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#1
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![]() A few starting guides recommended spending a training point in sense heading, and I've done so. I have more training points to use though, and If I remember back a couple of decades I get more training points each level. I also remember spending these on my necromancer related skills. I don't see guides suggesting which skills to get to what at each level. Maybe I'm overlooking the text or I'm thinking about it wrong.
What do I spend these points on? Thanks!
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Character: Lokaius - DE Necro - Level 13 - First character since 2002! - Green Server
Check out https://book-of-loathing.neocities.org/ to see my retro website blog for my character. | ||
#2
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![]() Their mostly useless,train the minimum in new skills and they go up fine on their own.
If you want to do research rather than just buy the spells,that's a good use If you want to do any trade skill,putting 20 into them to get started helps. Trade skills are for masochists on p99 | ||
#3
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![]() Thanks, Pat. I figured tailoring would be good for me to make some much needed bags. Heck, if trades are so tough in p99 maybe bags could net me some real pp.
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Character: Lokaius - DE Necro - Level 13 - First character since 2002! - Green Server
Check out https://book-of-loathing.neocities.org/ to see my retro website blog for my character. | ||
#4
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![]() The hq hides sell pretty easy,so that alone is a decent source of plat
Once your level 14ish you can camp shralok packs pretty easily for some good starter bags | ||
#5
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![]() Quote:
Tradeskill-made goods were already mostly inferior to dropped goods, even in classic EQ ... but because P99 servers have been up for an unclassicaly long time, there's a whole lot more "competition" from them. Also, since there's been so many other tradeskillers (and even the ones that have stopped playing still have their bags, jewelry, etc. floating around in the economy) you'll have a lot more direct competitio. But of course, you can still make 10-slot backpacks or whatever for yourself. It won't probably won't be as efficient as earning the plat to buy them and then purchasing them in the EC Tunnnel, but this is a game and you should do what's fun [You must be logged in to view images. Log in or Register.]
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
#6
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![]() Oh, that's a very detailed explanation. Yeah, I'd rather not go through the trades if the economy is strong enough to utilize at my level. Any good advice for earning plat at lvl 4 necro for bags or shall I just grind till level 12 to 14 for the above great advise regarding the mob that drops the better bags?
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Character: Lokaius - DE Necro - Level 13 - First character since 2002! - Green Server
Check out https://book-of-loathing.neocities.org/ to see my retro website blog for my character. | ||
#7
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![]() My advice is that it's almost always faster/more efficient to focus on leveling, and just get whatever gear/bags/plat you happen to earn while XPing, instead of spending time at low levels focusing on plat. If you get 10 levels you will earn plat noticeably faster, but if you instead get even +50 Int in gear in that same time, I truly don't think you'll level noticeably faster.
That is especially true for casters, because they could basically wear their starting robes until 30 (40+?) as long as they buy their (relevant) new spells. If you focus on XP and sell whatever you pick up along the way, you should have enough for both spells and bags. But that being said, it's a game: do what's fun [You must be logged in to view images. Log in or Register.] Also, at around level 13 (maybe even 12 as a necro?) you can kill the guy who drops https://wiki.project1999.com/Shralok_Pack (during the daytime) in nearby Kithicor for both XP and a great bag.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
#8
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![]() Quote:
Train Sense Heading, since despite having access to the activity button you cannot skill up at all until you get to skill level 1 with the trainer Research can be an efficient use since there are times when it is cheaper to train rather than burn materials with failures Some skills take a long time to skill up at the very beginning and it can save time to train up a bit at the start Besides that, use them as you wish no right or wrong way to do it, and it really doesn't matter all that much if you "screw up" | |||
#9
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![]() Quote:
Definitely worth putting a point or two in to get a (sense) head(ing) start. My favourite things to dump points into are tailoring to 21 (handy for processing silks, turning ruined pelts into armor to vendor or wear on melee, basic bags (not the backpack) and a few other oddball purposes) and bind wound (not so necessary for decent self healers). If you spend at least a point or so most skills raise quick on p99. | |||
#10
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![]() Quote:
Instead, bind a key you use all the time (eg. the "Left" arrow key) to trigger your 10th hotkey slot ... and then put sense heading in that slot. If you do that, you'll automatically level the skill up without a thought. Personally I prefer to make a macro that does both /loc and /doability 1 (Sense Heading is my first ability). That way if I ever die unexpectedly, I'll have the loc of the last place I turned left (which is usually close to my corpse).
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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