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#1
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![]() The following is from my dbg.txt. I've done everything in the setup guide and the FAQ.
2013-01-30 12:58:18 Networking: connection terminated [client[You must be logged in to view images. Log in or Register.]isconnectReasonOtherSideTerminated,server: DisconnectReasonNone] 2013-01-30 12:58:18 disconnected at C:\EQ\EverQuest\EverQuest.cpp:18228 (char. select) DisconnectReasonOtherSideTerminated,DisconnectReas onNone 2013-01-30 12:58:18 2013-01-30 12:58:18 Character is Tierael. 2013-01-30 12:58:18 2013-01-30 12:58:18 YOU HAVE BEEN DISCONNECTED. 2013-01-30 12:58:18 2013-01-30 12:58:18 end of DisplayScreen 2013-01-30 12:58:18 2013-01-30 12:58:47 Networking: Connection Closed [0] with 1410 pending bytes. 2013-01-30 12:58:47 Attempt to send message 29547 on a void connection. 2013-01-30 12:58:47 Cleaning up groups. 2013-01-30 12:58:47 Attempt to send message 3702 on a void connection. 2013-01-30 12:58:47 Stopping world display. 2013-01-30 12:58:47 Attempt to send message 30546 on a void connection. 2013-01-30 12:58:47 Cleaning up. 2013-01-30 12:58:47 Sending Logout. 2013-01-30 12:58:47 Attempt to send message 3942 on a void connection. 2013-01-30 12:58:47 Networking: using port [62349]. 2013-01-30 12:58:47 Networking: Connection Established [1] 2013-01-30 12:58:48 WorldAuthenticate: Initiating Login. 2013-01-30 12:58:57 WorldAuthenticate. I got a message of type 0x6957 (26967). 2013-01-30 12:58:57 WorldAuthenticate. I got a message of type 0xfa6 (4006). 2013-01-30 12:58:57 WorldRPServer message: server name project1999 2013-01-30 12:58:57 2013-01-30 12:58:57 WorldAuthenticate. I got a message of type 0x3c25 (15397). 2013-01-30 12:58:57 WorldAuthenticate. I got a message of type 0x7cba (31930). 2013-01-30 12:58:57 WorldAuthenticate. I got a message of type 0x52a4 (21156). 2013-01-30 12:58:57 WorldAuthenticate. Access granted. 2013-01-30 12:58:57 2013-01-30 12:58:57 WorldAuthenticate. I got a message of type 0x4ec (1260). 2013-01-30 12:58:57 Starting network game. 2013-01-30 12:58:57 2013-01-30 12:58:57 Starting load. 2013-01-30 12:58:57 2013-01-30 12:58:57 Attempting to load clz.EQG. 2013-01-30 12:58:57 Loaded clz.EQG. 2013-01-30 12:58:57 Verifying world files. 2013-01-30 12:58:57 Loading zone specific files. 2013-01-30 12:58:57 Initializing cameras. 2013-01-30 12:58:57 Initializing lights. 2013-01-30 12:58:57 Initializing visual effects. 2013-01-30 12:58:58 Initializing target indicator. 2013-01-30 12:58:58 Initializing player path. 2013-01-30 12:58:58 Performing post-load operations. 2013-01-30 12:58:58 Initializing precipitation system. 2013-01-30 12:58:58 World initialized: clz 2013-01-30 12:58:58 load done. 2013-01-30 12:58:58 2013-01-30 12:58:58 Starting char select. 2013-01-30 12:58:58 2013-01-30 12:58:58 Clearing display buffers. 2013-01-30 12:58:58 2013-01-30 12:58:58 Display buffers cleared. 2013-01-30 12:58:58 2013-01-30 12:58:58 Initializing character select UI. 2013-01-30 12:58:58 Resetting game UI. 2013-01-30 12:58:58 Check 1sa. 0x299e21d8 2013-01-30 12:58:58 2013-01-30 12:58:58 Check 1x. 0x9e15bc94 2013-01-30 12:58:58 2013-01-30 12:58:59 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS 2013-01-30 12:58:59 Zone addr [67.23.190.80:36123] received... 2013-01-30 12:59:00 ZONING 2013-01-30 12:59:00 Networking: Connection Closed [0] with 0 pending bytes. 2013-01-30 12:59:00 Networking: using port [52946]. 2013-01-30 12:59:00 Networking: Connection Established [1] 2013-01-30 12:59:00 Connected to 67.23.190.80:36123... 2013-01-30 12:59:00 2013-01-30 12:59:00 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER 2013-01-30 12:59:02 Zone Connect -- 3 -- Received MSG_SEND_PC 2013-01-30 12:59:02 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER 2013-01-30 12:59:02 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next. 2013-01-30 12:59:02 Player = Tierael, zone = Castle Mistmoore 2013-01-30 12:59:06 MSG_EQ_NETPLAYERBUFF received started. 2013-01-30 12:59:06 MSG_EQ_NETPLAYERBUFF finished. 2013-01-30 12:59:07 MSG_EQ_NETPLAYERBUFF received started. 2013-01-30 12:59:07 MSG_EQ_NETPLAYERBUFF finished. 2013-01-30 12:59:09 MSG_EQ_NETPLAYERBUFF received started. 2013-01-30 12:59:09 MSG_EQ_NETPLAYERBUFF finished. 2013-01-30 12:59:09 MSG_TIME_STAMP received. 2013-01-30 12:59:09 2013-01-30 12:59:09 MSG_TIME_STAMP received. (Items inc). 