![]() |
|
|
|
#1
|
|||
|
Not sure what would need to go into making a change like this, but would it be possible to reduce the windows on 1 week targets? Until kunark comes out and there are only 5 big FTE targets on green it seems like there is a lot of pressure on people to stay glued to a computer 16-40 hours for a (50/50) to roll on loot, which at best seems unhealthy.
If it were a big part of the classic experience I'd would understand but from what I remember they spawned 1 week after give or take a server tick. | ||
|
|
|||
|
#2
|
|||
|
Make all respawns quakes. Put a variance window on the quake.
| ||
|
|
|||
|
#3
|
|||
|
TLP's are an option if you want instanced content.
| ||
|
|
|||
|
#6
|
||||
|
Quote:
(tied with tens of thousands of others, of course, but this is the project 1999 forums so the "competition" is extreme)
__________________
crabby old man playing 4000 year old goblin sim
| |||
|
|
||||
|
#7
|
||||
|
Quote:
__________________
Hey CSR When Will PNP Rule 14 Be Enforced?
| |||
|
|
||||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|