View Full Version : Its time to go Red. Pop on the rise. Noobs protected. GM Events. Put your story here!
clellaen
04-07-2015, 12:56 PM
Still salty after getting coined weeks after the fact. I am sorry for your loss
Just airing the white light of truth. Salty?
TacoSmasher
04-07-2015, 01:08 PM
Just airing the white light of truth. Salty?
Been here for two months. What you say is the truth is actually your own jaded opinion because you take pixels way too seriously.
Ive met some great people and ive met some plugs on red. Ive never been killed by my group mates (because i am not bad) but i have killed a few for being terrible. I got coined for over 400pp cause i was just minding my own business farming. Ive. had characters die to fungi twinks, but I used LNS and didnt take multiple deaths in any single instance. The last thought on my mind was coming to the forums to complain about pvp on a pvp server
PVP works to your advantage, sometimes it does not. It adds another level of risk and excitement to EQ., which on top of the xp bonus is what i want out of eq in 2015. Id much rather have the ability to resolve conflict on my own without forum/lawyerquest. To each his own. if you think new official progression will give anything close to a classic experience you obv wont be able to compute anything i just said.
GL HF
clellaen
04-07-2015, 01:09 PM
Ive never been killed by my group mates (because i am not bad) but i have killed a few for being terrible.
I stopped reading here.
Nirgon
04-07-2015, 01:11 PM
Just airing the white light of truth. Salty?
Getting killed in pvp isn't supposed to be a pleasant experience
clellaen
04-07-2015, 01:12 PM
Getting killed in pvp isn't supposed to be a pleasant experience
I only got killed on red a few times.
But actually in pvp games, pvp is fun. I don't get your point
Rararboker
04-07-2015, 01:12 PM
I stopped reading here.
With skin that thin I wouldn't suggest EQ at all. Perhaps Sim City is more your speed?
clellaen
04-07-2015, 01:13 PM
With skin that thin I wouldn't suggest EQ at all. Perhaps Sim City is more your speed?
I've played EQ on and off since 99. Thanks for your suggestion though, I outgrew SimCity when I was 8.
Swish
04-07-2015, 02:18 PM
This message is hidden because clellaen is on your ignore list.
Wondered who that was for a moment but then remembered.
Genedin
04-07-2015, 02:20 PM
I'm so glad I play on red server and won't have to wait in line behind 500 people to get velious loot
clellaen
04-07-2015, 02:20 PM
I made a racist, red troll ignore me?
*dropsmic
wormed
04-07-2015, 02:32 PM
There is no population on red because when people try to test out the server, the experience is 90% unpleasant. Read this thread or use your brain for the obvious reasons.
There is no fixing this server without a wipe. Luckily, the progression server this summer on Live will allow a fix to those wishing to experience classic EQ that isn't whatever Red and Blue are. Blue is ok (I tried it after awful red experience), just crowded and there isn't room for new players there, but on red is the opposite problem, there is too much room there and if you find people, they are likely to not ever give a fuck about you honestly.
These 2 guys above me have been desperately trying to recruit people since before I rolled here. It seems nothing has changed because people on this server won't change.
This statement doesn't make sense to me.
First, I've not had an unpleasant experience on Red aside from simply the lack of population. Is the community the reason why the population is so low? Maybe, I don't know. I find the forums to be mostly hilarious. I'd coin the population problem more so because it's simply hard to start there without a static group of friends. Blue is easy. I've never had so much gear in my life so quickly. If anything, Red resembles my classic experience (minus PvP) far better than Blue does (excluding population issues; more so equipment, etc).
But then you go off and think the new EQ progression server will give you a classic experience? I mean... really? I wouldn't bash Red/Blue and then have your basis for comparison being one of the well-known god-awful, multi-box, shit shows that SoE (and now Daybreak) create.
Not sure why you are on the forums if you hate Red/Blue so much.
clellaen
04-07-2015, 02:34 PM
I'm here because all things, even the Live prog servers, can be improved. It starts with feedback (especially negative feedback).
Are things clear, sir?
citizen1080
04-07-2015, 02:45 PM
This message is hidden because clellaen is on your ignore list.
Glenzig
04-07-2015, 04:23 PM
I'm here because all things, even the Live prog servers, can be improved. It starts with feedback (especially negative feedback).
Are things clear, sir?
So when I say that the reason you hate red is because you are horrible at EQ and you deserved to get killed and coined by your group mates for afking too much, you have to just sit back and take it. I'm trying to improve your play through negative feedback. So I accept your apologies on behalf of your group mates for nearly ruining their xp session.
P.S. You are bad at the game and the forums. You're welcome.
clellaen
04-07-2015, 04:32 PM
So when I say that the reason you hate red is because you are horrible at EQ and you deserved to get killed and coined by your group mates for afking too much, you have to just sit back and take it. I'm trying to improve your play through negative feedback. So I accept your apologies on behalf of your group mates for nearly ruining their xp session.
P.S. You are bad at the game and the forums. You're welcome.
Who are you ?
Glenzig
04-07-2015, 05:06 PM
Who are you ?
A guy who plays on red, and doesn't cry about pvp. Who were you again?
clellaen
04-07-2015, 05:10 PM
clellaen
wormed
04-07-2015, 06:33 PM
clellaen
dis guy.
jarshale
04-07-2015, 08:22 PM
I've played EQ on and off since 99. Thanks for your suggestion though, I outgrew SimCity when I was 8.
SimCity is a great game though.
clellaen
04-07-2015, 08:27 PM
SimAnt was better
citizen1080
04-07-2015, 08:29 PM
This message is hidden because clellaen is on your ignore list.
clellaen
04-07-2015, 08:31 PM
I've successfully made the 3 worst community members I have found in this project block me, incase everyone hasn't heard yet
Buhbuh
04-08-2015, 12:03 PM
Red is kewl
That's all
More later
Voland
04-08-2015, 07:38 PM
I honestly think that people really WANT to play on Red, but currently if you don't get in there with a static group of friends, leveling is very difficult.
I don't know why people keep saying that. I actually found that getting groups is easier on Red due to global OOC and group XP bonus.
Then again, I have several alts, so there is usually a group in range for one of the alts.
unleashedd
04-09-2015, 08:10 AM
finally got this shit running after a month of salivating. and its everything i hoped for - shitty interface, bad graphics, OOC flames, and MASSIVE NEUROCHEMICAL OVERLOAD. got my brother to join too :)
lvl3 chanter from eastern europe, holla back
dontbanpls
04-09-2015, 02:54 PM
finally got this shit running after a month of salivating. and its everything i hoped for - shitty interface, bad graphics, OOC flames, and MASSIVE NEUROCHEMICAL OVERLOAD. got my brother to join too :)
lvl3 chanter from eastern europe, holla back
I think I might end up liking this one <3
Buhbuh
04-10-2015, 12:57 AM
Bump
Join before Velious hits
jwargod
04-14-2015, 12:36 AM
Reminder Red gets more leeway in bad behavior issues, confirmed by Sirken on the Apr 6th podcast.
unleashedd
04-14-2015, 04:32 AM
most of that comes from the nature of a pvp environment, no?
iruinedyourday
04-14-2015, 05:30 AM
red is amazing, xp for a bit & walk up and kill tranix wearing bronze.
the server is amazing, can confirm massive neruocemichal overload.
iruinedyourday
04-14-2015, 05:32 AM
I worded that a little wrong. Xp for 8 days get 54.
Swish
04-14-2015, 08:40 AM
I worded that a little wrong. Xp for 8 days get 54.
I just logged in to check my monk as I'm sure I did to 52 quicker than that, but sadly the /played function broke at some point and has me at 325 days :D
It is a lot quicker on red, and encourages grouping and making friends with others. On blue an iksar SK comes in and say "hai guys, room for another SK?" ...the response is usually one of "we have a tank, sorry". On red it's "come on in, XP for all".
Come to red, where there's no discrimination against race or class <3
Swish
04-14-2015, 08:44 AM
Also I should say that if you're PvP shy, not informed on PvP mechanics, or want to ease yourself in slowly... roll a cleric.
The old EQ saying, "you can never have too many clerics" applies on red as well.
feanan
04-14-2015, 09:30 AM
You guys should start a new thread, since the title of this one is a lie.
Here, I'll write it for you.
Red population on decline, blue exploding due to velious. Come play...pretty please?
Swish
04-14-2015, 09:52 AM
You guys should start a new thread, since the title of this one is a lie.
Derubael isn't a liar, take that back.
http://i.imgur.com/2GeWOxU.png
iruinedyourday
04-14-2015, 05:08 PM
It is a lot quicker on red, and encourages grouping and making friends with others. On blue an iksar SK comes in and say "hai guys, room for another SK?" ...the response is usually one of "we have a tank, sorry". On red it's "come on in, XP for all".
This is the truth. Red is all about fun. No strings attached. get on, grind, pvp a bit, have fun. Paladin, Sk, Bard, Ranger, Ranger, Shaman group? HELL YEA! I did one of these and got 10 levels in one day, sure it was 10-20 but that would never happen on blue.
Pvp is 100% not a threat, literately bind where you're grouping and you will not gaf, Ive gotten 2 rez's on xp deaths so far, you die you lol and you loot and then you get back to it. Its such a blast.
The other interesting thing is it is strangely MORE classic than blue, even with exp bonus. The reason for this it 'feels' classic, you are having so much fun. You're grouping with people wearing bronze armor or no armor at all, using fine steel weapons. Ugh its just so fun
The way I've been describing it is Blue is like math class, red is like recess.
Glenzig
04-14-2015, 05:15 PM
This is the truth. Red is all about fun. No strings attached. get on, grind, pvp a bit, have fun. Paladin, Sk, Bard, Ranger, Ranger, Shaman group? HELL YEA! I did one of these and got 10 levels in one day, sure it was 10-20 but that would never happen on blue.
Pvp is 100% not a threat, literately bind where you're grouping and you will not gaf, Ive gotten 2 rez's on xp deaths so far, you die you lol and you loot and then you get back to it. Its such a blast.
The other interesting thing is it is strangely MORE classic than blue, even with exp bonus. The reason for this it 'feels' classic, you are having so much fun. You're grouping with people wearing bronze armor or no armor at all, using fine steel weapons. Ugh its just so fun
The way I've been describing it is Blue is like math class, red is like recess.
Finally converted huh? Why did you hold out so long?
iruinedyourday
04-14-2015, 05:18 PM
Finally converted huh? Why did you hold out so long?
I just thought it was gonna be a slog, I was like man I dont want to level another toon with no gear that's going to suck!
I was wrong, dead wrong.
If leveling is keeping you off red dont let it.
If fear of people trolling you and just ruining your day, dont let it. the first time someone even looted my plat after many pvp kills was at like level 45.
If fear of toxic people is keeping you away from red, dont because there are less of them than there are of nice ones.
Oh the other lol and classic feel about red is, nobody has any idea what they are doing pve. Pug groups are like herding cats, its SO CLASSIC!
Uuruk
04-14-2015, 06:24 PM
I just thought it was gonna be a slog, I was like man I dont want to level another toon with no gear that's going to suck!
I was wrong, dead wrong.
If leveling is keeping you off red dont let it.
If fear of people trolling you and just ruining your day, dont let it. the first time someone even looted my plat after many pvp kills was at like level 45.
If fear of toxic people is keeping you away from red, dont because there are less of them than there are of nice ones.
Oh the other lol and classic feel about red is, nobody has any idea what they are doing pve. Pug groups are like herding cats, its SO CLASSIC!
Thanks for the plat buddy.
Swish
04-14-2015, 08:51 PM
http://www.imageupload.co.uk/images/2015/04/15/Untitled.png
FranktheBank
04-15-2015, 04:21 PM
I have been wanting to try red because; the xp boost, the ability to deal with trolls on my own, and most importantly the increased things to do at endgame (when raid targets are down).
My biggest hurdles; 1) I've always been on the ground floor of server/game releases, so there isn't a tremendous amount of people higher level/better geared than me (aka I'm scared) 2) That I won't be proficient at PVPing with my class enough to not get rolled by people (aka I might be bad) 3) I love epics and I want to have one eventually, but some of them are ridiculous to get and doesn't velious negate the need for a few? (aka I'm dumb?)
I will try rolling a character this weekend I guess.
