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#1
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![]() All listers must damage the listed mob 10% over 2-3 spawns (numbers are up to devs obviously). This would prevent afking and letting the mob stall needlessly because several individuals can't get on the same page about downing the mob in a timely manner helps all persons involved
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#2
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#3
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![]() I've had a couple arguments with players who sit on the list and don't help or go off to the edge of the radius and kill other mobs.
Yeah I think it should be required to do some damage to the list mob/PH over a few spawns.
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#4
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Idk. I'm divided. What if by some small chance something goes wrong and they get killed and can't get back in time to keep their spot on the list? | |||
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#5
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If they did they couldnt keep an evil eye dead. The proposal is 10-20% over 2-3 spawns so that there's flexibility. Also if noone kills the ph you can infinitely keep doing the afk checks until someone starts the fight to keep your list place. But if they are consistently being attempted to be killed by a person on the list and you do no damage I feel you should be kicked from the list. | |||
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#6
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There has to be a balance for the casuals and neckbeards. I think the main concern is making sure everyone is participating whom is on the list.
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#7
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![]() I don't understand what problem this is trying to solve. Why would someone be stalling the PH/mob? How does that benefit them?
You guys expect everyone on the list to stand on the PH and "help" others kill it? Ridiculous. | ||
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#8
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If you want a list item why wouldn't you help kill to try and move it along faster? Or else why are you even on the list. In hopes that people get so disheartened they give up and you magically become first? That's messed up.
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#9
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#10
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![]() I think most list items will sort themselves out fairly quickly except Manastone. Guise is the common drop, JBoots many people will wait for AC, and Rubicite BP is sort of out of the way and quickly replaced in Kunark.
The main reason Manastone won’t sort itself out is due to the item being artificially rare, seemingly a 5% drop rate when everything else in classic is around a 25% chance to drop if it’s considered the rare item on a named mobs loot table. Another reason is allowing listing every week. People should get to list for an item once on each character and never again. If they fixed Manastone drop rate and changed list to be a once per character lifetime limitation most list issues would resolve on their own.
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