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Old 01-24-2013, 03:53 PM
SamwiseRed SamwiseRed is offline
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Default The balance resists thread.

Please present facts only and not your recollections. I am trying to see if MR is indeed broken. Many people have claimed to be chain rooted with 140+ mr. I assumed these people were telling the truth because there has been more than one to claim so. Here are some quick tests (very small sample size.)

You can easily replicate or conduct your own tests. Please prove resists are broke for servers sake.

First test at 148 MR (only 1 mr song) 9/10 roots resisted

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second test was 125 mr after being tashed. 9/10 roots resisted.

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I will do a series of tests at 90 and 100 mr as well which is an achievable amount of mr for most people on this server. 51 mr is a joke now adays and should not be the baseline for whether or not you are CC immune. Again please present emperical evidence (logs screenshots, ect) showing how the current MR system is broke. THank you.
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Old 01-24-2013, 03:59 PM
Nirgon Nirgon is offline
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Nyquil how many levels lower btw (I can guess by looking at the logs it didn't auto poof)? =)

And how long did that 1 root last?

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Old 01-24-2013, 04:00 PM
SamwiseRed SamwiseRed is offline
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clearly MR is working at 120+. I guess the real question is how MR is working from 90-120. lately bards have played a big part in mass pvp meaning people can easily top 200+ mr. when considering MR balance take into consideration:

the kind of gear floating around and have access too.

the availability of bards/buffs

i would also like to know how much mr warriors have naked at 50-60 since they get an MR boost.
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Old 01-24-2013, 04:36 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
when considering MR balance take into consideration:

the kind of gear floating around and have access too.

the availability of bards/buffs
I don't want to derail your post, but I believe the above factors shouldn't be taken into consideration, unless you're looking for a custom system.
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Vox was tanked by hughman in plain sight, we found out that the bard could attack tru the wall there(more lucky than exploit) and we just pilled everyone there.
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Old 01-24-2013, 04:37 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Massive Marc [You must be logged in to view images. Log in or Register.]
I don't want to derail your post, but I believe the above factors shouldn't be taken into consideration, unless you're looking for a custom system.
looking for a balanced system, what factors should we consider? if this was a brand new game there wasnt a wiki with every mr piece of gear location ect ect. 51 mr might be balanced. that is not the case today. im sure people had well over 70 mr within the first 2 weeks.
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Old 01-24-2013, 04:40 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
looking for a balanced system, what factors should we consider? if this was a brand new game there wasnt a wiki with every mr piece of gear location ect ect. 51 mr might be balanced. that is not the case today. im sure people had well over 70 mr within the first 2 weeks.
Well if you're looking for a balanced system (read: custom) then yes, use those variables all you want. You'd be customizing it based on whats currently happening on the server (read: gear/class selection/lvl desparity)

Or you just go with classic and all its faults.

I'm not saying one is better, but it sounds like you want something close to classic, but customized for this server ?
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Vox was tanked by hughman in plain sight, we found out that the bard could attack tru the wall there(more lucky than exploit) and we just pilled everyone there.
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Old 01-24-2013, 04:02 PM
Nirgon Nirgon is offline
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Also, try roots with damage components, darkness line, and other snares.

It's way too high and suicide for people starting with avg gear.
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Old 01-24-2013, 04:03 PM
SamwiseRed SamwiseRed is offline
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true immobilize did last longer than i thought however you have to consider how long it took for her to cast 10 roots. was like 45 seconds for 10 roots to be casted. 45 seconds of me just and her just standing there mind you. any caster would be dead in 45 seconds if a melee was on top of them. consider everyone running around and what not it could have taken her up to 2 minutes to root me assuming i just ran around chasing her.
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Old 01-24-2013, 04:04 PM
SamwiseRed SamwiseRed is offline
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i am interested to see how darkness does. i know snare is resisted 9/10 times at 70 mr. tested on druid. i doubt snare even lands at 120 mr but i guess its worth a test. i have been darkness snared tho at 70 mr but havent tested how freq it happens.
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Old 01-24-2013, 04:07 PM
Nirgon Nirgon is offline
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5 people cast 2 roots = you're dead at 125 MR in group vs group pvp. Sounds awesome.

Mind you, we fought 20v20+

Come chat anytime pal
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