OFFTOPIC: Sense-of-scale In EverQuest!
I've played many, various MMOs over the decades with the most recent being Classic WOW!
One of the things that's always very striking to me when I go back and play EverQuest is the sense-of-scale that everything has. Specifically, of course, in regards to the playable races! Playing an Ogre/Troll or even just a Human FEELS very different from playing something like a Gnome or Halfling. It really changes your entire perception of the game world!
Why have other MMOs failed to capture this feeling? My guess is that it's simply because EverQuest was designed from the ground up to be a first-person experience and thusly getting the sense-of-scale correct was a high priority for them!
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