Mob melee immunity following Intimidation.
I've been experiencing something off in Runnyeye. After using Intimidation on a mob to gain a little Bind Wounds time, the mob appears to be melee invulnerable for some time following the fear wearing off. The mob attacks normally, however hitting Autoattack or Flying Kick has no effect whatsoever. Some indeterminate amount of time later, the mob can be attacked again.
Mobs were intimidated on the west side of the canal. Both elite guards and dazed goblin guards have the same invulnerability.
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