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  #1  
Old 12-05-2020, 01:11 AM
kaluppo kaluppo is offline
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Default Dreadlands not as popular on Green vs live

I discovered EQ back in October 2000 when I joined the Tribunal server. By the time I reached lvl 20. Kunark had been out quite awhile. The hot spot in those days was sarnak fort groups from 20-30, FM or OT groups from 30-40 and Dreadland groups outside KC from 40-50. I remember hill group 1, HG2, HG3, ruins 1, ruins 2, ect.

I spent my entire 40's in pickup groups outside KC back then. I wondered if when Kunark was released on Green if that would be the case here. It clearly is not. Is CoM that much better and we just didn't know it back then? Just curious as to why LoiO and DL are more solo/BYOG zones here when they were very much pickup group friendly back in the day.
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  #2  
Old 12-05-2020, 01:19 AM
Zyth Zyth is offline
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You won't find people in many of the old leveling spots on p99 as you would on live servers. The game has been min/max'd to death and for better or worse, people stick to the same leveling track.

Game is about rushing to the end for the pixels now.
  #3  
Old 12-05-2020, 01:38 AM
douglas1999 douglas1999 is offline
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Quote:
Originally Posted by Zyth [You must be logged in to view images. Log in or Register.]
You won't find people in many of the old leveling spots on p99 as you would on live servers. The game has been min/max'd to death and for better or worse, people stick to the same leveling track.

Game is about rushing to the end for the pixels now.
Yeah pretty much this. I think changing up the ZEM's was a good move on green pre-kunark. It actually succeeded in getting people into paw and CT. A similar approach would be effective for kunark I think.
  #4  
Old 12-05-2020, 05:35 AM
Furitor Furitor is offline
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IMO the most "classic" move is hidden and monthly randomized ZEMs. People didn't know too much about ZEMs back in the day and just leveled wherever.
  #5  
Old 12-05-2020, 08:51 AM
Evia Evia is offline
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Quote:
Originally Posted by Furitor [You must be logged in to view images. Log in or Register.]
IMO the most "classic" move is hidden and monthly randomized ZEMs. People didn't know too much about ZEMs back in the day and just leveled wherever.
Maybe an announcement that they’ve made changes but no details about it. That would be fun. [You must be logged in to view images. Log in or Register.]
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  #6  
Old 12-05-2020, 12:55 PM
loramin loramin is offline
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Quote:
Originally Posted by Furitor [You must be logged in to view images. Log in or Register.]
IMO the most "classic" move is hidden and monthly randomized ZEMs. People didn't know too much about ZEMs back in the day and just leveled wherever.
The staff has already stated that (something like) this is their goal [You must be logged in to view images. Log in or Register.] Instead of classic ZEMs, we have deliberately unclassic ZEMs here (which feel more classic because of their mystery) ... even though almost everything else here tries to copy live exactly. This is a rare staff exception to their general "classic mechanics over classic feels" policy.

The sad part is, when it comes to "controversially classic" stuff like this, they seem to give up after their first attempt and decide "it's decent enough". But if the goal of this place is to get people to see classic EverQuest, what would really be ideal (instead of one adjustment every ten years) is to rotate the ZEMs every so often to make the least-used zones have better ZEMs, and the most popular ones have worse.

They would still want to keep the ZEMs secret of course, but then they could say "ZEMs will secretly change behind the scenes, and while you can't predict them, the unpopular zones are going to get higher ZEMs over time ... so go explore Norath if you want the best XP".
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Last edited by loramin; 12-05-2020 at 01:20 PM..
  #7  
Old 12-05-2020, 03:35 PM
Knuckle Knuckle is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The staff has already stated that (something like) this is their goal [You must be logged in to view images. Log in or Register.] Instead of classic ZEMs, we have deliberately unclassic ZEMs here (which feel more classic because of their mystery) ... even though almost everything else here tries to copy live exactly. This is a rare staff exception to their general "classic mechanics over classic feels" policy.

The sad part is, when it comes to "controversially classic" stuff like this, they seem to give up after their first attempt and decide "it's decent enough". But if the goal of this place is to get people to see classic EverQuest, what would really be ideal (instead of one adjustment every ten years) is to rotate the ZEMs every so often to make the least-used zones have better ZEMs, and the most popular ones have worse.

They would still want to keep the ZEMs secret of course, but then they could say "ZEMs will secretly change behind the scenes, and while you can't predict them, the unpopular zones are going to get higher ZEMs over time ... so go explore Norath if you want the best XP".
Thats fine except people will congregate where they can find groups, so if they don't clearly state "Unpopular zone X" is the best XP for the next week/month/quarter then people will continue to go where XP is quick, because no one wants to sit in a zone for 4 hrs and get 1/4 of a yellow bar and no loot, because trash mob loot is atrocious in non dungeons most of the time. The game does not reward exploration except during epic quests and such where you do scavenger hunts/mob camps and those were great ways to get off the beaten track and get a sense of satisfaction and progress when completed.

We should not sugarcoat the fact that people min/max XP in kunark because there really isn't anything fun to do in a slow XP group with poor drops.
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Old 12-05-2020, 04:54 PM
loramin loramin is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
Thats fine except people will congregate where they can find groups, so if they don't clearly state "Unpopular zone X" is the best XP for the next week/month/quarter then people will continue to go where XP is quick, because no one wants to sit in a zone for 4 hrs and get 1/4 of a yellow bar and no loot, because trash mob loot is atrocious in non dungeons most of the time. The game does not reward exploration except during epic quests and such where you do scavenger hunts/mob camps and those were great ways to get off the beaten track and get a sense of satisfaction and progress when completed.

We should not sugarcoat the fact that people min/max XP in kunark because there really isn't anything fun to do in a slow XP group with poor drops.
Oh I agree, and I'd even go one further: when I'm playing a grouping character, I'll go to a popular zone over a good ZEM zone. It has nothing to do with min maxing ... except in the sense that, it doesn't matter how good the ZEM is: my XP rate is 0/hour if I can't get a group (so a ZEM -100 spot is still better than a ZEM +200 spot that I can't play in).

But, that being said, if ZEMs were more nebulous, and over time migrated away from popular places, eventually the "critical mass" would start to shift away to some new places. It would be just like how The Hole has recently become popular for groups again ... it just might take longer than it did this time (without an explicit XP increase announcement).
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Last edited by loramin; 12-05-2020 at 04:58 PM..
  #9  
Old 12-05-2020, 09:09 AM
BarnabusCollins BarnabusCollins is offline
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That's because everyone on p99 knows DL is green to 51+ minus ravishings and some widows.

Don't even bring up that classic bullshit when seafuries have been nerfed 3 years. P99 ain't classic. It is what it is.
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  #10  
Old 12-05-2020, 11:32 AM
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I know exactly why, DL was good exp in groups for 40th level characters. Tons of people did not have 50th level characters when Kunark dropped on Live. Thats why. You always found 40th level groups in DL, then DL is good exp. But the extra old world ZEM's made it too easy to level to 50 on Green. Those old world ZEM did not exist pre-Kunark on live, they dropped after like Velious. Plus those old world ZEM precent boost seemed way bigger an more abundant on Green than live as well, FYI.
Also, most servers people did not figure out they could kill town guards for great exp either, only guards I ever saw camped on live was in Nek forest, that was it.
After Kunark dropped on Green, I ran out my 40th level alts LFG in DL an all I saw were 47th-50th level groups. DL is terrible exp for those levels,
Last edited by NPC; 12-05-2020 at 11:40 AM..
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