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Old 07-31-2019, 08:49 PM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Default Splitting the Enchanter into 2 classes

What would it look like if this very overpowered class was instead separated into 2 classes - the "Enchanter" and the "Psionicist"? A thought experiment, mapping out the abilities each class gets. Let's see if they would each still be viable.

ENCHANTER

-Physical based debuffs, and enchantment removals
-Physical based buffs, also including INT/WIS/CHA and Magic Resist
-Animation pets
-Roots
-Blind and Fear
-Rune line (damage absorption)
-Damage shield (I wonder how many people forget the EQ Enchanter has a quite good one)
-DoT spell line
-Illusions, faction modifiers, and trade skill enchantments

Enchanters are about shaping the world around them. They are wanted in groups and raids for their Slow and Haste type abilities; mitigating the damage of opponents and increasing the damage of melee allies. They can add further DPS to a group with their pet, by taking initial aggro or using Root/Blind proximity mechanics. Don't forget the damage shield too. Enchanters have some standard crowd control ability and can solo with an Animation pet that gets buffed up. Without the "pet steals 50% of your exp for not outdamaging it" rule, it's actually fairly easy and effective to solo with this spell list up to level 52.

Would this be a particularly exciting class? No. Are Haste and Slow super powerful mechanics in EQ? Yes.

PSIONICIST

-Charms
-Stuns
-Mesmerizes
-Memory Wipes
-Lulls
-Magic based debuffs (tash, mana drain)
-Magic based buffs (mana regen, mana pool increase)
-Direct damage spell line
-"Vision" based spells (Bind Sight, Sentinel)

Psioncists are about controlling the mind. They have access to the most powerful mechanic in EQ, give or take Complete Heal: Charming. Their spell list supports the ability to manage charmed pets and provides crowd control ability. The mana regeneration capability they provide to others makes them desired in both groups and raids, and their unresistible magic resist debuff can also be crucial for some content.

Would this be a particularly exciting class? Anywhere they can utilize Charm, yes. Is their overall power level enough to be competitive with what the majority of other classes can contribute? Yes.
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Last edited by Zuranthium; 07-31-2019 at 09:00 PM..
 


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