Pets acting like NPCs / Pets (with conflicting AI)
Pets are now acting like NPCs for some reason... and randomly switching to targets (even after told to back off and pick a new target).
I don't mean just they are taking damage and going after the primary target, I mean they are meleeing a target....and then suddenly switch to the mezzed target.
It's reallyyy strange pet / NPC behaviour...as if the two types of AI are fighting?
My pet just keeps randomly switching to things I have targetted (even if the target hasn't even touched them and I've never given them a command).
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