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#1
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![]() Classic or not, with the list system people are having to camp these places for 20+ hours straight with little to no way to take a break. That's just dangerous.
I've seen people suggest in other thread that maybe we use some kind of token system or something so that even if u quit your 20 hour session, it wasn't all for nothing. I understand wanting people to have to work for these legacy items but they shouldn't have to endanger themselves to do it. Maybe just have it so every time one of the named monsters is killed everyone in the killing group is awarded through an item summoned on to them, a no drop token (IE Token of the Assassin, Token of Eyes). 80 of these tokens (x4 20 stacks) can be handed to shady in EC for the item. The items no longer drop. That makes these camps a min 40 hour camp if the named spawned ever single time. You can break it up across play sessions. You still gotta work at it. Nothing is worse than spending 12 hours helping other people then sitting on the list at number 1 for 12 more hours only for the item not to drop for 24 more hours. | ||
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#2
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#3
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#4
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if you wanna die for free pixels then rip | |||
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#5
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#6
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![]() It makes me sad so many people have so little going on in their life that they can effectively risk their health for pixels. I get some folks gave up on having a social life/responsibilities long ago, but christ, don't surrender your health so willingly.
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#7
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![]() Imagine being outraged at the randomness of the random number generator. Jesus wept.
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#9
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I am also suspicious about the pattern I usually see when TS-ing - set of 10-15 fails followed by a set of 3-5 successes. This pattern goes on a lot and it implies that there is somethign else going on underneath that has some kind of internal state. And yeah, I don't get why people want these items so badly. Seems nuts to me, I don't think they are particularly useful enough to justify.
__________________
The Ancient Ranger
Awake again. | |||
Last edited by fadetree; 12-27-2019 at 12:37 PM..
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