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Old 02-11-2021, 03:41 PM
Shinko Shinko is offline
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Can we all agree 16 hours is the worst

I don’t think anyone likes it


Let’s cut that down to 1-8 hours


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  #2  
Old 02-11-2021, 03:43 PM
Chortles Ban Appeal Chortles Ban Appeal is offline
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i forumquested with shinko
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Old 02-11-2021, 03:53 PM
Shinko Shinko is offline
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Quote:
Originally Posted by Chortles Ban Appeal [You must be logged in to view images. Log in or Register.]
i forumquested with shinko
I love you
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  #4  
Old 02-12-2021, 12:05 AM
Tankwipe Tankwipe is offline
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Quote:
Originally Posted by Chortles Ban Appeal [You must be logged in to view images. Log in or Register.]
i forumquested with shinko
i got a tshirt
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  #5  
Old 02-11-2021, 03:52 PM
conoutoftrol conoutoftrol is offline
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Keep windows the same.
Add Lodi-esque skips to all mobs.
  #6  
Old 02-11-2021, 03:54 PM
zodium zodium is offline
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Quote:
Originally Posted by conoutoftrol [You must be logged in to view images. Log in or Register.]
Keep windows the same.
Add Lodi-esque skips to all mobs.
hear hear
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Old 02-11-2021, 04:06 PM
arsenalpow arsenalpow is offline
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Go back to 70 hour windows imo
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Old 02-12-2021, 01:03 AM
Bardp1999 Bardp1999 is offline
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Go back to 70 hour windows imo
the only time I have ever agreed with Chest
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Old 02-11-2021, 04:18 PM
Mistle Mistle is offline
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Windows should be double the entire normal length of the spawn cycle. As in, if a mob (without variance) would spawn once every 72 hours, then the window should be 144 hours long starting the instant it died.

Every mob would always be in window, all the time. The mobs would still spawn on average the same as they do now so loot wouldn't be coming in at any faster a pace. No one would be able to have FTE ready runners everywhere at once 24 hours a day (though the crazy numbers of no lifers on this god forsaken hellhole says it would still be more people than it ever should).
  #10  
Old 02-11-2021, 04:29 PM
k9quaint k9quaint is offline
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Quote:
Originally Posted by Mistle [You must be logged in to view images. Log in or Register.]
Windows should be double the entire normal length of the spawn cycle. As in, if a mob (without variance) would spawn once every 72 hours, then the window should be 144 hours long starting the instant it died.

Every mob would always be in window, all the time. The mobs would still spawn on average the same as they do now so loot wouldn't be coming in at any faster a pace. No one would be able to have FTE ready runners everywhere at once 24 hours a day (though the crazy numbers of no lifers on this god forsaken hellhole says it would still be more people than it ever should).
This.

Also, add a 60 second DPS check to reach summon range for every FTE mob. Failure to reach summon range in 60 seconds triggers a DT every round.
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