Buhbuh
04-17-2015, 11:05 PM
Bump, BIG THINGS ON RED
Swish
04-18-2015, 02:59 AM
I have been wanting to try red because; the xp boost, the ability to deal with trolls on my own, and most importantly the increased things to do at endgame (when raid targets are down).
My biggest hurdles;
1) I've always been on the ground floor of server/game releases, so there isn't a tremendous amount of people higher level/better geared than me (aka I'm scared)
2) That I won't be proficient at PVPing with my class enough to not get rolled by people (aka I might be bad)
3) I love epics and I want to have one eventually, but some of them are ridiculous to get and doesn't velious negate the need for a few? (aka I'm dumb?)
I will try rolling a character this weekend I guess.
It's a steeper learning curve if you have no EQ pvp experience but you'll soon learn a lot more about the class you choose after a handful of fights (what works, what doesn't, what gets resisted)... and beyond that you'll start spotting patterns of behavior.
If you're playing an int caster, definitely get some int gear (both for pve leveling and pvp), same for wis casters... your mana pool is important.
Also important, get some HP rings!
Then it's just a matter of practice, lots of it ;)
Your first pvp kill will have your heart racing :D
dontbanpls
04-18-2015, 07:25 PM
<Holocaust> finally got toasted now that members have taken the antisemitism to our forums instead of just their own. It's a fantastic thing for red that has happened. This is the time for people to roll on red. The server has a constantly adjusting dynamic and it is finally in control of the community. I am looking for more people that are brave enough to stand up to the assholes who would come to our community and throw our reputation in the garbage. If you feel like this person could be you, please send a message to a member of <Fresh> and get yourself on board.
jarshale
04-18-2015, 10:26 PM
If fear of people trolling you and just ruining your day, dont let it. the first time someone even looted my plat after many pvp kills was at like level 45.
If fear of toxic people is keeping you away from red, dont because there are less of them than there are of nice ones.
I just wanted to add to this. Above is mostly true, except for popular leveling places. I've had nothing but bad experiences in Crushbone and Mistmoore.
iruinedyourday
04-18-2015, 10:38 PM
I just wanted to add to this. Above is mostly true, except for popular leveling places. I've had nothing but bad experiences in Crushbone and Mistmoore.
yea but to be fair, Crush bone i had outleveled before I could even find a port to gfay and in my 1 day in MM i was finished with it.
I was killed by 2 twinks in MM, neither looted my plat so was not horrible greifing jerks, just some light xp interference for about 15 mins. :cool:
get 50, and its another story from then on. Without a tag you are kos to everyone.. and it can be brutal. But still, the bonus makes you shrug it off and its all pretty fun at that point!
jwargod
04-19-2015, 12:29 AM
What happened recently on Red? Something to do with Holocaust? Tonto? and some guild alliance or something?
Red is just as bad as ever...gave it a go and more surprised that it's actually worse. You got a guild named Holocaust... ok it's just a word right? Yeah they have Reich III and Mengele as members.
Maybe it's because I'm an adult now, but I'm having serious problems finding the humor.
Swish
04-19-2015, 04:25 AM
Red is just as bad as ever...gave it a go and more surprised that it's actually worse. You got a guild named Holocaust... ok it's just a word right? Yeah they have Reich III and Mengele as members.
Maybe it's because I'm an adult now, but I'm having serious problems finding the humor.
That guild has gone. You're more behind than I was a couple of days ago :(
Frudrura
04-19-2015, 05:06 PM
Are there bards kiting the entire zone in red?
iruinedyourday
04-19-2015, 06:23 PM
Are there bards kiting the entire zone in red?
not if they are in range.
syzygyst
04-19-2015, 08:14 PM
Red is getting continually more toxic day by day. Holocaust has changed to Empire, but a turd by any other name, blah, blah.
Unless you are part of the in crew, you are going to be forced to join Fresh, who aren't bad folks. TMO has made moves to red, so they will try to lock raid content down. I know I am risking being banned, because people who have criticized Tiggles/TMO or Holocaust/Empire has been forum banned by Sikorsky. Stay on blue; It's only less shitty than red, but still less.
Swish
04-19-2015, 08:18 PM
TMO won't stay beyond May 30th, or will they?
holsteinrx7
04-20-2015, 04:25 AM
Deru says join red and quits. Disregard troll finale.
dontbanpls
04-21-2015, 01:54 PM
Deru says join red and quits. Disregard troll finale.
We really didn't want him and it is better this way 8]
Seltius
04-21-2015, 02:02 PM
Wow shows how much I missed I didnt know you were retired Derubael.
Buhbuh
04-23-2015, 11:55 AM
ya just join red
Swish
04-23-2015, 01:01 PM
Oh he didn't retire. He got caught for RMTing and was kicked out of the project. Though of course Rog and Nil don't exactly have any real integrity, they swept it under the rug and hoped it would go away.
The fact that the ban-happy GM was RMTing items seized from players and was just let go, probably still allowed to play here; is a complete farce. Once I read about Deru I literally stopped playing P99.
No thanks.
got prof?
wormed
04-23-2015, 01:08 PM
Oh he didn't retire. He got caught for RMTing and was kicked out of the project. Though of course Rog and Nil don't exactly have any real integrity, they swept it under the rug and hoped it would go away.
The fact that the ban-happy GM was RMTing items seized from players and was just let go, probably still allowed to play here; is a complete farce. Once I read about Deru I literally stopped playing P99.
No thanks.
They banned the RMTing GM... and you're upset?
I no follow.
citizen1080
04-23-2015, 01:40 PM
They banned the RMTing GM... and you're upset?
I no follow.
Hes upset because a GM was RMTing. And seems to think Deru still plays here.
Either way, I see no reason why he should quit p99 over it. How exactly did Deru RMTing (if he even was) effect him personally? His gameplay?
If anything he is naive. Time and time again people are put into positions of power, and guess what, they abuse it. Sounds like RL right? Doesn't this mean you should have quit playing Real Life quite some time ago?
Swish
04-23-2015, 01:43 PM
Proof of Deru's RMT? Not seeing any and am finding it hard to believe :/
citizen1080
04-23-2015, 01:51 PM
Proof of Deru's RMT? Not seeing any and am finding it hard to believe :/
Yea, with you here. All we have seen is some tinfoil hats and no facts. Just cause Deru dropped off the face of the planet doesn't mean anything. Even the timing coinciding with the ban wave doesn't really mean much. Maybe he just finally said "Fuck these retards, I'm out." When I take breaks from P99 I tend to just disappear for 4-5 months.
Yea...we have had RMTing GM's before...but unlike her, Deru wasn't a power tripping cunt.
But who knows...this is the interwebz after all. Where anyone can be anything.
16/f/sweden
Clark
04-23-2015, 08:53 PM
Proof of Deru's RMT? Not seeing any and am finding it hard to believe :/
Probably was.
If you're reading this Deru PM me pal
will never forget the good times
Seltius
04-24-2015, 01:58 PM
If anything he is naive. Time and time again people are put into positions of power, and guess what, they abuse it. Sounds like RL right? Doesn't this mean you should have quit playing Real Life quite some time ago?
Yeah we elect these people and give them big paychecks to do this to us irl.
I never had any issues with Derubael we always got along. I wasnt here for the alleged RMT and it didnt affect me. I will base my opinion of him on my personal interaction so wherever he is I hope he is enjoying life. /shrug
RevengeofGio
04-25-2015, 03:18 PM
Well it explains how the RMT folks get stuff wish RMTing.
jwargod
04-29-2015, 11:50 AM
Red ever going past 400 again or is it just gonna be one guild's/group of sociopaths' stomping ground?
bankdawg
04-29-2015, 11:55 AM
Red ever going past 400 again or is it just gonna be one guild's/group of sociopaths' stomping ground?
i doubt it, i tried it, but kept getting ganked by a twink in cb.
Simonious
04-29-2015, 11:59 AM
i tried rolling on red, when i got killed and robbed as i zoned out of CB with 1% health, i decided to let the jerks have that server and went back to blue
Grimjaw
04-29-2015, 12:08 PM
wow. for the noobs above complaining about crushbone... heres an amazing idea that I bet you never thought of - avoid crushbone
Swish
04-29-2015, 12:13 PM
CB / Unrest / MM ...twinks park, twinks will be assholes. This isn't anything new, but it seems to catch a lot of people out.
That said, it's part of the learning curve. Don't carry any cash on you (bank before going somewhere like that), they can't loot your items. If you can't take being killed on a pvp server regardless of who or why it happened then you might be better off on blue.
The added challenge is what makes red players the best EQ players though - typically people know the combat mechanics far better than the average blue player and it definitely takes time.
I'm no expert versus any of the veterans, I never played on the live Zek servers or any of the VZTZ incarnations.
The more you practice the better you'll get, and joining a guild they'll help you improve with some good tips/advice.
Nothing beats the thrill of your first pvp kill though... chase it, it's better than pizza.
jwargod
04-29-2015, 12:18 PM
CB / Unrest / MM ...twinks park, twinks will be assholes. This isn't anything new, but it seems to catch a lot of people out.
That said, it's part of the learning curve. Don't carry any cash on you (bank before going somewhere like that), they can't loot your items. If you can't take being killed on a pvp server regardless of who or why it happened then you might be better off on blue.
The added challenge is what makes red players the best EQ players though - typically people know the combat mechanics far better than the average blue player and it definitely takes time.
I'm no expert versus any of the veterans, I never played on the live Zek servers or any of the VZTZ incarnations.
The more you practice the better you'll get, and joining a guild they'll help you improve with some good tips/advice.
Nothing beats the thrill of your first pvp kill though... chase it, it's better than pizza.
Weren't you just banned for something? The red forums are mentioning your name alot today.
bankdawg
04-29-2015, 12:23 PM
wow. for the noobs above complaining about crushbone... heres an amazing idea that I bet you never thought of - avoid crushbone
No one's complaining, just answering the question about rise in population. and you're late with the amazing idea as crushbone is being avoided by not logging in anymore
CB / Unrest / MM ...twinks park, twinks will be assholes. This isn't anything new, but it seems to catch a lot of people out.
That said, it's part of the learning curve. Don't carry any cash on you (bank before going somewhere like that), they can't loot your items. If you can't take being killed on a pvp server regardless of who or why it happened then you might be better off on blue.
The added challenge is what makes red players the best EQ players though - typically people know the combat mechanics far better than the average blue player and it definitely takes time.
I'm no expert versus any of the veterans, I never played on the live Zek servers or any of the VZTZ incarnations.
The more you practice the better you'll get, and joining a guild they'll help you improve with some good tips/advice.
Nothing beats the thrill of your first pvp kill though... chase it, it's better than pizza.
agreed
Swish
04-29-2015, 12:50 PM
Weren't you just banned for something? The red forums are mentioning your name alot today.
No sir!
Ezalor
04-29-2015, 01:14 PM
Who Posted In The Thread?
Swish 84
yikes
Swish
04-29-2015, 01:15 PM
Just put "yikes" as your sig mate, saves typing it every time.
unleashedd
05-02-2015, 09:58 AM
just got to lvl16 on red, have encountered 1 twink griefer so far. gotta say i approve of the community
Braelyn
05-03-2015, 12:44 AM
What's the current level distribution currently like? Many lower level players still? Decent class variation?
Tempted to reinstall and play with wife and friend.
unleashedd
05-03-2015, 01:09 AM
the current level distribution is currently current. it is concurrent, confluent, affluent, and unrulent. u should play ;)
the pop caps around 300 during peak time and the lowbie zones are mostly empty. once velious drops, i would expect a wave of new twinks will flood in from all the lewtz
pink grapefruit
05-03-2015, 01:12 AM
What's the current level distribution currently like? Many lower level players still? Decent class variation?
Tempted to reinstall and play with wife and friend.
Started up recently as a shaman (playing only when monk friend is online) and cleric. It does seem like most of the server is 50+, but there are still plenty of people to group with! And quite a few of the 50+ people actually hang out in the newbie zones to hand out buffs and help against the twinks. It seems most of the 1-35ish people are leveling on Faydwer but my favorite group so far formed in Oasis and then moved on to Guk. PvP has been fun! Even had some good pvp with mostly untwinked enemies over an xp spot.
