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| View Poll Results: Classic mechanics or classic feel? | |||
| Classic mechanics |
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7 | 21.21% |
| Classic feel |
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26 | 78.79% |
| Voters: 33. You may not vote on this poll | |||
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#1
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From the last thread, it's clear that the biggest differences in opinions on how the server should function hinge on whether you believe the server should have a "classic feel" or "classic mechanics."
Some examples of keeping the classic feel, while changing classic mechanics: * Disabling epics until level 50 * Outlawing multi-boxing * Changing functionality of PBAoE to hit 25 max * Swarm agro (think swarm kiting) * Pet classes have to out damage their pets * South Ro Ancient Cyclops spawn cycle I think these changes contribute to the "feeling" of classic, while sacrificing the "mechanics" of classic. Which is more important? | ||
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