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  #1  
Old 12-09-2025, 09:16 AM
Coridan Coridan is offline
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Default What would you nerf?

If you were going to nerf something in P99 what would it be?

I have two:

MQing (which I definitely don't remember being a thing during live classic)

Clickies to refresh CDs (this is a dumb meta trick)
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  #2  
Old 12-09-2025, 11:11 AM
WarpathEQ WarpathEQ is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
If you were going to nerf something in P99 what would it be?

I have two:

MQing (which I definitely don't remember being a thing during live classic)

Clickies to refresh CDs (this is a dumb meta trick)
Not necessarily a nerf but the biggest non-classic thing and the main thing the devs still haven't addressed on P99 is the non-classic resists/channeling. This is likely the biggest change that we will see in the future and will impact class balance a fair amount.

Also likely the last hill to climb before we see any never server/reset occur.
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  #3  
Old 12-09-2025, 11:59 AM
kjs86z2 kjs86z2 is offline
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enchanters
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  #4  
Old 12-09-2025, 12:00 PM
TheBlob TheBlob is offline
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I also believe I read quite a few times that charming reliability was not classic. If it does get nerfed, a lot of now soloable content will require groups.
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  #5  
Old 12-09-2025, 12:55 PM
cd288 cd288 is offline
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Quote:
Originally Posted by TheBlob [You must be logged in to view images. Log in or Register.]
I also believe I read quite a few times that charming reliability was not classic. If it does get nerfed, a lot of now soloable content will require groups.
Other than the channeling issues there has been zero evidence provided with respect to the actual mechanics (resists rates, Charm breaks, saving rolls, etc.).
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  #6  
Old 12-09-2025, 02:16 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Other than the channeling issues there has been zero evidence provided with respect to the actual mechanics (resists rates, Charm breaks, saving rolls, etc.).
Resists were a lot more complicated on live than here, especially for duration spells. Check out the link to the Casters Realm dev interview in the below thread.

https://www.project1999.com/forums/s...d.php?t=441395
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  #7  
Old 12-09-2025, 02:31 PM
Kich867 Kich867 is offline
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That's a tough question, I feel like so many things kinda suck its hard to look at anything in EQ and be like "I'd want to make that worse".

I can think of like, 15 small changes that I think would make the game better though, that's pretty easy. Like fixing bash so warriors can tank in groups while leveling and be incentivized to use a shield.

I suppose though the more I think about it, the weighted axe ranged weapon thing should get nerfed.

That and I'd love to see archery be more of a thing for rangers if they want it to be, let arrows stack to 99, change the formula for archery to function similarly to how two-handed weapons function using dexterity instead of strength for its damage calculation.
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  #8  
Old 12-09-2025, 02:37 PM
Jimjam Jimjam is offline
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I agree with nerfing non warriors by fixing bash [You must be logged in to view images. Log in or Register.].

On a similar note I suggest Nerf shamans by allowing the vendor bought / looted potions to be combined into 5 or 10 dose versions.
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  #9  
Old 12-09-2025, 03:23 PM
spoil spoil is offline
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
enchanters
There's a reason a lot of people don't play them despite having such a high ceiling. I would rather nerf monks and shamans.
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  #10  
Old 12-09-2025, 04:26 PM
cd288 cd288 is offline
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Quote:
Originally Posted by spoil [You must be logged in to view images. Log in or Register.]
There's a reason a lot of people don't play them despite having such a high ceiling. I would rather nerf monks and shamans.
Don't play them? They've gotta be top 3 most played class on the server I would think; or top 3 if you exclude Cleric cause of all the guild bots.
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