2013-01-30 12:59:09 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 1 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 2 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 3 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 4 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 5 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 6 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 7 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 8 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 9 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 10 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 11 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 12 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 13 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 14 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 15 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 16 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 17 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 18 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 19 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 20 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 22 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 23 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 24 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 25 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 26 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 27 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 28 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 29 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 2000 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 2002 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 2003 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 2006 2013-01-30 12:59:10 Received an item via EQI_STARTING_ITEM at loc 2007 2013-01-30 12:59:10 Item done, MSG_WEATHER_EVENT received. 2013-01-30 12:59:10 2013-01-30 12:59:10 Initializing zone. 2013-01-30 12:59:10 Initializing world. 2013-01-30 12:59:10 Attempting to load mistmoore.EQG. 2013-01-30 12:59:10 Verifying world files. 2013-01-30 12:59:10 Loading zone specific files. 2013-01-30 12:59:10 Loading mistmoore_obj2 2013-01-30 12:59:10 Loading mistmoore_obj 2013-01-30 12:59:10 Loading mistmoore_chr2 2013-01-30 12:59:10 Loading mistmoore_chr 2013-01-30 12:59:10 Loaded btn.EQG. 2013-01-30 12:59:10 Loaded NPC with code btn from btn.s3d 2013-01-30 12:59:10 2013-01-30 12:59:10 Loaded rtn.EQG. 2013-01-30 12:59:10 Loaded NPC with code rtn from rtn.s3d 2013-01-30 12:59:10 2013-01-30 12:59:10 Loading luj_chr 2013-01-30 12:59:11 Loaded NPC with code luj from luj_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading brv_chr 2013-01-30 12:59:11 Loaded NPC with code brv from brv_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading ggl_chr 2013-01-30 12:59:11 Loaded NPC with code ggl from ggl_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading udk_chr 2013-01-30 12:59:11 Loaded NPC with code udk from udk_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading mmf_chr 2013-01-30 12:59:11 Loaded NPC with code mmf from mmf_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading mmm_chr 2013-01-30 12:59:11 Loaded NPC with code mmm from mmm_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading lmf_chr 2013-01-30 12:59:11 Loaded NPC with code lmf from lmf_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading lmm_chr 2013-01-30 12:59:11 Loaded NPC with code lmm from lmm_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading mmy_chr 2013-01-30 12:59:11 Loaded NPC with code mmy from mmy_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading sdc_chr 2013-01-30 12:59:11 Loaded NPC with code sdc from sdc_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading mmv_chr 2013-01-30 12:59:11 Loaded NPC with code mmv from mmv_chr.s3d 2013-01-30 12:59:11 2013-01-30 12:59:11 Loading mistmoore 2013-01-30 12:59:11 Loading objects 2013-01-30 12:59:11 Loading lights 2013-01-30 12:59:11 Initializing cameras. 2013-01-30 12:59:11 Initializing lights. 2013-01-30 12:59:11 Initializing visual effects. 2013-01-30 12:59:11 Initializing target indicator. 2013-01-30 12:59:11 Initializing player path. 2013-01-30 12:59:11 Performing post-load operations. 2013-01-30 12:59:11 Initializing precipitation system. 