Shaman is iksar and things are different there. Fewer people on Kunark, but still found groups in FoB pit, Kurns and WW where we're currently fighting giants to scrape together some money. We'll start out duoing but someone will inevitably join in as time goes on. Weird thing about Kunark though is that there has not been any pvp. Maybe something to be said of iksar solidarity?
29 cleric and 24 shaman, so far having a blast :)
unleashedd
05-03-2015, 01:16 AM
on live, i always lamented how crowded oasis was. on red? my wet dream :) 1lvl/hr so far
Buhbuh
05-04-2015, 02:09 AM
Now's the time to make the switch, pals. Fresh is accepting anyone new to the server, helps them get their epics, does planar clears 4ish times a week.
Lot of the other guilds are longstanding/ recruiting. They all have different raiding times/ priorities/ playstyles. Fits casual or hardcore.
Camps are open far more often than on blue. The ones that aren't? Fight for them. Solve it yourself instead of waiting in line. EQ in general is a timesink, but you can mitigate that on Red with PvP and a smaller population.
You'll be surprised how much you enjoy PvPing. Try it out. Bring pals, make it easier. <Prophets of Slosh> started as a small, solid group of friends. Now they're all very well geared and some of the funnest people to fight against in small skirmish PvP.
Swish
05-04-2015, 02:02 PM
Is Fresh taking anyone that's been around for a while? Maybe in the 30s/40s/etc? Saw the requirements go up a few weeks back I think.. or just a new starter thing?
unleashedd
05-05-2015, 04:37 AM
lvl16-lvl18 in 2 hours. duo charm FTW!!!!
stormlord
05-06-2015, 02:25 AM
The danger with adding too many carebear features to the pvp server is that it becomes better than the blue server for almost everybody. See, I was calling for extra experience gain to compensate for the increased deaths in pvp. That makes sense. But if you start giving other handouts, eventually players will level faster and easier on the pvp servers than they do on blue. So why player on blue? They'll come to red.
Greifing was stupid. I like that there're mechanics in place to reduce it. But the change to experience gain in groups is dramatic. Basically, it means when you add an additional member to the group you're only losing a very small amount of experience or none at all. This means the additional member only has to lift a finger to make it worthwhile. If none is lost they can afk and it won't matter unless someone active wants to join and there's no room. By contrast, the old experience system reduced the experience much more with additional members, thus requiring them to do more work to make it worthwhile. The 6th member was free, but the others were not.
The experience change does make inviting new members much less discriminatory, since you're not really losing anything if they contribute even a fraction of what they're capable of. It's nice. Still, this is a huge change that will pull a lot of blue over to red, irrespective of its pvp orientation.
The changes are nice in some ways, but make me squirm a little. Not trying to be mean. Just remember, pvp is supposed to be a challenge. Compensating players is ok. Extra challenge means extra reward. Extra experience is good. Just be careful it's not easier than blue - if it rewards too much.
tristantio
05-06-2015, 11:06 AM
Typically bad experiences outweigh good ones for the majority of people - I think all the red boons (bonus xp, LNS policy etc.) are almost necessary to incentivize players who run into those bad experiences (ganks, twinks, /ooc rudeness).
Having a bad night on red (many ganks) can leave a huge sourness on someone's view of the server.
As the population is around 300 and growing, I think it's at a pretty good balance at the moment (there isn't a big risk, imho, of all of blue suddenly flooding over to red).
Also, while not classic, I think the group situation on red is more akin to what original EQ should have been anyways (in very few cases does having a 6 person group cause the group to get xp 6 times as fasts, hence the prevalence of solo classes that can grind groupless on blue).
Swish
05-06-2015, 11:41 AM
If you're getting continually ganked while leveling on red the chances are you're in Mistmoore, Unrest or a well trodden leveling spot on blue. That's where you'll find a fungi twink.
Plenty of other places to be. I was with a group in Upper Guk and we must have done 2-3 hours in there without any trouble. The occasional person going past us who was out of pvp range but that was it.
stormlord
05-06-2015, 01:59 PM
Typically bad experiences outweigh good ones for the majority of people - I think all the red boons (bonus xp, LNS policy etc.) are almost necessary to incentivize players who run into those bad experiences (ganks, twinks, /ooc rudeness).
Having a bad night on red (many ganks) can leave a huge sourness on someone's view of the server.
As the population is around 300 and growing, I think it's at a pretty good balance at the moment (there isn't a big risk, imho, of all of blue suddenly flooding over to red).
Also, while not classic, I think the group situation on red is more akin to what original EQ should have been anyways (in very few cases does having a 6 person group cause the group to get xp 6 times as fasts, hence the prevalence of solo classes that can grind groupless on blue).
We're not just talking about some conventional bonus to experience gain.
As I understand it the experience system works as it did (or does) on live on the progression server. On normal live servers experience was cut, thus demanding that group members contributed a minimal amount. Other games have used group exp systems similar to what's on the progression server on live. I was first introduced to this form of group exp gain in Shadowbane. I probably saw it in other MMORPGs too, but didn't know about this back then. Basically, if you made 200 exp on a kill solo, you'd make 200 with additional group members. So it only made sense to add additonal members since there was no loss.
When EQ first released, it cut the experience everytime a new member joined, something like this:
Solo: 200 experience
2nd member: 100/2 = 50 + 0.4 = 50.4% = 100.8 exp
3rd member: 100/3 = 33% + 0.8 = 33.8% = 67.6 exp
4th member: 100/4 = 25% + 1.2 = 26.2% = 52.4 exp
5th member 100/5 = 20% + 1.6 = 21.6% = 43.2 exp
6th member 100/6 = 16% + 2 = 18% = 36 exp
* It may have even been less. Back then, the group bonus was very VERY small. I think the thinking was most of the bonus from grouping came from dying less and having ready access to veterans/knowledge
* Note this assumes each member will supply at least an equal amount contribution as yourself. Ofc, not every class would add an equal amount to the rate you kill monsters. Some classes would be more redundant too. For example, if you're a cleric and invite a cleric instead of a warrior, you're ineffectively using your healing. And if you're a rogue and invite a mage, you'll gain aggro from the pet and won't have anything to heal yourself, not mention being a bad tank, thus preventing you from fully contributing - you'll slow down exp for the mage
Thus, when you invite a new member, they MUST perform at a high level to make inviting them worthwhile. If they afk a lot or are severely gimped or do not supply as much healing or dps or tanking as you like then you'd typically want to invite someone else or disband them, as you'll make exp faster without them.
As EQ aged, it cut the exp less for each additional member. In 2001 there was a revamp to the group exp which added a bonus up to 20% for the 6th member (on top of the division which already happened). Later in EQ's life, the bonus rose up to something like 80% more for the 6th member. The 6th member was also free.
What's different about the exp system on the live progression server and on the red server is that it doesn't cut the experience when you invite a new member, or if it does it's a very trivial amount. For example, in the old system, a 6th member would be 100/5 = 20 PLUS a bonus. An 80% bonus would increase 20 to 36. So if you got 200 experience per kill solo then you'd get 200*0.36 = 72 with a 6th member and a 80% bonus. In this new system, you might get 150 per kill with the 6th member, or even 200, if there's no cut. This means there's far less expectations placed on additional group members; potentially none. So you don't care if they're a ranger or a afk a lot. Their performance only matters if your group is full and a more active or better player is available.
This change means minimum REQUIRED expectations are lowered. This I think fudnamentally changes the game. It also greatly reduces the value of solo-classes like druids or necromancers, since they're far better off joining groups than soloing. If there's no exp cut, a 6th member would mean potentially 6x more experience than soloing. That's substantial and means a player is better playing a group-based class like a warrior/cleric/enchanter/rogue/monk. It means soloing is no longer a viable path to progress since grouping is up to 6x faster.
tristantio
05-06-2015, 02:20 PM
Red has a consistent 50% bonus to xp, and then in parties its +50% per member that joins the team (but you're splitting the xp with them when they join).
As I understand it (and maybe I'm wrong) it goes like this:
Players : XP Value : Gained XP
1 : 600 : 600 * 1.5 = 900
2 : 300 : 300 * 2 = 600
3 : 200 : 200 * 2.5 = 500
4 : 150 : 150 * 3 = 450
5 : 120 : 120 * 3.5 = 420
6 : 100 : 100 * 4 = 400
Assuming a 6 person group or a solo person kill at the same rate, a solo person would come out ahead by almost 2x the gain. However, if 6 people can kill at least 3 times as fast, there's no question which is most efficient.
On blue the xp would require (even with a paltry 10% bonus at the end) that the group kill about 6 times as fast as a soloer (tough when comparing vs a quader or a nec).
jwargod
05-06-2015, 02:37 PM
Typically bad experiences outweigh good ones for the majority of people - I think all the red boons (bonus xp, LNS policy etc.) are almost necessary to incentivize players who run into those bad experiences (ganks, twinks, /ooc rudeness).
Having a bad night on red (many ganks) can leave a huge sourness on someone's view of the server.
As the population is around 300 and growing, I think it's at a pretty good balance at the moment (there isn't a big risk, imho, of all of blue suddenly flooding over to red).
Also, while not classic, I think the group situation on red is more akin to what original EQ should have been anyways (in very few cases does having a 6 person group cause the group to get xp 6 times as fasts, hence the prevalence of solo classes that can grind groupless on blue).
The population was hitting 400 and a little above especially on primetime, about 2 months ago.. Something happened where its now 300 or less at the same time.
stormlord
05-06-2015, 02:53 PM
Red has a consistent 50% bonus to xp, and then in parties its +50% per member that joins the team (but you're splitting the xp with them when they join).
As I understand it (and maybe I'm wrong) it goes like this:
Players : XP Value : Gained XP
1 : 600 : 600 * 1.5 = 900
2 : 300 : 300 * 2 = 600
3 : 200 : 200 * 2.5 = 500
4 : 150 : 150 * 3 = 450
5 : 120 : 120 * 3.5 = 420
6 : 100 : 100 * 4 = 400
Assuming a 6 person group or a solo person kill at the same rate, a solo person would come out ahead by almost 2x the gain. However, if 6 people can kill at least 3 times as fast, there's no question which is most efficient.
On blue the xp would require (even with a paltry 10% bonus at the end) that the group kill about 6 times as fast as a soloer (tough when comparing vs a quader or a nec).
Given what you show below...
Players : XP Value : Gained XP
1 : 600 : 600 * 1.5 = 900
2 : 300 : 300 * 2 = 600
3 : 200 : 200 * 2.5 = 500
4 : 150 : 150 * 3 = 450
5 : 120 : 120 * 3.5 = 420
6 : 100 : 100 * 4 = 400
....the 6th member provides 6x the killing power, resulting 400 * 6x = 2400. That's a 266% bonus over soloing, meaning the system is cutting experience when you invite new members. If it weren't cutting experience then it'd be 900 * 6x = 5400.
But what I was stating in my post still stands. The required contribution from each additional member is lessened versus the older system. With a 2nd member, for example, experience is cut from 900 to 600, meaning the additional member has to contribute at least 50% of your killing power to make themselves worthwhile. This means if your killing power is 10 then they must provide at least 5. This is 600 x 1.5 = 900. This will make you break even versus if you were just soloing. If they contribute the same killing power as yourself then you'll make 33% more experience.
Note that a full group has a 266% bonus over soloing, meaning soloing becomes a much less attractive form of progression, since I doubt soloers kill things 266% faster by themselves. This reduces the value of rolling a solo-capable class like a necromancer or ranger.
Again, note that the cut in experience is exactly what caused players to heavily discriminate when they invited new members. Is the new member gimp? Are they low level (assuming the group exp gain formulas do not account for the level makeup of the group)? Does the new member afk a lot? Are they reliable? Because if that new member even so much as sneezed more than once, you'd lose experience by adding them.
But if what you say is true it's not as dire as I was suggesting. The probems are still there though. The situation on the progression server on live had another concern too but I'm not recalling at the moment. It was a thread on the live forums started by a necromancer I believe. He/she didn't like the huge group exp gain versus soloing.
EDIT: One potential way to resolve some of this is to allow group members to get experience from each other even if they're not in the same zone or not playing with each other. This means you can group and get the experience bonus while still soloing. I imagine a group of necromancers might do it, to not use their dots ineffectively, since so much of their dots are wasted in gropus when the monster dies long before the dot wears off. This only works if the cut isn't too big because afking is a very common thing when soloing. The advantage to soloing is yo ucan afk whenever you want and play at your own pace.
tristantio
05-06-2015, 02:54 PM
Velious was announced (and then subsequently cancelled).
