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#11
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AoE - Area of effect - usually 4 targets at a distance. not sure on rain spells, ive never really used them. Although i do know if you used a rain on live at point blank range it would also hit the caster (i did play on rallos though, so the pvp flag might have played a role in that) So i imagine rain spells are in the AoE classification. | |||
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#12
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![]() Anyone with a mage confirm Rain of Swords, level 49 magic based Rain spell is working? Tried to use it multiple times out at seafuries, when I'm duoing with a friend. We'll have 2, right on top of each other, and I only get the 1 damage message.
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Krone - Troll Warrior
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#13
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![]() Rain spells hit the caster here and did on pve servers on live. As such many casters avoid them.
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#14
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![]() Played a wizzy on live. Which means nothing I guess since we're talking years ago but here goes..
Al'Krapors spells would hit up to 5 targets once but were hugely mana inefficient so no one used them except to grumble about. Rains would either do 3 (I want to say maybe 4 but..) waves of damage to one mob or one wave of damage to 3 (4?) mobs. High resist rates made them poor for quadding. The quad kiting spells would hit a max of 4 targets, didn't matter whether druid or wiz spells, they hit four max, one time. The PBaoe spells hit unlimited targets once. | ||
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#15
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![]() The low level rain spells are broken on this server I think. Did a few tests with firestorm in oasis at orcs, and I could hit 4 targets 3 times. I remember them hitting 4 times max, so 4 targets 1 time, or 2 targets 2 times, or 1 target 4 times.
It's quite powerful compared to other AE spells, firestorm (lvl 12) on 4 targets is 3x4x28 = 336 damage for for 62 mana, or 5.42 damage per mana. Pillar of fire (lvl 16 researched target AoE) is 4x76 = 304, or 3.62 damage per mana. Also rains don't seem to be more resisted than other spells (but I think it was the same in classic). | ||
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#16
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![]() Referencing mezmerisation,
Quote:
It was basicly a holy fuck, pray this works button - sometimes it would, and you would sit with a big fat grin on your face feeling like a god. The issue with it was, got unlucky on ressists.. you went down like a bitch - The more mobs stacked up, the higher the chance of that happening. Also, if you hit yourself with it (which i also did a few times) its basicly goodbye since the dudes breaking your trance would be the plenty, and pissed. It was a tool in the box, that sometimes worked. In the end it balanced itself out, since chanter stupidity and luck usually worked against you [You must be logged in to view images. Log in or Register.] Been trying to look on old chanter forums for further evidence, but only thread i've been able to find, that referenced its effect involves a bit of random chattery, and a single vague reference that mentions 20 mobs being mezzed by it during a raid. | |||
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#17
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For kiting their effeciency isn't as good as the targeted AE spells, and in groups, having 4 or more loose mobs in camp getting hit by x damage by a softie is also pretty bad (The rains does a new targeting round on each wave, meaning its not nessesarily the same 4 mobs getting hit on every wave if there are more targets in the area) [You must be logged in to view images. Log in or Register.] Hell even in AE groups it kinda sucked, since it doesnt deal enough damage on enough targets compared to the PBAEs. | |||
Last edited by Tetrian; 11-29-2010 at 05:10 PM..
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#18
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![]() Sorry but rain spells never ever hit for multiple waves with lots of mobs. It was as the above poster (Cheps) stated with 4 waves on 1, 2 waves on 2 etc etc.
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#19
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![]() Although now that I think about it.. You only got 4 targets total when you rained on two mobs. 1 mob=3 waves, 2 mobs= 2 waves, 3=1. 4 mobs and only 3 of them were hit. As always there is a chance I'm wrong about things.. A part of me is trying to nudge the 4 mobs all getting hit as another place where you could get more than 3 total targets out of your spell but..
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#20
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Last edited by Mee123; 11-29-2010 at 08:48 PM..
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