2013-01-30 12:59:11 World initialized: mistmoore 2013-01-30 12:59:11 Requesting zone data. 2013-01-30 12:59:11 Resetting cameras. 2013-01-30 12:59:11 Resetting vision. 2013-01-30 12:59:11 Resetting overlays. 2013-01-30 12:59:11 Zone initialized. 2013-01-30 12:59:11 Creating INI files. 2013-01-30 12:59:11 Requesting AA data. 2013-01-30 12:59:11 Requesting Skill rank data. 2013-01-30 12:59:11 Loading UI. 2013-01-30 12:59:11 Deactivating previous UI. 2013-01-30 12:59:11 Unloading previous textures. 2013-01-30 12:59:11 Resetting UI. 2013-01-30 12:59:11 Resetting character select UI. 2013-01-30 12:59:11 Resetting game UI. 2013-01-30 12:59:11 UI Reset. 2013-01-30 12:59:11 Initializing UI. 2013-01-30 12:59:11 Initializing UI manager. 2013-01-30 12:59:11 Initializing fonts. 2013-01-30 12:59:11 Parsing UI XML. 2013-01-30 12:59:12 Loading default UI resources. 2013-01-30 12:59:12 Initializing game UI. 2013-01-30 12:59:12 Loading Icons. 2013-01-30 12:59:12 Resetting viewport. 2013-01-30 12:59:12 Game UI Initialized. 2013-01-30 12:59:12 Entering main loop. 2013-01-30 12:59:12 Loading game sounds. 2013-01-30 12:59:12 Requesting initialization data. 2013-01-30 12:59:12 DoMainLoop: just before first while(!ReadyEnterWorld). 2013-01-30 12:59:13 Zone Connect -- Received MSG_READY_ENTER_WORLD 2013-01-30 12:59:13 DoMainLoop: complete after first while(!ReadyEnterWorld). 2013-01-30 12:59:13 DoMainLoop: just before second while(!ReadyEnterWorld). 2013-01-30 12:59:13 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD. 2013-01-30 12:59:13 Zone Connect -- Received MSG_READY_ENTER_WORLD 2013-01-30 12:59:13 DoMainLoop: completed second while(!ReadyEnterWorld). 2013-01-30 12:59:13 Setting up models. 2013-01-30 12:59:13 Setting up character. 2013-01-30 12:59:13 Activating music. 2013-01-30 12:59:13 Initialization complete. 2013-01-30 12:59:13 Entering main loop. 2013-01-30 12:59:59 Networking: connection terminated [client[You must be logged in to view images. Log in or Register.]isconnectReasonOtherSideTerminated,server: DisconnectReasonNone] 2013-01-30 12:59:59 disconnected at C:\EQ\EverQuest\EverQuest.cpp:18228 (char. select) DisconnectReasonOtherSideTerminated,DisconnectReas onNone 2013-01-30 12:59:59 2013-01-30 12:59:59 Character is Tierael. 2013-01-30 12:59:59 2013-01-30 12:59:59 YOU HAVE BEEN DISCONNECTED. 2013-01-30 12:59:59 2013-01-30 12:59:59 end of DisplayScreen 2013-01-30 12:59:59 2013-01-30 13:00:28 Networking: Connection Closed [0] with 1463 pending bytes. 2013-01-30 13:00:28 Attempt to send message 29547 on a void connection. 2013-01-30 13:00:28 Cleaning up groups. 2013-01-30 13:00:28 Attempt to send message 3702 on a void connection. 2013-01-30 13:00:28 Stopping world display. 2013-01-30 13:00:28 Attempt to send message 30546 on a void connection. 2013-01-30 13:00:28 Cleaning up. 2013-01-30 13:00:28 Sending Logout. 2013-01-30 13:00:28 Attempt to send message 3942 on a void connection. 2013-01-30 13:00:28 Networking: using port [64583]. 2013-01-30 13:00:28 Networking: Connection Established [1] 2013-01-30 13:00:28 WorldAuthenticate: Initiating Login. 2013-01-30 13:00:37 WorldAuthenticate. I got a message of type 0x6957 (26967). 2013-01-30 13:00:37 WorldAuthenticate. I got a message of type 0xfa6 (4006). 2013-01-30 13:00:37 WorldRPServer message: server name project1999 2013-01-30 13:00:37 2013-01-30 13:00:38 WorldAuthenticate. I got a message of type 0x3c25 (15397). 2013-01-30 13:00:38 WorldAuthenticate. I got a message of type 0x7cba (31930). 2013-01-30 13:00:38 WorldAuthenticate. I got a message of type 0x52a4 (21156). 2013-01-30 13:00:38 WorldAuthenticate. Access granted. 2013-01-30 13:00:38 2013-01-30 13:00:38 WorldAuthenticate. I got a message of type 0x4ec (1260). 2013-01-30 13:00:38 Starting network game. 2013-01-30 13:00:38 2013-01-30 13:00:38 Starting load. 2013-01-30 13:00:38 2013-01-30 13:00:38 Attempting to load clz.EQG. 2013-01-30 13:00:38 Loaded clz.EQG. 2013-01-30 13:00:38 Verifying world files. 2013-01-30 13:00:38 Loading zone specific files. 2013-01-30 13:00:38 Initializing cameras. 2013-01-30 13:00:38 Initializing lights. 2013-01-30 13:00:38 Initializing visual effects. 2013-01-30 13:00:38 Initializing target indicator. 2013-01-30 13:00:38 Initializing player path. 2013-01-30 13:00:38 Performing post-load operations. 2013-01-30 13:00:38 Initializing precipitation system. 2013-01-30 13:00:38 World initialized: clz 2013-01-30 13:00:38 load done. 2013-01-30 13:00:38 2013-01-30 13:00:38 Starting char select. 2013-01-30 13:00:38 2013-01-30 13:00:38 Clearing display buffers. 2013-01-30 13:00:38 2013-01-30 13:00:38 Display buffers cleared. 2013-01-30 13:00:38 2013-01-30 13:00:38 Initializing character select UI. 2013-01-30 13:00:38 Resetting game UI. 2013-01-30 13:00:38 Check 1sa. 0x299e21d8 2013-01-30 13:00:38 2013-01-30 13:00:38 Check 1x. 0x9e15bc94 2013-01-30 13:00:38 | ||