I know a lot of red traffic was blue players who were capped out (or tired of blue overpopulation) that I saw migrate back to blue when news of Velious dropped.
I'd guess they'll trickle back over waiting for 8/2.
tristantio
05-06-2015, 02:58 PM
Well, they want to encourage grouping/server population, so it has to be very appealing vs soloing given the risk of groups being ganked by twinks (or by own group members).
I know red in the past had larger bonuses (applied to all xp) than what they have now, but the group bonus seems the best to me (although I've never grouped on red yet - so far 52.5 all solo, but I tend to afk a lot).
pink grapefruit
05-06-2015, 03:18 PM
Given what you show below...
Players : XP Value : Gained XP
1 : 600 : 600 * 1.5 = 900
2 : 300 : 300 * 2 = 600
3 : 200 : 200 * 2.5 = 500
4 : 150 : 150 * 3 = 450
5 : 120 : 120 * 3.5 = 420
6 : 100 : 100 * 4 = 400
....the 6th member provides 6x the killing power, resulting 400 * 6x = 2400. That's a 266% bonus over soloing, meaning the system is cutting experience when you invite new members. If it weren't cutting experience then it'd be 900 * 6x = 5400.
But what I was stating in my post still stands. The required contribution from each additional member is lessened versus the older system. With a 2nd member, for example, experience is cut from 900 to 600, meaning the additional member has to contribute at least 50% of your killing power to make themselves worthwhile. This means if your killing power is 10 then they must provide at least 5. This is 600 x 1.5 = 900. This will make you break even versus if you were just soloing. If they contribute the same killing power as yourself then you'll make 33% more experience.
Note that a full group has a 266% bonus over soloing, meaning soloing becomes a much less attractive form of progression, since I doubt soloers kill things 266% faster by themselves. This reduces the value of rolling a solo-capable class like a necromancer or ranger.
Again, note that the cut in experience is exactly what caused players to heavily discriminate when they invited new members. Is the new member gimp? Are they low level (assuming the group exp gain formulas do not account for the level makeup of the group)? Does the new member afk a lot? Are they reliable? Because if that new member even so much as sneezed more than once, you'd lose experience by adding them.
But if what you say is true it's not as dire as I was suggesting. The probems are still there though. The situation on the progression server on live had another concern too but I'm not recalling at the moment. It was a thread on the live forums started by a necromancer I believe. He/she didn't like the huge group exp gain versus soloing.
EDIT: One potential way to resolve some of this is to allow group members to get experience from each other even if they're not in the same zone or not playing with each other. This means you can group and get the experience bonus while still soloing. I imagine a group of necromancers might do it, to not use their dots ineffectively, since so much of their dots are wasted in gropus when the monster dies long before the dot wears off. This only works if the cut isn't too big because afking is a very common thing when soloing. The advantage to soloing is yo ucan afk whenever you want and play at your own pace.
What exactly are you saying with these posts? That something important is lost when groups don't divide xp? I feel that min/maxing is a silly way to approach the game and am quite glad for the fun social interaction that takes place with the bonus in place. There is absolutely no reason that soloing should be as efficient as grouping on red.
Swish
05-06-2015, 03:21 PM
What exactly are you saying with these posts? That something important is lost when groups don't divide xp? I feel that min/maxing is a silly way to approach the game and am quite glad for the fun social interaction that takes place with the bonus in place. There is absolutely no reason that soloing should be as efficient as grouping on red.
Soloing is definitely slower. If you're really into your maths and statistics then go ahead and read through all that (it's only speculation unless the devs post up the actual rates)... the bottom line is it's quicker to level on red, but it's quicker to level in a group on red.
No solo artist unless they're supremely twinked with an ungrouped healer is going to match a full group of pals xp'ing in an area.
pink grapefruit
05-06-2015, 03:25 PM
Soloing is definitely slower. If you're really into your maths and statistics then go ahead and read through all that (it's only speculation unless the devs post up the actual rates)... the bottom line is it's quicker to level on red, but it's quicker to level in a group on red.
No solo artist unless they're supremely twinked with an ungrouped healer is going to match a full group of pals xp'ing in an area.
I know. stormlord seems to be saying that the group bonus is a bad thing because it makes soloing comparatively less efficient and makes group members lazy. Which is confusing.
stormlord
05-06-2015, 03:37 PM
I know. stormlord seems to be saying that the group bonus is a bad thing because it makes soloing comparatively less efficient and makes group members lazy. Which is confusing.
I'm not saying it's a bad change. I've praised this kind of system before. It changes the game. That might be good if you like it. But the more it's changed the less you can say it's EQ classic.
The greatest thing about reducing divisions of exp with additional group members is it reduces discrimination. This is great for gimped players or afk players or hybrids or whoever feared being closely examined. In past years, I've revered this experience system for this reason. BUT it changes the game....
Here's a quote from my first submission:
This change means minimum REQUIRED expectations are lowered. This I think fudnamentally changes the game. It also greatly reduces the value of solo-classes like druids or necromancers, since they're far better off joining groups than soloing. If there's no exp cut, a 6th member would mean potentially 6x more experience than soloing. That's substantial and means a player is better playing a group-based class like a warrior/cleric/enchanter/rogue/monk. It means soloing is no longer a viable path to progress since grouping is up to 6x faster.
The only change I'll add to it is that it's not 6x faster (at best) with a 6th member. It's ~266%. So whatever I say in that post was assuming the worst. However, the "probelm" is still there, just smaller.
Beyond this, my reason for posting was if the pvp server is easier to level up in then blue because of these changes and others it might be more attractive than blue for even hte most blue players. I think some extra reward is warranted, but by all means, keep the pvp server challenging and risky.
My reason for playing on pvp servers has always been the added risk of pvp, not fast leveling.
pink grapefruit
05-06-2015, 03:53 PM
I'm not saying it's a bad change. I've praised this kind of system before. It changes the game. That might be good if you like it. But the more it's changed the less you can say it's EQ classic.
The greatest thing about reducing divisions of exp with additional group members is it reduces discrimination. This is great for gimped players or afk players or hybrids or whoever feared being closely examined. In past years, I've revered this experience system for this reason. BUT it changes the game....
Here's a quote from my first submission:
The only change I'll add to it is that it's not 6x faster (at best) with a 6th member. It's ~266%. So whatever I say in that post was assuming the worst. However, the "probelm" is still there, just smaller.
Beyond this, my reason for posting was if the pvp server is easier to level up in then blue because of these changes and others it might be more attractive than blue for even hte most carebear of players. I think some extra reward is warranted, but by all means, keep the pvp server challenging and risky.
Interesting how different minds work. I play my best on red and blue, and would not be quick to boot group members even on blue if they were playing poorly. Last week a really bad necro kept AOEing, breaking mez and hitting group members. Eventually the other people in group killed him and kicked him out. And I've seen an afk druid PKed and removed on principle, too.
Somehow I don't think we're all that much more unforgiving than blue when it comes to inefficient players.
Also, soloing is totally a viable option still. Did you see that other poster who said they soloed into 50s because they afk a lot? Soloing is still faster than leveling as a bluebie, and a lot of people do it.
stormlord
05-06-2015, 03:59 PM
I'd be in more support of an overall increase to exp, but no change to group exp gain versus soloing. So if it's 20% faster to group on blue, I'll keep it that way. I'd just make levelling faster.
Why? Because monkeying with it eventually makes it so it's only remotely EQ classic. And I think increasing the exp too much is also monkeying with it, since outleveling things can be a problem too.
What you have here is the fact pvp in the open world (in EQ classic especially) is unpopular. You can't make it popular without making this into a completely different game. Don't use EQ in the same sentence.
I'm friendly to the "loot and scoot" thing which reduces corpse camping. But can it be exploited? While I don't like PnP's, they seem to work out well on servers which use them. But enforcement is questionable.
EDIT: I made posts in the pvp section of this forum some years ago. I supported an exp increase and removing exp loss on pvp death. I also wanted a leaderboard or something. Give you an idea of where I stand.
I did play on red for a while. But most of my time was on blue. On live, I was mostly pvp. I've been through everything yo ucan imagine pvp-wise. I was even corpse camped on Rallos zek early on.
Here're some posts I made in the pvp section of this forum in early 2012:
http://www.project1999.com/forums/showpost.php?p=509177&postcount=509
http://www.project1999.com/forums/showpost.php?p=509302&postcount=515
http://www.project1999.com/forums/showpost.php?p=511258&postcount=156
pink grapefruit
05-06-2015, 04:44 PM
What you have here is the fact pvp in the open world (in EQ classic especially) is unpopular. You can't make it popular without making this into a completely different game. Don't use EQ in the same sentence.
What?
How is pvp in the open world unpopular?
The rest of your post makes sense if you want "classic" to mean how the mechanics worked back in the day, but there's so much more to it than that. You played RZ so you know the classic FFA social scene involved a big anti-PK movement. Plus there were a lot more players to xp with back then. So the PKs were generally well-known and ostracized by the community, and there were plenty of groups happening within the anti-PK circles.
I don't really like having an xp bonus at all, but it's hard to argue that it doesn't bring players together as it is now. Which is more in line with the classic experience than having everyone out soloing on a dead server and getting those easy kills on rogues and warriors whenever they're seen.
The real problem is the low population, not any particular xp system. Honestly I'll never understand why the blue server gets so many more players than red.
stormlord
05-06-2015, 04:48 PM
It is a lot of fun to never have trust in any of your group members for the entire experience you play. Or for when you need to afk to take a shit. Imagine, as you are on the toilet, every squeeze with failed outcomes is another moment where the angry rogue in your group could be backstabbing you right in your fucking asshole as it's defecating.
Good times red, thanks for the RIDE.
Lol.
I remember /anon the most popular command on pvp servers. Like everybody was anon to protect their butt. And like if you wanted to form a group? Well the person you're /tell might be a ganker.
It might be exaggerated, but blue servers ARE much more relaxed and social in this way.
Swish
05-06-2015, 09:23 PM
People keep talking about a low red population...I think it was early 2011 that blue had about 450-500 players and nobody complained here that I remember.
When they switched off the old XP bonus on red the pop dropped down to 65-70 and Red Dawn which had the majority of leveling red players fell away. After one patch it was switched back on, a lot of RD players returned before it was said that it was a mistake and turned off again. That caused the guild to disband.
Red needs an XP bonus, because:-
1. The server is top heavy and if you want real pvp you need to get there.
2. People trying red don't want to repeat leveling to 60 on blue. Cutting the time it takes is a decent incentive.
3. The XP bonus in groups brings people together and helps new players make friends. Typically you aren't twinked from head to toe starting on red, you're going to need a little help from some pals.
iruinedyourday
05-06-2015, 09:36 PM
PRAS the xp bonus. It makes the server more fun and is the reason everyone groups with half naked toons, wearing gear they looted on thier way to 50, rather than blues, epic fungi level 1 twinks, saying "pass" to rangers and bards who are LFG and new to the server.
Thanks to the xp bonus when your group is wiped by two rogues, you lol and get back to xp, instead of petitioning someone accidentally training the mistmoor CE
The xp bonus is amazing and great and as much as I love Eq, it's how they should have dispersed xp 15 years ago.
Thanks to the un classic xp bonus, ironically my time on red has been infinitely more classic than my time spent on blue.
Rekrul
05-06-2015, 09:43 PM
PRAS the xp bonus. It makes the server more fun and is the reason everyone groups with half naked toons, wearing gear they looted on thier way to 50, rather than blues, epic fungi level 1 twinks, saying "pass" to rangers and bards who are LFG and new to the server.
Thanks to the xp bonus when your group is wiped by two rogues, you lol and get back to xp, instead of petitioning someone accidentally training the mistmoor CE
The xp bonus is amazing and great and as much as I love Eq, it's how they should have dispersed xp 15 years ago.
Thanks to the un classic xp bonus, ironically my time on red has been infinitely more classic than my time spent on blue.
pras red
Only thing that is annoying is people in your group crying if they get killed and wanting to log instead of just moving somewhere else.
Red's biggest problem is it's low population.
jwargod
05-07-2015, 12:11 AM
pras red
Only thing that is annoying is people in your group crying if they get killed and wanting to log instead of just moving somewhere else.
