now that I think about it.. You only got 4 targets total when you rained on two mobs. 1 mob=3 waves, 2 mobs= 2 waves, 3=1. 4 mobs and only 3 of them were hit. As always there is a chance I'm wrong about things.. A part of me is trying to nudge the 4 mobs all getting hit as another place where you could get more than 3 total targets out of your spell but..
  #20  
Old 11-29-2010, 08:41 PM
Mee123 Mee123 is offline
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Quote:
Originally Posted by Tetrian [You must be logged in to view images. Log in or Register.]
Referencing mezmerisation,



I'm a 100% on Mezmerisation being unlimited on targets -
Maybe on this server its unlimited but it wasn't on live.(This is prior to GoD release I don't know if it got changed after then.)
Last edited by Mee123; 11-29-2010 at 08:48 PM..
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