Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-04-2011, 10:18 AM
eqravenprince eqravenprince is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,469
Default Enchanter Newb

I could use any helpful Enchanter soloing tips. I do not know anything about playing an Enchanter, my first attempt. So far it seems that the best approach for me so far is to aggro the mob by melee attack to get my pet to engage, then just sit and watch pet kill the mob. If I use any spell, the mob turns on me immediately. Is there ever a point where I can use spells without drawing aggro? And anything to help me out strategy wise would be great? Also, should I keep resummoning pet until I get the highest con pet or just summon one pet, then time resummoning another pet if the first one dies in combat.
  #2  
Old 04-04-2011, 10:44 AM
Ravhin Ravhin is offline
Sarnak

Ravhin's Avatar

Join Date: Jul 2010
Posts: 308
Default

Xornn's guide is extremely good, if you like reading:

http://wiki.project1999.org/index.php/Players:Adventure
__________________
Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki
Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers>
  #3  
Old 04-04-2011, 11:12 AM
dildoz dildoz is offline
Skeleton


Join Date: Nov 2010
Posts: 16
Default

Quote:
Originally Posted by Ravhin [You must be logged in to view images. Log in or Register.]
Xornn's guide is extremely good, if you like reading:

http://wiki.project1999.org/index.php/Players:Adventure
root everything. sit and let pet kill, nuke sometimes, stun sometimes, lull sometimes, mez sometimes.

give pet weapons to dual.
  #4  
Old 04-04-2011, 11:50 AM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

I usually pulled with Tash, dotted, rooted, and medded while pet killed it, or maybe just poked it with my dagger once, rooted it, then let the pet kill it.

By the way, it never hurts to just try stuff. Don't worry about dying at your level.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #5  
Old 04-04-2011, 12:33 PM
casdegere casdegere is offline
Sarnak


Join Date: Mar 2011
Posts: 263
Default

Root and Stun have been severely nerfed as of late. Tashing then even using your lowest nuke will get you alot of agro that your pet will not be able to mitigate. Whirl lasts about 2-4 seconds and Root now breaks extremely easily.

I Rune Up, which costs me a little coin for the gem component and buff/haste pet (which only lasts for around 4-5mins) Physically step into agro range to take a hit and get pet fighting. Rune absorbs damage. Let pet do around 35-40% and med up while it fights. At around 40% get up, root, tash and have your two best nukes loaded. Nuke1, Nuke2 and repeat until dead. If you do not Tash be prepared for your nukes to be resisted. If you are fighting a healing caster make sure to load Whirl as it is effective at interrupting casting.

Now mega twinked Chanters will tell you that they can take on white and Yellows easily. I will tell you that if you do, one mob out of 4 will kill you by resisting a root, stun, a nuke or it will just kill your pet to quickly. Slowing is nice but it takes alot of mana and agro toward you is what you want to avoid until your ready to put the mob down.
__________________
"Death is certain, life is not."-Unknown
"When in doubt, burn it to the ground!"-Me
  #6  
Old 04-04-2011, 01:15 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

I did a moderate amount of soloing on my way up, but with the recent nerfs to root and whirl things will be much harder. I used to just root the mob so I could land slows and DoTs, and at 24+ or so I would chain whirl. Neither of those will work for you.

I am truly amazed at the aggro of the tashan line, especially the 44th spell. In groups if I tash before the mob is at 90% it *will* come after me. Once I zoned into NK looking for a port and a guy trained a beetle at 5% health to the guards. I was going to root it for him to give him some time to recover, but I hit 4 instead of 3 and landed tashania instead and the beetle came after me, not the guy that 95% killed it. So if you pull with tashan, you *will* have to root, and basically that means you will be rooting the entire fight since root breaks so fast.

Basically enchanters are just much better soloers (and stronger in general) at higher levels. Charm will work because you will have the gear for 200+ charisma, you will get a decent root (Enstill) at 29 and an excellent root (Paralyzing Earth) at 49. You will also get enough PBAEs to chainstun and with Calm and Mez you can handle large camps. I was able to solo the King room in Guk at 52 without too much difficulty, and really skilled enchanters were doing it at 50.

I suggest making some friends and duoing/grouping. My favorite duo is with a cleric; we pretty much rock with a hasted/dw'ing charmed pet getting CH, and he can help with charm breaks by stunning and healing me when the lava elemental hits me for 500 damage in one round because I was sitting. Besides, I mainly only solo these days to prove that I can do things. Groups are easier/more fun especially when you join a guild or otherwise make some friends.
  #7  
Old 04-04-2011, 06:44 PM
Nevron Nevron is offline
Scrawny Gnoll


Join Date: Mar 2011
Posts: 29
Default

mez first (while out of aggro range), then tash, slow, mem-blur and hit once (in that order). The mob only remembers the minimal damage you did with your melee weapon and the pet can taunt it off you fairly easily if you keep moving and get the pet between you and the mob. Then med while the pet tanks the slowed mob.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.