Red's biggest problem is it's low population.
I think the bigger problem is why it has a low population.
citizen1080
05-07-2015, 12:13 AM
I think the bigger problem is why it has a low population.
Low pop due to people being scared away from the Red vocal minority on the forums. In my experience the vast majority of people, lets say 90% so we have a made up number on the board, that actually give Red99 a decent shot to say lvl 20-30 love it and stay.
theguyy
05-07-2015, 03:49 AM
Is there anywhere I can learn to pvp on red? So far I just have players spamming /laugh emotes as they resist every spell I have while I die. And that's in the 50's...
Obviously I don't really know what I'm doing but the experienced playerbase seems perfectly happy in my ignorance lol. I thought joining Fresh would help me get on my feet but all it's really done is marked me for many easy deaths.
Champion_Standing
05-07-2015, 10:25 AM
Hey guys I was gonna start playing p99 again, should I start on red? Will I have all my silvers stolen from me by super twink lvl 4 ogres again?
Swish
05-07-2015, 10:27 AM
Hey guys I was gonna start playing p99 again, should I start on red? Will I have all my silvers stolen from me by super twink lvl 4 ogres again?
Bank every time you sell, sorted :)
Give it a try, I was messing with a troll SK earlier on... just a starter sword running around Innothule.
Swish
05-07-2015, 10:30 AM
Is there anywhere I can learn to pvp on red? So far I just have players spamming /laugh emotes as they resist every spell I have while I die. And that's in the 50's...
Obviously I don't really know what I'm doing but the experienced playerbase seems perfectly happy in my ignorance lol. I thought joining Fresh would help me get on my feet but all it's really done is marked me for many easy deaths.
Practice is the best thing you can do. People who run from 1v1s (other than fungi twinks) will never get better. If you're in the 50s its definitely time you got some resist gear if you haven't already... I'd think Fresh pals would be keen to help if you asked for it, maybe when raiding /tell a fellow class member and ask for some general pointers.
Do you have a peggy cloak/jboots/see invis item?
theguyy
05-07-2015, 11:49 AM
That's exactly what I mean. "Just practice" is not going to help any brand new red player at all. People like me are behind in EQ PvP experience by more then a decade. We need at least a faint idea of what to do vs. each class.
Should we dispel self against a necro? Do we have time to dispel against a wizard? Should casters still carry pumice? What macros/keybinds are essential? Etc etc. A decent PvP guide is severely lacking on this server and it only reinforces the idea that you guys market it so much to simply kill inexperienced noobs.
Swish
05-07-2015, 12:14 PM
First pvp encounter: you're probably going to die.
How did they kill you?
Was it a caster? What can you do about interrupting nukes? Did you recognize what they were casting?
Was it a melee (monk/rogue)? What can you do about your positioning to make them miss any jousts/backstabs/etc?
There's nothing wrong with wanting your hand held and wanting a good guide written when you're new, but the more you play the more tricks you'll see and the more you'll pick up.
If you go there with a "I'm never going to win in pvp" attitude, you're probably less likely to be receptive to picking up what people are doing and why.
What class do you play? Maybe someone from the Zeks and extensive red time should write a comprehensive guide for each class and how they should individually respond to all of the other classes. I'm definitely not the person to write it.
The difficulty is that you're not fighting NPCs anymore, players play differently, they have different habits and approaches - you can't really put that in a guide and building up experience really is something you'll benefit from.
Watch some red pvp vids, listing a selection from a YouTube search:-
https://www.youtube.com/watch?v=29i6oSoLqiQ
https://www.youtube.com/watch?v=RmhDHcdCZ48
https://www.youtube.com/watch?v=QUoI8DLpptw
Hope some of that helps. There's no blueprint for pvp success. Even when you're raiding there could be some large scale pvp about to go down (check vids above)... how do you write a guide for that?
Nirgon
05-07-2015, 12:38 PM
if you played Dark Souls with your internet cable plugged in and liked it, red is for you
curtischoy
05-07-2015, 01:04 PM
if you played Dark Souls with your internet cable plugged in and liked it, red is for you
That game was so dumb, randomly being killed from someone who has played the game for 200+ hours when you have played for less than 3 is not fun.
Without internet it was better. But their idea of difficult was clumsy gameplay. That is my idea of tedious.
wormed
05-07-2015, 03:02 PM
That game was so dumb, randomly being killed from someone who has played the game for 200+ hours when you have played for less than 3 is not fun.
Without internet it was better. But their idea of difficult was clumsy gameplay. That is my idea of tedious.
...then you won't like red, clearly.
stormlord
05-07-2015, 08:27 PM
People keep talking about a low red population...I think it was early 2011 that blue had about 450-500 players and nobody complained here that I remember.
When they switched off the old XP bonus on red the pop dropped down to 65-70 and Red Dawn which had the majority of leveling red players fell away. After one patch it was switched back on, a lot of RD players returned before it was said that it was a mistake and turned off again. That caused the guild to disband.
Red needs an XP bonus, because:-
1. The server is top heavy and if you want real pvp you need to get there.
2. People trying red don't want to repeat leveling to 60 on blue. Cutting the time it takes is a decent incentive.
3. The XP bonus in groups brings people together and helps new players make friends. Typically you aren't twinked from head to toe starting on red, you're going to need a little help from some pals.
It needs an exp bonus because if any zone on blue had monsters as smart as players the reward would have to be higher, correct? Otherwise, why go there? Monsters on blue are always conveniently stupid and inviting. They're like a whore waving at you 24/7. Pvp, by comparison, puts you into situations where the "monsters" will gank you at every opportunity. By "gank" I mean to say they'll exploit every circumstance to the fullest, striking at you when you're at your weakest.
Not only that but I don't think the EQ game designers took into account the extra deaths and grind resulting from pvp and item/coin loss. There're so many other things too. The economy on pvp servers on live was always worse. Everything was more expensive, especially if it had magic resist. This all could have many negative effects.
And as many have stated, pvp servers are less social than blue. Virtually everybody is anon. On blue you can say whatever you want about yoru level and class and it's a lot easier to find a gorup as a result. On pvp servers, it's not as easy. So if it's harder to make/find pickup groups then it's probably going to mean you'll level slower, or more cautiously.
The group exp change I don't agree with though. While it's a nice thing and fits well in an MMORPG, it's a stretch for me. It reduces hte required minimum expectations placed on new group members. So if you get 200 experience solo and you invite a 2nd member, this change on red brings the experience you receive upon kills closer to the original 200, meaning the expectations on the additional group member are fewer. Secondly, the 266% bonus over soloing means soloing classes have less value. Soloing, as a whole, becomes less viable. For players whom like to afk a lot or just go at their own pace, soloing is attractive. If they feel like they're going to lose so much by soloing, they might feel forced to group and that's not going to go down well.
I mostly am fine with red. It's very attractive to me. But I want to add the only reason I played on the pvp servers on live wasn't because of the expectation I'd level faster. In fact, I was well aware I was levelling slower than on blue servers. And it was abundantly clear everything in the bazaar was more expensive. And the population was lower. I played on the pvp servers because of the added risk and inertia of activities. THAT's the real reason I kept playing. I fear by focusing on how fast players are levelling, you and others are going to miss entirely why some of us, like myself, play on pvp servers.
I just think some players.... many contributing to this thread.... are unwilling to cope with random kills from other players while out adventuring or doing pve in the open world. Many here do not actually want the added risk or delays. They want the relaxed state of blue and fair pvp, but those won't exist in this game in its pvp format. They want something they won't get. While I think some bonus experience is good on red, these people will never have enough because they're in the wrong game.
RevengeofGio
05-07-2015, 09:37 PM
Wasn't there a ban wave a long time ago too?
Swish
05-08-2015, 04:45 AM
I just think some players.... many contributing to this thread.... are unwilling to cope with random kills from other players while out adventuring or doing pve in the open world.
Good post generally, but that's what people need to realize when they make their character. You're going to die to another player at some point, its inevitable. They might catch you on 10% health, they might steal "your" Ancient Cyclops after they run you into the ground...its not for the feint hearted.
That said, its a fun twist on blue EverQuest where you've got a highly toxic raid scene that's so competitive the casuals (BDA etc) will sit at a camp for 6-8 hours waiting at a zoneline and all kinds of camp lawyering happens, people getting mad at each other over Quillmane.
If you want to get away from that, give red a go... make some friends, see how you get on. If you don't like it, nobody is making you play. I can make up some basic resist gear for people but having drained my red bank account they'll need to provide the mats (not always expensive, +7 MR bracers very cheap and the MR necklace isn't too pricey either).
Stil 2.5 months to Velious...plenty of time to get something to 60 on red.
Magikarp
05-08-2015, 05:46 AM
For players whom like to afk a lot or just go at their own pace, soloing is attractive.
wrong use of whom. consider it like this: "he or she would like to afk a lot" not "him or her would like to afk a lot"
source: 1,000 hours of experience inggrish language
Iumuno
05-08-2015, 11:09 AM
Thanks to the un classic xp bonus, ironically my time on red has been infinitely more classic than my time spent on blue.
I feel exactly the same.
Lady Julae
05-08-2015, 12:47 PM
. . .Honestly I'll never understand why the blue server gets so many more players than red.
Because if you are a true PvPer like myself, you want your PvP to be challenging, not impossible. That said, a new starting player on red has to deal with twinks ganking them over and over. PvP is not fun when there is no possibility of winning.
Sure I could probably join a guild or accept a handout to twink my toon, but part of the fun of EQ has always been the long journey to 50, and outfitting one's self on their own merits. The feeling of accomplishment is immeasurable and what made EQ so addicting.
On blue, I can get that sense of accomplishment, which is far more satisfying than killing player one for the hundredth time.
Colgate
05-08-2015, 01:07 PM
it takes like 30 minutes of exping to get out of level range of any twink you encounter
pink grapefruit
05-08-2015, 02:21 PM
Because if you are a true PvPer like myself, you want your PvP to be challenging, not impossible. That said, a new starting player on red has to deal with twinks ganking them over and over. PvP is not fun when there is no possibility of winning.
Sure I could probably join a guild or accept a handout to twink my toon, but part of the fun of EQ has always been the long journey to 50, and outfitting one's self on their own merits. The feeling of accomplishment is immeasurable and what made EQ so addicting.
On blue, I can get that sense of accomplishment, which is far more satisfying than killing player one for the hundredth time.
I'll be honest, it does suck when your group is griefed by a lame twink. Once my UR group broke up because of it. But you know what? In my experience, that only happened once. Other times the twink left after messing with us for a few minutes, a friendly twink and his 60 friend showed up and fought him, or our group moved to a a different spot and continued xping.
Anything you can do on blue is possible on red. You don't need to twink yourself or accept items to have fun on red. There's not too much pvp on the low end because it's so beneficial to xp with those in range, but I did get my first kill (wearing chainmail) in my teens. The majority of pvp you run into will be 40+, after you've had a chance to farm some items and gear yourself.
Plus it's not like that exact same sense of accomplishment doesn't exist on red. No one's going to force you to take their items or money lol, and plenty of people choose to gear themselves over taking handouts. If you really are a true PvPer, you belong on red with the rest of us.
jwargod
05-15-2015, 03:53 PM
Was always kind of annoying being unable to use rain spells on mobs in groups for obvious reasons.
Swish
05-15-2015, 04:08 PM
You don't need to twink yourself or accept items to have fun on red.
I think my red cleric has 60 less wisdom than my blue cleric... funnily he still does a good job of healing :)
Buhbuh
05-15-2015, 04:32 PM
It is far more gratifying fighting over pixels than it is waiting for them.
Kunark is not a particularly difficult expansion, and FTE is not a particularly interesting mode of competition over content.
90% of the players who have been in mass PvP here don't go back to blue.
Until you guys experience that, you're judging the server prematurely.
Deckk
05-15-2015, 07:50 PM
Wait. I can log on the same account with two windows and one on each server and not break the rules?
Swish
05-15-2015, 08:57 PM
Wait. I can log on the same account with two windows and one on each server and not break the rules?
Yes, one character on red, one on blue.... from same account. Totally fine.
Clark
05-15-2015, 09:11 PM
Yes, one character on red, one on blue.... from same account. Totally fine.
nineonesix
05-15-2015, 09:55 PM
Yes, one character on red, one on blue.... from same account. Totally fine.
here i come
Deckk
05-16-2015, 08:49 AM
Playing a character on both changed my EQ life. There was no down time.
