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Old 05-04-2017, 08:27 AM
pijan pijan is offline
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Default Off the beaten path solo spots? (lvl 45+)

Hey y'all. I'm a level 45 enchanter looking for some spots to solo that are less traveled. The reason I made this character was to solo and explore the less seen parts of Norrath. I've been soloing grobb guards since 43 and I'm ready for something new.
  #2  
Old 05-04-2017, 08:32 AM
welly321 welly321 is offline
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Lguk isn't really off the beaten path but its still a ton of fun to solo in.
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Old 05-04-2017, 08:35 AM
Izmael Izmael is offline
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Some Paw areas should still be pretty challenging at 45.

Not sure if Kaesora qualifies as less seen parts but I certainly never saw a 45 enchanter doing the Xalgoz area.
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Old 05-04-2017, 08:38 AM
Izmael Izmael is offline
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Some Paw areas should still be pretty challenging at 45.

Not sure if Kaesora qualifies as less seen parts but I certainly never saw a 45 enchanter doing the Xalgoz area.

Live side Guk has plenty of areas which rarely see any action.
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Old 05-04-2017, 08:58 AM
Connecticut Connecticut is offline
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Put your enchanting skills to the test, and head to Kedge Keep

It has a higher skill requirement than any other zone at the level range.
It's hard, it's fun, and the exp is amazing.
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  #6  
Old 05-04-2017, 12:22 PM
pijan pijan is offline
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Quote:
Originally Posted by Connecticut [You must be logged in to view images. Log in or Register.]
Put your enchanting skills to the test, and head to Kedge Keep

It has a higher skill requirement than any other zone at the level range.
It's hard, it's fun, and the exp is amazing.
I don't think I've ever been in Kedge. Do you have a recommendation location within the zone?
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Old 05-04-2017, 02:06 PM
loramin loramin is offline
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Quote:
Originally Posted by pijan [You must be logged in to view images. Log in or Register.]
I don't think I've ever been in Kedge. Do you have a recommendation location within the zone?
At your level I think the only/best camp is the fish in the area where you first zone in. For most classes it's a pain to split them (you have to agro a bunch, root one, zone, come back, kill the one you rooted, repeat) but that shouldn't be an issue as an Enchanter. Also there's a rare mob (Fierce Impaler) whose rare drop, Darksea Harpoon, is worth 500-1k plat (and his common drop sells for a few hundred).

Once you're too high for those fish you can explore almost the entire zone with invis to find your next spot: as long as you avoid the two named mermaids and Phinegal nothing else in the zone sees invis.

One warning though: whether you have a fishbone earring or just fish scales/enduring breath, when you die you will have neither of these things. This isn't a huge issue for the entry fish (they're close enough you can swim to them and loot your corpse before you run out of breath), but once you go deeper I'd recommend parking an alt with a few fish scales nearby, so that if you do have to make a corpse run you can drop/transfer a fish scale to your main (or alternatively leave a corpse with several fish scales, all separated in to different slots).
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Last edited by loramin; 05-04-2017 at 02:14 PM..
  #8  
Old 05-04-2017, 02:59 PM
JonyeGway JonyeGway is offline
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Grobb guards are a pretty good chanter solo spot. 11p a drop and you can merchant and bank with illusion + benevolence. Way less camped than oggok.
  #9  
Old 05-04-2017, 03:00 PM
loramin loramin is offline
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Quote:
Originally Posted by JonyeGway [You must be logged in to view images. Log in or Register.]
Grobb guards are a pretty good chanter solo spot. 11p a drop and you can merchant and bank with illusion + benevolence. Way less camped than oggok.
I 100% agree, only ...

Quote:
Originally Posted by pijan [You must be logged in to view images. Log in or Register.]
I've been soloing grobb guards since 43 and I'm ready for something new.
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  #10  
Old 05-04-2017, 03:11 PM
pijan pijan is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
At your level I think the only/best camp is the fish in the area where you first zone in. For most classes it's a pain to split them (you have to agro a bunch, root one, zone, come back, kill the one you rooted, repeat) but that shouldn't be an issue as an Enchanter. Also there's a rare mob (Fierce Impaler) whose rare drop, Darksea Harpoon, is worth 500-1k plat (and his common drop sells for a few hundred).

Once you're too high for those fish you can explore almost the entire zone with invis to find your next spot: as long as you avoid the two named mermaids and Phinegal nothing else in the zone sees invis.

One warning though: whether you have a fishbone earring or just fish scales/enduring breath, when you die you will have neither of these things. This isn't a huge issue for the entry fish (they're close enough you can swim to them and loot your corpse before you run out of breath), but once you go deeper I'd recommend parking an alt with a few fish scales nearby, so that if you do have to make a corpse run you can drop/transfer a fish scale to your main (or alternatively leave a corpse with several fish scales, all separated in to different slots).
Can I just use water elemental illusions or does stuff dispelled?
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