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![]() Has anyone else experienced this issue? I'm using Coolsoft VirtualMIDISynth 2.0.0 with the 1mgm.sf2 soundbank file. I'll be running through say Freeport, and the various music starts and stops as I run through the areas that have music playing in them, but randomly the music will start with one note playing non-stop like someone's holding down a key on a keyboard. From then on, any time that song plays, the offending note will play like that, and the only way to fix it is to exit the game completely (don't have to reboot) and load it again. It only affects the song that it happened to - other songs play normally until it happens to them too, but to be honest I don't know if that can even happen multiple times since I always restart the game or shut the music off. Super annoying because I like the game music and I'd rather keep it on.
Is there some setting in the Midi software that's doing this, for anyone who might know? Hopefully someone's familiar with a fix because it happens a LOT (5x in the past hour).
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Last edited by frammelpie; 10-13-2017 at 11:16 AM..
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