Is monster density increased on red? Seemed like a TON of stuff to kill. Or is that due to the population?
Swish
05-16-2015, 08:52 AM
Playing a character on both changed my EQ life. There was no down time.
Is monster density increased on red? Seemed like a TON of stuff to kill. Or is that due to the population?
Same mobs. There's open camps, and generally a lot more to kill :)
Deckk
05-16-2015, 09:01 AM
Same mobs. There's open camps, and generally a lot more to kill :)
That's crazy! Everywhere I turned there was something to kill. And multiple something's to kill. Was awesome.
Mistle
05-16-2015, 09:41 PM
That's crazy! Everywhere I turned there was something to kill. And multiple something's to kill. Was awesome.
Yup. That's what it tends to be like on a dead server.
At some point, though, you find out why it's dead in the first place.
Swish
05-16-2015, 09:46 PM
Yup. That's what it tends to be like on a dead server.
At some point, though, you find out why it's dead in the first place.
Had a great time in CoM tonight, over people in there.
Server is dead tho because people who never logged into red said it was dead.
Try it yourselves pals.
theguyy
05-17-2015, 02:04 AM
The biggest thing that surprised me about red was that the PvE is better then blue....lol. This is because blue xp is almost always better solo/duo whereas red is almost always better with a full 6 person group.
Susvain2
05-17-2015, 02:10 AM
The raid scene is alot better on red for casuals and the hardcore
pink grapefruit
05-17-2015, 02:42 AM
I'm an altoholic, so I definitely think red is worthwhile just for the xp bonus in groups lol. Playing a bunch of different characters and I bet my level 34 main still hits 60 before Velious releases! Plus those alts will make significant gains too.
indiscriminate_hater
05-17-2015, 03:09 AM
roll blue
Speedi
05-17-2015, 05:59 AM
roll blue
unleashedd
05-17-2015, 06:26 AM
you two queue'd up for some raid? blue must be boring as balls
Swish
05-17-2015, 09:05 AM
I'm an altoholic, so I definitely think red is worthwhile just for the xp bonus in groups lol. Playing a bunch of different characters and I bet my level 34 main still hits 60 before Velious releases! Plus those alts will make significant gains too.
jwargod
05-17-2015, 05:30 PM
EQ is the big tent that RL political parties pretend to aspire to but actually loathe and fear. Here people with wildly divergent attitudes co-exist uncomfortably in community. Sure, there are guilds that try to create a certain uniformity within their ranks, but in EQ they are just another aberration within the community, they never define the community.
That's why Rogean's ugly, horrible, loathsome, & unclassic tiered raiding system was and is a stroke of genius. It broke the "our way or the highway" hegemony of the single dominant raiding guild that threatened the chaos & conflict that are the lifeblood of the p99 community, and it did so in a way that fostered the return of the conflict TMO had smothered with their success. Likewise, the class R rotation was bound to be a temporary thing. It surprised me that the rotation lasted as long as it did, because it was an attempt to resist the rebirth of the healthy chaos and conflict that make EQ's native social environment fun.
You can see this illustrated also on our inadequately populated companion server. The fatal flaw of Red99 is not the cancerous little wannabes with their fungi twinks haunting lowbie hunting grounds. It's not the huge non-classic XP bonuses. It's the domination of the raid game by a single entity, which is as toxic to their community as it was to blue. With no interesting conflict between groups the server is like a diorama, lifeless and pointless no matter how cleverly organized.
Neat little thing I found in another active thread.
MteniPheet
05-17-2015, 07:11 PM
I must say... an entertaining thread to read for sure... but does make me tempted to try Red for fun ;) Keeping in mind it is pvp... and stuff I wish won't happen... will happen. Just like *gasp* pve... still sounds fun.
iruinedyourday
05-17-2015, 08:02 PM
Neat little thing I found in another active thread.
Lol kaev is crazy. People don't play red because raiding they don't play red cus they don't like PvP.
Literately nobody empire or alliance would trade the system for a rotation lol he's a consistent nut job poster.
dontbanpls
05-18-2015, 08:34 PM
<Fresh> still recruiting for red! Looking for rogues and wizards more than anything else! Any class and level is welcome!
StrangeTech
05-18-2015, 09:10 PM
Red, red, red...
We love red...
Kill your foes...
Kill them dead...
Red, red, red.
Swish
05-18-2015, 09:41 PM
best guild on red for new starters and end gamers alike... ask questions, get acquainted with other players, find people to level with.
Rogues are a tough one to level from scratch but wizards are easier, and it gives you a revenue stream (ports etc) for spells and items.
Speedi
05-19-2015, 06:36 PM
I love it when people return to a thread hating it for existing and give it free bumps
Go blue!! <3
Swish
05-19-2015, 08:27 PM
Go red!! <3
300 pop and rising!
http://i.imgur.com/1fqHXLI.gif
StrangeTech
05-19-2015, 08:28 PM
Go to Red. Enjoy the xp! Enjoy the camps! Enjoy thumping peoples' heads.
Buhbuh
05-20-2015, 06:45 PM
Hail.
Champion_Standing
05-20-2015, 07:03 PM
Should i roll a mage on red?
Why not?
Swish
05-20-2015, 07:16 PM
Should i roll a mage on red?
Why not?
Wizards better imo, more mobile, best nukes, still 100% there when you zone (no pet to resummon), fire AND frost... it's all going on.
Champion_Standing
05-20-2015, 07:25 PM
Wizards better imo, more mobile, best nukes, still 100% there when you zone (no pet to resummon), fire AND frost... it's all going on.
I can dig it, rolled a mage the other night and saw that there were like only 4 on the server so i figured something was wrong with them.
Nirgon
05-20-2015, 07:36 PM
epic pet's resists aren't right (easily rooted for long durations jumps right out at me as obvious)
its a big cupcake when it comes to spell resists, hopefully it will get at least a small bump so it is more classic than less classic
I'd give it slightly more than common planar trash for starters
Speedi
05-20-2015, 09:13 PM
Forget Red! I quit and rolled on Blue! Go Blue Pals!
Smart man, glad u finally saw the light Swish! <3
StrangeTech
05-20-2015, 09:31 PM
Swish, you traitorous bastard. </3
Don't worry. Swish coming back.
Swish
05-20-2015, 09:38 PM
Smart man, glad u finally saw the light Swish! <3
This is defamation, reported to the powers that be.
Logged on my iksar necro in Field of Bone this evening among other things, found some pals and we went to Kurns together...6 players in rags, all working together. Sound like more fun than 10 players all soloing in their twink gear? Give it a shot.
More classic than a Daybreak launch night.
http://imageupload.co.uk/images/2015/05/21/EQ000523.png
Swish
05-20-2015, 10:36 PM
http://imageupload.co.uk/images/2015/05/21/Untitled.png
Red thriving. Even if it hits 800-900 people will still say "omg low pop - don't play". Ignore those people.
Clark
05-20-2015, 10:38 PM
haha nice Kurns photo :)
StrangeTech
05-21-2015, 12:55 AM
Red99 - We've got punch and pie.
Speedi
05-21-2015, 05:34 AM
Blue99! We got Swish!!! <3
Troubled
05-23-2015, 12:08 AM
I hate this thread and I think it's annoying, but it's here, so...
Red is currently a 2 (raid)guild server, and that means mass pvp multiple times a day. Pretty fun. If you play blue's raid scene, you don't have any room to talk shit on red if you haven't really taken the plunge. It feels much more classic than blue at this point.
Champion_Standing
05-23-2015, 10:38 AM
I rolled red a few days ago again, I liked it. Some guy was furious about training not being allowed and I lol'd so hard reading a good old fashion OOC meltdown, that kind of passion is missing from blue.
lvl 9 wizard and rising one day i'll down and coin swish and make a gif out of it.
Honestly had a blast the past couple nights, You wouldn't think living the life of a poor migrant woman from Erudin who kills snakes and gnolls for a living in Qeynos Hills and can still barely afford to buy a backpack would be fun, but it really is.
Swish
05-23-2015, 11:59 AM
Live feed from red - more fun to be had over there.
http://i.imgur.com/d8HtpqO.gif
iruinedyourday
05-23-2015, 04:45 PM
I rolled red a few days ago again, I liked it. Some guy was furious about training not being allowed and I lol'd so hard reading a good old fashion OOC meltdown, that kind of passion is missing from blue.
lvl 9 wizard and rising one day i'll down and coin swish and make a gif out of it.
Honestly had a blast the past couple nights, You wouldn't think living the life of a poor migrant woman from Erudin who kills snakes and gnolls for a living in Qeynos Hills and can still barely afford to buy a backpack would be fun, but it really is.
Right? It's so fun. Just lols and super classic feels killing wierd things in wierd places with full groups of wierd pals.
nilzark
05-23-2015, 04:53 PM
Vlassic blast from the past. Bring your A game.
Swish
05-24-2015, 04:21 AM
https://youtu.be/tzg3vXT0pTM (8 mins)
Take a look at the red XP rate guys. Get a few people together and it really starts to tick. Everyone in this vid has a 10% int caster penalty and the iksar racial penalty ;)
waffel
05-24-2015, 08:40 AM
Right? It's so fun. Just lols and super classic feels killing wierd things in wierd places with full groups of wierd pals.
This isn't doable on blue?
wormed
05-24-2015, 12:06 PM
https://youtu.be/tzg3vXT0pTM (8 mins)
Take a look at the red XP rate guys. Get a few people together and it really starts to tick. Everyone in this vid has a 10% int caster penalty and the iksar racial penalty ;)
Kinda helps being an Iksar leveling in the best ZEM zone in the game. ;p
Swish
05-24-2015, 01:34 PM
You can replicate that in CB etc no problem :)
pink grapefruit
05-24-2015, 01:38 PM
Yeah the xp bonus is incredible no matter where you are. May as well try it out if you don't believe it.
Buhbuh
05-24-2015, 04:51 PM
The worst guild leader to ever grace Red99 just quit, and his quitting means the server is in the greatest shape it's ever been in.
Both guilds now can have smart, friendly leaders and the server can begin thriving anew as we've always meant it to.
It is now the time to come over. Empire has conquered the scum for good. We can have some swell competition now.
Swish
05-24-2015, 09:13 PM
Pop keeps rising, and with good reason...similar pop to PEQ (which is full of boxers).
Choose red. 400+ inc.
http://imageupload.co.uk/images/2015/05/25/Untitled3b21e.png
Buhbuh
05-25-2015, 09:23 PM
A newer player's experience in Empire:
So lurking these forums I keep reading about this aim chat loot conspiracy and that the people not in aim chat are getting dicked on loot in Empire. Just wanted to throw my two cents in as a non aim chat member of Empire.
I am pretty new to the server (been playing actively about 8 months now). I joined holo with a bunch of other warm body croots just before breakup with gods work while Azrael was farming VP and we were still keying up. I am still pretty shit at the game but actively trying to learn and get better.
I am not and have never been a part of the aim chat pals, however I have had great raid attendance (run my own business so can work my own hours), I do my job, I try to take initiative and learn shit, don’t let me sky keys rot, try to be a positive voice in TS, help out as much as I can with other guildies needs etc. I like to think I’m a pretty good guild pal.
Because of this and my beautiful Australian accent in I have been showered with loots, for example I got a crown of rile before a tonne of aim chat members (Chuckslaw, Ksah, Mornin, Littlegyno, Lasher, Titanuk, Letsjoe) and am now pretty much BiS (3 PD loots just missing robe) not bad for an 8 month old scrub.
It’s not about being in aim chat that gets you the loots it’s the playtime and benefit you are to the guild, it just so happens that a lot of the aim chatters have ridiculous play times and give a lot to the guild as well. Correlation does not imply causation.
Now maybe I’m an exception (I’m not from asking around) but I have found the loot council in empire to be one of the best loot distribution systems in any guild I have ever been in. No long term old members just showing up to raids to collect loot then disappearing again People who benefit the guild much more than their raid attendance shows getting loot etc.
This is just my experience as an empire scrub, I know there are a lot of people out there I respect who have opposing opinions, but thought I would throw it out there anyway. (I still feel a sense of Aussie pride when Skar kills someone in my guild.)
