Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 04-06-2011, 05:55 PM
Aksiom2k Aksiom2k is offline
Kobold

Aksiom2k's Avatar

Join Date: Jul 2010
Posts: 118
Default Charm on Fleeing Mobs

In sebilis, at Guardian camp, my group is beating down some Dar Knights. It gets down to about 3-5% and starts fleeing toward Disco 1. In an attempt to reign the mob in and bring it back to the group I start singing Solon's Bewitching Bravura and it lands on the fleeing dar knight but the dar knight keeps fleeing and wont react to pet commands. So of course my newly acquired pet proceeds to agro everything on the way to Disco 1 during the duration of the charm and wipes my group.

Bugged? Working as intended?
Reply With Quote
  #2  
Old 04-07-2011, 05:38 AM
DoucLangur DoucLangur is offline
Fire Giant


Join Date: Jan 2011
Posts: 566
Default

Sounds like a fun way to pull a huge train ^^
Reply With Quote
  #3  
Old 04-07-2011, 12:51 PM
Blingx Blingx is offline
Orc


Join Date: Jun 2010
Posts: 49
Default

I have no evidence other than my own experience, however I remember having the same idea, with the same outcome, in a different zone(of course) on Live long ago.
This happened both as a chanter and a bard.

Charm a fleeing mob, mob keeps fleeing. Although, even if the mobs hp ticked above the "Flee" threshold then you would still have to break charm first before it would come back. iirc~
Last edited by Blingx; 04-07-2011 at 12:54 PM.. Reason: Time Machine was broke.
Reply With Quote
  #4  
Old 04-07-2011, 03:15 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Yea I camp out for a minute let the mob regen to full and log back in. Did this several times yesterday with Dinus at Raptors in TD.
Reply With Quote
  #5  
Old 10-05-2011, 03:36 PM
jjgerman jjgerman is offline
Sarnak


Join Date: Oct 2009
Posts: 414
Default mbos

mobs should not flee when charmed, and yea they are currently on red 99
Reply With Quote
  #6  
Old 01-21-2012, 03:23 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,460
Default

Quote:
Originally Posted by Blingx [You must be logged in to view images. Log in or Register.]
Charm a fleeing mob, mob keeps fleeing.
This is the way it should work.


The question I have is:
Quote:
Although, even if the mobs hp ticked above the "Flee" threshold then you would still have to break charm first before it would come back.
Should they stop fleeing once non-flee hp threshold is reached?

Quote:
Originally Posted by jjgerman [You must be logged in to view images. Log in or Register.]
mobs should not flee when charmed, and yea they are currently on red 99
Not in my experience. Charmed a puma, attacked a desert madman. Puma fought until death.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:05 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.