#2
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![]() It has been a consistent problem for a couple of weeks now. Everything is up to date. Drivers, patches, spell files, everything. I used Duxa's, I've used the shortcut with patchme, I've thoroughly gone through the FAQ. I'm out of ideas.
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#3
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![]() During play, it knocks you to character select?
Are you zoning when it happens? Are you in combat, sitting or is it just any random activity? How often in a two hour period? Or are you not even successful in entering the game? Ever? | ||
Last edited by Lyra; 01-30-2013 at 03:35 PM..
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#4
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![]() It happens at the flip of a coin anytime because of anything. Combat, in the middle of a heal, or between pulls, or trading while in EC, etc. It hardly ever happens while I'm zoning, though it has once or twice.
I lag out before I get hit by the LD. I'll try to /who all whatever, and it won't come back. Or I'll cast, and it won't go thru, keeping me blacked. Or I'll send a tell, and it doesn't go thru. I can see everyone attack and move while this happens. I can even talk to them in party chat. I'll be GOING LD, and I can tell them "hey, I'm about to LD, I'll brb." It goes on for 15-20 seconds before either A) my spells / tells / whoalls go thru or B) "You have been disconnected." | ||
#5
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![]() This can happen 1, 2, 3, 4... up to 6 times in a 10 minute span. Or it won't happen for 2 hours, then happens once, then done for an hour, before it does it three times, then done for... continuing on at just rolling a /random 100 every minute, and if it hits 100, WELL YOU WIN A BRAND NEW DISCONNECT [You must be logged in to view images. Log in or Register.]
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#6
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![]() are you on wireless?
who's your isp?
__________________
Having problems running EQ? Please visit the Tech Discussion forum and read my FAQ before posting:
http://www.project1999.org/forums/sh...ad.php?t=94928 | ||
#7
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![]() Yes I'm on wireless. But this happens with no other game, and I ran a CMD run ping to google.com to see what happened. I never lost connectivity on any disconnect.
I also have encountered the "Your spell files are out of date" message on the Character Select screen but A) that Vanishes after 10 seconds, so I can log in with my characters and B) I've updated those files. New error as of today: Error in your GUI XML files. Check UIErrors.txt. Text only says that the log was created today. AT&T is my isp. | ||
Last edited by Tierael; 01-30-2013 at 08:08 PM..
Reason: update
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#8
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![]() And the wireless can't be what's causing my disconnect since I can continue to party chat and receive experience for kills WHILE watching the LD come at me, right?
Edit: Forgot to mention I've had winEQ2 | ||
#9
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![]() Delete *everything* and reinstall, then use duxa's all in one installer tool.
let me know what happens.
__________________
Having problems running EQ? Please visit the Tech Discussion forum and read my FAQ before posting:
http://www.project1999.org/forums/sh...ad.php?t=94928 | ||
#10
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![]() Sounds like your client isn't interacting with the server properly. Follow gotrocks and do a complete reinstall from scratch. You using the Titanium client or still trying to use SoF or Underfoot or one of the other clients the EQEmu project says it supports? P99 ONLY supports Titanium.
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