If the circumstances changed to Good Guys getting some mobs via PvP, it still wouldn't take three years for people to get top tier loots. It's time to come over.
FRIENDSHIP
Buhbuh
05-27-2015, 08:48 PM
DOUBLE EXP ON RED
Red is already retardedly good exp
USE THIS TIME TO ROLL HERE, PALS
COME HITHER, BABY DOLLS
580% group exp
now is the time
pink grapefruit
05-27-2015, 09:10 PM
DOUBLE EXP ON RED
Red is already retardedly good exp
USE THIS TIME TO ROLL HERE, PALS
COME HITHER, BABY DOLLS
580% group exp
now is the time
Wait, really? Double xp for how long? also why
Buhbuh
05-27-2015, 11:50 PM
Rogean put out the message, lasts until June 1st.
unleashedd
05-28-2015, 03:42 AM
is this to get as many toons up to 30 so velious is populated quickly? guess im not going to sleep this weekend...
B4EQWASCOOL
05-28-2015, 03:49 AM
I don't think there will be ANY problems getting Velious populated. 8)
Swish
06-01-2015, 10:31 AM
Got a taste for that XP bonus? Want to level somewhere where everything isn't camped?
http://imageupload.co.uk/images/2015/06/01/Untitledc22f6.png
46 in blue Oasis last night, caught a guy rounding up all the mobs he could (30ish) and about to AOE them down with a high level healer stood by. That's your friendly blue server... people trying to angle the rules and take everything for themselves. Trying to monopolize an already overcamped zone is a douche move, especially with the double XP attached.
As an ambassador for a better community, mob redistribution took place (he still had some). That's the best you can do on blue. If someone is taking liberties on red you could (and should) chase them out of the zone.
Try red pals...and remember to give this thread a bump with your comments :)
assazzin
06-01-2015, 10:57 AM
new on red here, in qeynos playing a bard, it's more than calm :)
Swish
06-01-2015, 11:39 AM
Qeynos is quiet on red, no doubt about it - make sure to do the diseased wolf pelt quest to get some starting plat :)
You will see others around Blackburrow / Q Hills.
assazzin
06-01-2015, 11:45 AM
Qeynos is quiet on red, no doubt about it - make sure to do the diseased wolf pelt quest to get some starting plat :)
You will see others around Blackburrow / Q Hills.
I did that and lightstones in NK, have a wooping 100pp now !
a nice necro gave me a neck and legs but tbh I don't need gear so far !
once I'll get attacked maybe I'll change my mind /
Swish
06-01-2015, 11:47 AM
I did that and lightstones in NK, have a wooping 100pp now !
a nice necro gave me a neck and legs but tbh I don't need gear so far !
once I'll get attacked maybe I'll change my mind /
I can make you up some +7 charisma bracelets if you can selo's on over to North Freeport - its not much (I'm broke) but it might fill a couple of slots and help with any lull pulling etc.
assazzin
06-01-2015, 11:48 AM
I can make you up some +7 charisma bracelets if you can selo's on over to North Freeport - its not much (I'm broke) but it might fill a couple of slots and help with any lull pulling etc.
that's very nice of you indeed, I'll send a tell IG, Castafiore I am : http://en.wikipedia.org/wiki/Bianca_Castafiore
Jimjam
06-01-2015, 12:00 PM
I did that and lightstones in NK, have a wooping 100pp now !
a nice necro gave me a neck and legs but tbh I don't need gear so far !
once I'll get attacked maybe I'll change my mind /
I found a good way to do it is kill rabid wolves, gnolls and the rabid bear till they don't give you any xp then do all the hand ins at that point (or when they get you to a level you can kill wisps). Once you can do wisps kill wisps in NK until they stop giving xp then hand in your GLS/remaining xp stuff. I found this can get you to 19+ fairly quickly, where it is time to go to gargoyle island for garg eyes. If the xp hand ins don't get you enough xp to kill gargs then try bandits (WK or LFay) for a while.
While in OOT doing gargoyles clear any skeletons that spawn. It is pretty easy to convince a high level necro to go get you a robe of the oracle for a stack of bone chips if he is running out.
After Gargs you might be able to head to everfrost and start on mammoths. You may want to find an intermediary.
This root gives quick XP to begin with and great cash windfalls when you hand in your quest items, followed by a couple of decent cash camps which also give reasonable xp.
B4EQWASCOOL
06-01-2015, 12:03 PM
See a bard swarm kiting? Root the motherfucker. GG. Try red, ladies.
Swish
06-01-2015, 11:33 PM
:)
Buhbuh
06-02-2015, 09:49 PM
Had a 60v60 last night EJ.
Fun fight - all former bluebies agreed. Good fun. Fightin' for stuff. Not waiting around.
GOOD TIMES
RED 99
Swish
06-03-2015, 06:28 PM
https://www.youtube.com/watch?v=tzg3vXT0pTM
Red XP rate much better - sorry about video quality.
Ezalor
06-03-2015, 06:35 PM
https://www.youtube.com/watch?v=tzg3vXT0pTM
[✓] awful music
[✓] no pvp
[✓] 8 minutes of u auto attacking a skeleton
welp im def gonna try red now
Daldaen
06-03-2015, 06:37 PM
[✓] awful music
[✓] no pvp
[✓] 8 minutes of u auto attacking a skeleton
welp im def gonna try red now
Didn't watch video, but I Lol'd.
Swish
06-03-2015, 07:33 PM
Says "red xp rate" next to link... criticizes anyway :)
[✓] self-harmer
[✓] yikes
I'll get some pvp footage old pal np, and you don't like the San Andreas loading screen music? That's not normal ;)
Toxophile
06-03-2015, 08:14 PM
Decided to try out red, made a human SK last night. Managed to solo to level 6 so far but the noob zones seem completely devoid of life. 0 players in North Ro, EC or Gfay every time I check. I'd like to keep playing but am getting a little bored of soloing blues in an empty zone for 0.3% exp a pop, any advice?
unleashedd
06-04-2015, 01:49 AM
play hybrid AFTER velious drops, is my advice
Madbad
06-04-2015, 01:57 AM
I call BS on no one in GFay that place is always hopping
Swish
06-04-2015, 05:07 AM
Decided to try out red, made a human SK last night. Managed to solo to level 6 so far but the noob zones seem completely devoid of life. 0 players in North Ro, EC or Gfay every time I check. I'd like to keep playing but am getting a little bored of soloing blues in an empty zone for 0.3% exp a pop, any advice?
If you do a "/w all gfaydark" from another zone you won't see anyone... everyone has their anon tag on for pvp reasons.
What hours do you play? I'm working on a paladin in gfay at times (9 at the moment) but happy to move house to EC if you're on Euro time.
Swish
06-04-2015, 05:08 AM
play hybrid AFTER velious drops, is my advice
That's blue advice. Red you can enjoy the journey on a hybrid as you'll be grouping and getting that group XP bonus which will speed things up. Also with sometimes smaller groups, having a SK around to do things like snare fleeing mobs (don't see many rangers/necros, and fewer druids compared to blue) can be a good thing.
lurok1
06-04-2015, 11:07 AM
Not enjoying my journey on red. If you're just starting out like me and are in rags you're in for a treat. My advice to those who are coming back to this game and relearning it after a long hiatus like myself over 10 years is make something like a mage or Druid first level up to low 50s farm up then make something for pvp.
It's just an uphill battle the way I did it (starting out on the class that I planned to main ) I wanted to do it classic style and enjoy the struggle and the journey. But you just can't compete at all with the fungi twinks and then at high levels with the best in slotters and lifer pvpers.
Barkingturtle
06-04-2015, 11:15 AM
But you just can't compete at all with the fungi twinks .
I don't get this. I mean, I just haven't seen it. I've been on the server a few months now, playing around at low levels to get a feel for what I want to play, and I have never been ganked by one of these twinks. I've only seen one, even -- during my lone trip to Crushbone, of course.
My advice to anyone struggling with twinks: get off Faydwer. Hit Blackburrow instead of Crushbone. Go to Befallen instead of Unrest. Get the hell out of Mistmoore.
Just my opinion, but the twinks are really, really easy to avoid. They are lowest common denominator griefers. They are crocodiles waiting at the watering hole for herds of oblivious wildebeasts. Just go to a different hole, imo.
Swish
06-04-2015, 11:17 AM
Not enjoying my journey on red. If you're just starting out like me and are in rags you're in for a treat. My advice to those who are coming back to this game and relearning it after a long hiatus like myself over 10 years is make something like a mage or Druid first level up to low 50s farm up then make something for pvp.
It's just an uphill battle the way I did it (starting out on the class that I planned to main ) I wanted to do it classic style and enjoy the struggle and the journey. But you just can't compete at all with the fungi twinks and then at high levels with the best in slotters and lifer pvpers.
Lurok it sounds like you need a guild...the transition from leveling to raiding/getting geared is definitely getting a guild on red.
Also yes, you'd struggle to find a fungi twink outside of Faydwer.
lurok1
06-04-2015, 11:33 AM
My very first pvp fight at level 8 was against a fungi Twink in upper guk
I'm a rogue and I didn't have a set group so I had to rely on pick up groups to level next pvp encounters were at mistmoore enter spyt fungi twink ganked me in mistmoore then later helped my group gank another group who were trying to pvp us out of a camp.
Next getpants and his homie 2 v1 me both fungi twinks then they killed me again on the cr in lfay a couple times after calling lns in ooc.
Then came com where a pack of fungi twink iksar monks killed me in ej then zoned in and killed me naked at bind that was fun.
I'm now level 58 still in banded in some pieces because most of my extra plat has gone to skilling up poisons and unable to level because the so called good guys are in every single zone. Ive gotten my epic a few planar pieces of armor etc but it's still no where near where I need to be compared to the people who have years invested on this server.
I'm just saying its not an easy to start up on if you're a new or returning player starting from scratch.
I mean just take a look at my start date I started playing about a month after registering for the forums. True noobs like me usually don't last long in these types of games.
Bazia
06-04-2015, 01:19 PM
u only got epic planar armor and level 58 in a month
poor you
lurok1
06-04-2015, 02:32 PM
u only got epic planar armor and level 58 in a month
poor you
Touché
rusty81
06-04-2015, 02:39 PM
My very first pvp fight at level 8 was against a fungi Twink in upper guk
I'm a rogue and I didn't have a set group so I had to rely on pick up groups to level next pvp encounters were at mistmoore enter spyt fungi twink ganked me in mistmoore then later helped my group gank another group who were trying to pvp us out of a camp.
Next getpants and his homie 2 v1 me both fungi twinks then they killed me again on the cr in lfay a couple times after calling lns in ooc.
Then came com where a pack of fungi twink iksar monks killed me in ej then zoned in and killed me naked at bind that was fun.
I'm now level 58 still in banded in some pieces because most of my extra plat has gone to skilling up poisons and unable to level because the so called good guys are in every single zone. Ive gotten my epic a few planar pieces of armor etc but it's still no where near where I need to be compared to the people who have years invested on this server.
I'm just saying its not an easy to start up on if you're a new or returning player starting from scratch.
I mean just take a look at my start date I started playing about a month after registering for the forums. True noobs like me usually don't last long in these types of games.
2 years Later for me... 2 lv 53 chars and no epic.
Teach me
lurok1
06-04-2015, 02:44 PM
2 years Later for me... 2 lv 53 chars and no epic.
Teach me
Rogue epic very easy to get.. Had a cousin on server with the mq. The levels I was like 52 at the beginning of the double xp weekend. Pve isn't an issue for me and rogues are usually needed in groups. Pvp is the bane of my existence on red one I have only been in a couple of fights with any resemblance of being fair and 2 because of all that I have already said.
waffel
06-04-2015, 02:54 PM
My very first pvp fight at level 8 was against a fungi Twink in upper guk
I'm a rogue and I didn't have a set group so I had to rely on pick up groups to level next pvp encounters were at mistmoore enter spyt fungi twink ganked me in mistmoore then later helped my group gank another group who were trying to pvp us out of a camp.
Next getpants and his homie 2 v1 me both fungi twinks then they killed me again on the cr in lfay a couple times after calling lns in ooc.
Then came com where a pack of fungi twink iksar monks killed me in ej then zoned in and killed me naked at bind that was fun.
