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Old 02-09-2011, 02:16 PM
Tiggles Tiggles is offline
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Default Spawn Variance

will it ever be removed? I know why its there of course but I never had much of an experience with cry baby camp fighting on live as I played on a pvp server.

With Kunark and a slew of raid targets being introduced would a spawn variance still be required. Also correct me if I'm wrong but didn't Kunark introduce a type of spawn variance for the outdoor dragons?

On blue servers in live how did raids compete over spawns that had a set timer? I know not all had rotations so what was the normal procedure surely a gm was not involved every time?
Last edited by Tiggles; 02-10-2011 at 02:06 AM..
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Old 02-09-2011, 02:38 PM
azeth azeth is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]

On blue servers in live how did raids compete over spawns that had a set timer? I know not all had rotations so what was the normal procedure surely a gm was not involved every time?
on rodcet nife it was FTE, period. Every guild, even the "carebear" ones willingly leapfrogged etc. The only GM intervention came due to legit KSing and training.
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Old 02-09-2011, 02:42 PM
moklianne moklianne is offline
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
on rodcet nife it was FTE, period. Every guild, even the "carebear" ones willingly leapfrogged etc. The only GM intervention came due to legit KSing and training.
This is how it was on every server I played on.
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Old 02-09-2011, 02:45 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
will it ever be removed? I know why its there of course but I never had much of an experience with cry baby camp fighting on live as I played on a pvp server.

With Kunark and a slew of raid targets being introduced would a spawn variance still be required. Also correct me if I'm wrong but didn't Kunark introduce a type of spawn variance for the outdoor dragons?

On blue servers in live how did raids compete over spawns that had a set timer? I know not all had rotations so what was the normal procedure surely a gm was not involved every time?

I do not disagree with you (but recount the number of raid targets that will actuallybe available at Kunark launch).
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Old 02-09-2011, 03:33 PM
hedbonker hedbonker is offline
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The old Torv server had a reservation system that lasted a long time. Then it just became FTE.
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  #6  
Old 02-09-2011, 06:17 PM
Myrkskog Myrkskog is offline
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Wasn't the spawn variance put in to discourage the poopsockers from sitting somewhere for 48 hours? That didn't stop them, so might as well remove it. At least when other guilds know exactly when a boss will spawn, they can participate in the clusterfuck and petition fest that will ensue.
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Old 02-09-2011, 06:21 PM
Nizzarr Nizzarr is offline
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yea lets remove variance so we can have 200+ person on every spawn point ready to killsteal. I'm sure the GMs will love this.
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Old 02-09-2011, 06:35 PM
Rogean Rogean is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
yea lets remove variance so we can have 200+ person on every spawn point ready to killsteal. I'm sure the GMs will love this.
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  #9  
Old 02-09-2011, 06:36 PM
Harrison Harrison is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
yea lets remove variance so we can have 200+ person on every spawn point ready to killsteal. I'm sure the GMs will love this.

Thirded, and ratified.
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Old 02-09-2011, 06:40 PM
Omnimorph Omnimorph is offline
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200+ people on a spawn point, mob spawns, 20 people claim to engage it first, no one knows who did, so all 200+ people blast the mob to kingdom come, and then a gm has to deal with 90 petitions claiming KS...

GM get's pissed and just despawns the corpse and boots all the guilds to log in.
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