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#1
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How can I activate the newer spell gfx without changing the spells_us file? I released a patch a long while back with a UI that worked 100% with the new spell graphics, but locking the spells_us file now prevents this.
This does not effect anyone else playing the game but me -- my eyes hurt from these old graphics and the new ones, like the lightning-type spells, are pretty bad ass. How can I activate these?
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#2
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(oops bumped wrong thread -- forgot i had this graveyarded thread. Ignore this one sry)
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