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  #1  
Old 12-24-2010, 03:55 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

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Default UI help pweese.

Well someone linked me this awesome UI, got most of it workin, but 2 things driven me nuts, my spell gems are all funky, and i got the little symbol thing for a warrior, and thats lame cuz im a sham, if anyone knows how to fix please let me know, I will hit you up with a sow potion.

See Picture for more info.
<edit>
Well two more things for you UI guys to help me with. Seems i cant see what the vendors have, and also it is hard to see what im typin. i know how to change the color of all the other text, just not the text im typin.
Please see new Screen for info.

<edit> spell gems fixed. Miro PMed for sow potion.
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Last edited by Scratch&Sniff; 12-24-2010 at 04:53 AM..
  #2  
Old 12-24-2010, 04:22 AM
MiRo2 MiRo2 is offline
Fire Giant

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Spell gems:
http://www.project1999.org/forums/sh...ad.php?t=11949

Class Animation:
Extract and overwrite the old one. Just a quick fix so will display shaman no matter what class you are.
Attached Files
File Type: zip EQUI_Inventory.zip (5.9 KB, 8 views)
Last edited by MiRo2; 12-24-2010 at 04:44 AM..
  #3  
Old 12-24-2010, 04:53 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

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Spell Gems fixed.
OP Edited
Thanks much miro.
  #4  
Old 12-24-2010, 05:10 AM
MiRo2 MiRo2 is offline
Fire Giant

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No need on the potion.

Not entirely sure you can change that text color.

Seems the merchant window issue is known. Might be fixable if the EQTypes are just different in titanium, but not likely.
  #5  
Old 12-24-2010, 05:08 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

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Quote:
Originally Posted by MiRo2 [You must be logged in to view images. Log in or Register.]
Class Animation:
Extract and overwrite the old one. Just a quick fix so will display shaman no matter what class you are.
Herm, this dosent seem to do anything.
  #6  
Old 12-24-2010, 05:19 AM
MiRo2 MiRo2 is offline
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Quote:
Originally Posted by Scratch&Sniff [You must be logged in to view images. Log in or Register.]
Herm, this dosent seem to do anything.
Odd it should have. The class animation was originally set to 01, which was the warrior one, I just changed it to 10 which is the shaman on.

In a group at the moment so I don't really have time to load it up and screw around with some things, might try later though.
  #7  
Old 12-24-2010, 05:40 AM
Scratch&Sniff Scratch&Sniff is offline
Kobold

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please post the part of the xml that you changed. with enough stuff around it to find it,then i can edit my own xml and see if that works, the xml you linked dosent make the classic UI happy. I know how to edit the file, just not sure what part to edit =P

<edit>
is this the line in the xml?
<Animation>A_ClassAnim01</Animation>


<edit>
<Animation>A_ClassAnim01</Animation> changed to <Animation>A_ClassAnim10</Animation> does nothing... waht am i doing wrong, also, lol no hurry miro, this is a forum, i dont expect a quick answer.
Last edited by Scratch&Sniff; 12-24-2010 at 05:44 AM..
  #8  
Old 12-24-2010, 05:51 AM
MiRo2 MiRo2 is offline
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The animations are declared in EQUI_Animations.xml
Code:
	<Ui2DAnimation item = "A_ClassAnim01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim02">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>cleric02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim03">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>paladin01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5000</Duration>
		</Frames>

	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim04">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>ranger01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>magician02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>

		<Frames>
			<Texture>magician01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4125</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim14">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4375</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item = "A_ClassAnim15">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5250</Duration>
		</Frames>
	</Ui2DAnimation>
The portion you need to edit is the following in the EQUI_Inventory.xml
Code:
	<StaticAnimation item= "ClassAnim">
		<ScreenID>ClassAnim</ScreenID>
		<Location>
			<X>-100</X>
			<Y>81</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>177</CY>
		</Size>
		<Animation>A_ClassAnim01</Animation>
	</StaticAnimation>
  #9  
Old 03-26-2011, 02:21 PM
kmorreison kmorreison is offline
Orc

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Join Date: Mar 2011
Posts: 43
Default

pls upload u UI fixed for me?? Thanks yoU!
  #10  
Old 03-31-2011, 01:15 AM
Stumpes Stumpes is offline
Aviak


Join Date: Jan 2011
Posts: 55
Default

Can somebody please post a link to download this UI? I have been looking for a UI like this for a while now.
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