#1
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rabid animal quests
Are the rabid animal quests in at launch? These camps in Qeynos Hills arre going to be a nightmare of drama as it already is on the beta server.
https://wiki.project1999.com/Rabid_Wolves LvL 4 Necros/Mages earning 2p every 4 minutes. | ||
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#2
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With the current respawn rate I managed to net close to 40p in about 30minutes at level 4. If noob areas are indeed going to have spawn rates increased at the start than this seems a bit OP.
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- Ferahgo the Rogue -
- Klitch the Magician - | ||
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#3
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Keep in mine there will be more competition on launch than currently in the beta, especially when everyone will be looking for ways to make money.
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Last edited by Telin; 10-15-2019 at 01:18 PM..
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#4
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those quests are only supposed to award a level 1 cleric spell.
Where are did they even getting this 2 plat thing from when they implemented that quest? | ||
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#5
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Quote:
There are a few spawn points for rabid animals in Qeynos Hills but one of them is 100% chance to spawn every 4 minutes at the normal spawn rate. Not sure that is right?
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- Ferahgo the Rogue -
- Klitch the Magician - | |||
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#6
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Two people could permanently lock down one spawn by having one person killing the animal every time and the other gating/running back and forth to do turnins and share the loot. XP split might even be halfway even doing it that way. Even without a second person, you'd only have to make a couple plat to have a bunch of 8-slot bags to fill up, then when you decide you're done, you gate and die+drag your corpse to the right spot if it's too heavy to move with. 64 wolf pelts at like level 6 or whatever will be a shitload of exp and plat based on these quests currently, for 4-5 hours of camping. Crap like that. Quote:
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Last edited by Tecmos Deception; 10-15-2019 at 01:27 PM..
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#8
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Unclear thinking. Do you want to buy spells or make 'good money'?
Spells: you will level slow enough on Live Green that just killing mobs for exp you'll make enough money for spells. When you ding a spell level on Green Beta, multiply your money by 10x because that's what you'll have when the exp is 10x slower on live. Money: Once you have spells what do you need money for at the early stages of Green? No imba loot floating around to spend money on, you can probably camp what is for sale, and most loot will be equipped instead of sold since everyone is starting naked. You can sit on green mobs getting 30pp/hour, or level up and get to those HGs for some real cash (1K/hour if lucky) Obviously, getting the rabid pelts will be nice, but not necessary or worth fighting over. Levels > cash. Levels increase future earning potential. | ||
Last edited by Castle2.0; 10-15-2019 at 01:43 PM..
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#9
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Quote:
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#10
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The rabid wolf pelts also award 10% xp until like lvl 9. It's by far the at thing to do for t the first 12 levels. Respawn is 80 seconds and pelts always drop
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