I'm now level 58 still in banded in some pieces because most of my extra plat has gone to skilling up poisons and unable to level because the so called good guys are in every single zone. Ive gotten my epic a few planar pieces of armor etc but it's still no where near where I need to be compared to the people who have years invested on this server.
I'm just saying its not an easy to start up on if you're a new or returning player starting from scratch.
I mean just take a look at my start date I started playing about a month after registering for the forums. True noobs like me usually don't last long in these types of games.
So you've been on the server for a month? And have a 58 with an epic + planar gear. Your room must smell lovely.
Swish
06-06-2015, 09:15 AM
http://i.imgur.com/9ndvvbX.jpg
Uuruk
06-06-2015, 09:23 AM
Srs question has there been a GM event since this thread was made?
Tiggles
06-06-2015, 09:23 AM
TMO has officially rolled red and we are having a blast.
Population rising every night tons of groups and while PVP isn't our main focus it is fun when it happens.
I predict red to hit 600-1k nightly at Velious once people on blue realize that a top heavy 3k population server filled with custom raid rules won't be fun in velious.
Swish
06-06-2015, 09:25 AM
Srs question has there been a GM event since this thread was made?
Derubael did the last GM one that I remember. There's been player led ones.
Helping red grow shouldn't just be down to the players - would love to see a red event put on rather just having someone there to monitor ooc.
Buhbuh
06-09-2015, 04:56 PM
HAIL
big 130 man fight over VS last night. lasted 2 1/2 hours. real fun
HAIL
big 130 man fight over VS last night. lasted 2 1/2 hours. real fun
pras
nyclin
06-09-2015, 07:49 PM
I predict red to hit 600-1k nightly at Velious once people on blue realize that a top heavy 3k population server filled with custom raid rules won't be fun in velious.
a top heavy 1k population pvp server with your competition rolling in ntov gear while you're rocking stat-less resist jewelry is even less fun tbh
also I feel like we're missing a great opportunity to discuss Derubael's drug habit here. what was his poison of choice?
I paved the way for this thread, glad to have all of you new recruits. Dared to dream
Swish
06-09-2015, 08:20 PM
http://60secondmotivators.com/blog/uploaded/Images/magichappenshere.jpg
MaCtastic
06-09-2015, 08:25 PM
I think if all the 46+ zones on blue were PvP flagged, the raid scene would be different.
http://60secondmotivators.com/blog/uploaded/Images/magichappenshere.jpg
What if the next GM event on blue was to PvP flag the entire server for a 4 hour period?? Imagine..
Swish
06-09-2015, 08:33 PM
What if the next GM event on blue was to PvP flag the entire server for a 4 hour period?? Imagine..
If you wanted to kill blue in a day, that's how you'd do it for sure ;)
The red-curious crowd need to slide on over to red and step out of their comfort zone - good things await.
Boeing B-29 Superfortress
06-09-2015, 08:34 PM
I think if all the 46+ zones on blue were PvP flagged, the raid scene would be different.
What if the next GM event on blue was to PvP flag the entire server for a 4 hour period?? Imagine..
Been begging for this. Give like a 24hr purge followed by exp bonus just to rattle the cage and give everyone a treat at the same time pre-velious.
Make it 4 lvl range, or even make 60 fight 60 only and 59-0 4 level range. Just to keep the playing field super level.
Worst case scenario people afraid to try it realize they like it. Best case people realize they prefer non pvp and get exp bonus once it's over.
Swish
06-09-2015, 08:42 PM
Been begging for this. Give like a 24hr purge followed by exp bonus just to rattle the cage and give everyone a treat at the same time pre-velious.
Make it 4 lvl range, or even make 60 fight 60 only and 59-0 4 level range. Just to keep the playing field super level.
Worst case scenario people afraid to try it realize they like it. Best case people realize they prefer non pvp and get exp bonus once it's over.
I'd support this 100% if it happened
Buhbuh
06-10-2015, 11:22 PM
It started with 70 Good Guys in KC. Good Guys had the position/ numbers advantage, along with every one of their 60 alts camped out fully buffed and ready to go. Their casters are on the superblock, and it's a nearly untouchable rez station.
60 Empire zone in. They move to the right moat. They clear out the right CY from where people swim to Verix, and move the entire raid into LCY and up onto the walls. VS is up, so it threatens Good Guys' ability to fight their fight. They're forced to move forward and charge Empire, while still trying to retain the superblock rez station.
The battle ensues for 2 hours, with both sides taking control of the zone back and forth all night long. It's unclear who will seize control and ultimately win the encounter. Trains are coming from both guilds. The trains instantly go haywire when healers heal people who have agro on them. It's mayhem, and the only true and best determinant for who gets what raid mob.
130 people (probably 300 unique toons altogether) fighting for 2 hours straight in KC and DL. Empire eventually takes control, buffs, and takes VS.
Terrible time to fight - 12AM to 2AM PST, but it was an excellent representation of what Red is supposed to be/ what most of us hope to retain/ foster in the future.
Come on over. Be good pals.
Buhbuh
06-11-2015, 03:41 AM
Now that TMO is crumbling on blue, you can all roll over here under the TMO tag. They've recently absorbed 2 other guilds. You can also join Empire later on if you desire. I love you.
iruinedyourday
06-11-2015, 04:22 AM
It started with 70 Good Guys in KC. Good Guys had the position/ numbers advantage, along with every one of their 60 alts camped out fully buffed and ready to go. Their casters are on the superblock, and it's a nearly untouchable rez station.
60 Empire zone in. They move to the right moat. They clear out the right CY from where people swim to Verix, and move the entire raid into LCY and up onto the walls. VS is up, so it threatens Good Guys' ability to fight their fight. They're forced to move forward and charge Empire, while still trying to retain the superblock rez station.
The battle ensues for 2 hours, with both sides taking control of the zone back and forth all night long. It's unclear who will seize control and ultimately win the encounter. Trains are coming from both guilds. The trains instantly go haywire when healers heal people who have agro on them. It's mayhem, and the only true and best determinant for who gets what raid mob.
130 people (probably 300 unique toons altogether) fighting for 2 hours straight in KC and DL. Empire eventually takes control, buffs, and takes VS.
Terrible time to fight - 12AM to 2AM PST, but it was an excellent representation of what Red is supposed to be/ what most of us hope to retain/ foster in the future.
Come on over. Be good pals.
It was a really great fight, felt just like the first one we did at KC when you guys formed that got desynced, but how it should have been. Just wish both sides had a few faces that couldn't make it.
many more to come tho!
B4EQWASCOOL
06-11-2015, 05:04 AM
Been begging for this. Give like a 24hr purge followed by exp bonus just to rattle the cage and give everyone a treat at the same time pre-velious.
Make it 4 lvl range, or even make 60 fight 60 only and 59-0 4 level range. Just to keep the playing field super level.
Worst case scenario people afraid to try it realize they like it. Best case people realize they prefer non pvp and get exp bonus once it's over.
XP bonus only while PvP enabled. Earn it.
Lionsfan616
06-11-2015, 05:36 AM
Thinking about starting up on Red. As a poor level 1 am I going to get murdered at every corner while exp'ing? Will it be worth it to play on Red if I cant find a group?
Clark
06-11-2015, 07:19 AM
If you wanted to kill blue in a day, that's how you'd do it for sure ;)
The red-curious crowd need to slide on over to red and step out of their comfort zone - good things await.
More people would be interested if the raid scene wasn't so one sided.
What honestly needs to be done is completely wipe both servers. Then do a red server for 2 yrs, wipe, blue server 2 yrs, wipe, red server 2 yrs, wipe. Way too many high end items on the servers no rarity in anything.
Vztz was amazing with it being wiped every couple years. Terrible population there, but would be extraordinary here with epic populations.
Swish
06-11-2015, 07:58 AM
If people know of an upcoming wipe they won't play. It killed my last live server (Trakanon [1]), the community wasn't dead until SOE confirmed the rumors that they "might" movelog it into Tunare :(
The last week or two were a very very empty server. Same might be said for the final 6 months of a 2 year cycle server.
Champion_Standing
06-11-2015, 08:50 AM
Wipe it clean 2015?
Voland
06-11-2015, 12:24 PM
Now that TMO is crumbling on blue, you can all roll over here under the TMO tag. They've recently absorbed 2 other guilds.
TMO on Red absorbed 2 other guilds? Which ones?
Banthabolt
06-11-2015, 12:59 PM
Hm. I've always wanted to try a PvP server...and since I'm starting a brand new chapter in my gaming life I don't see why I shouldn't give it a shot.
B4EQWASCOOL
06-11-2015, 01:51 PM
Hm. I've always wanted to try a PvP server...and since I'm starting a brand new chapter in my gaming life I don't see why I shouldn't give it a shot.
Started naked and broke. Haven't went back to blue yet. Almost a different game.
Lauka
06-11-2015, 03:44 PM
If you are just starting on Red, you are welcome to join is at <Thunderdome>.
We are an independent guild, growing fast and accepting all levels/classes!
Send Lauka a tell in game, I am usually online in the evenings.
If I am offline, you can ooc for a <Thunderdome> officer or send me a message
here.
unleashedd
06-11-2015, 03:55 PM
Started naked and broke. Haven't went back to blue yet. Almost a different game.
same here, still naked and broke at 35
Swish
06-11-2015, 06:13 PM
My wizard is in rags at 51 aside from JC slots... its how it goes. Gear comes later. Get a guild and get raiding.
Buhbuh
06-13-2015, 01:03 AM
pvp all day long, come hither
fun times
Buhbuh
06-17-2015, 05:50 PM
UPDATE: Guild <TMO> on Red is reaching lower 50's with list cut short everyday. They're getting stronger and staying autonomous.
Voland
06-17-2015, 05:53 PM
UPDATE: Guild <TMO> on Red is reaching lower 50's with list cut short everyday. They're getting stronger and staying autonomous.
What do you mean by "list cut short"?
Buhbuh
06-17-2015, 06:19 PM
/who all TMO
list cut short
i.e. 21+ online at a time
Just giving a shout out to Swish for keeping this dream thread alive. Was honored to have served in the trenches with ya pal :D
Swish
06-17-2015, 06:37 PM
Just giving a shout out to Swish for keeping this dream thread alive. Was honored to have served in the trenches with ya pal :D
Raise a glass to the best P99 server and server chat thread...
http://37.media.tumblr.com/3f9e5812eeb18aa56293a12bf3ee2a85/tumblr_moo4np1zdR1qfeafco7_r1_500.gif
Swish
06-17-2015, 07:07 PM
http://i.imgur.com/FX0fMGY.png
...that last line, how true it must be for a lot of blue players.
Buhbuh
06-17-2015, 07:22 PM
http://i.imgur.com/FX0fMGY.png
...that last line, how true it must be for a lot of blue players.
That's probably the deepest, most truest sentiment on Red that separates it from Blue. When people are being real pieces of shit to you, you have the option to end them.
http://i.imgur.com/trlgBi1.gif
Baler
06-17-2015, 07:34 PM
Swish I think you may have forgotten to scribble out a little more text in that log. lol :P
I'm giving red a shot, been on blue for some time now and figured what the heck. What I said was very truthful. One of the bigger draws to red for me is the ability to fight back against the players who try to ruin my fun. I don't plan on being a psychopathic serial killer but I don't take getting pushed around lightly.
My goal for red is just to have fun and enjoy the experience. I may not always win a fight but I'll get back on my horse and charge into battle more prepared next time!
Swish
06-17-2015, 07:46 PM
Swish I think you may have forgotten to scribble out a little more text in that log. lol :P
I'm giving red a shot, been on blue for some time now and figured what the heck. What I said was very truthful. One of the bigger draws to red for me is the ability to fight back against the players who try to ruin my fun. I don't plan on being a psychopathic serial killer but I don't take getting pushed around lightly.
My goal for red is just to have fun and enjoy the experience. I may not always win a fight but I'll get back on my horse and charge into battle more prepared next time!
o yeah, but there you go... Baler having a good time. Join him on his adventures in red elf sim ;)
Swish
06-17-2015, 07:48 PM
http://i.imgur.com/trlgBi1.gif
For post #1000 I know a few blue players that would enjoy that
jarshale
06-17-2015, 07:55 PM
oh shit swish you like kamen rider?
GnashingOfTeeth
06-17-2015, 08:05 PM
The Deru threaten ppl thread is alive and well... lol Deru say hi.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.