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  #1  
Old 12-07-2010, 03:45 AM
senaelen senaelen is offline
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Default Field of Bone pathing of mobs or too many spawns? - Resolved

I noticed in the field of bone while i was killing one scorpion, that by the time i finally killed it i had 6 other monsters after me, in a variety.. not sure if this would be pathing or too many spawns or too close together? sorry for not being specific but this seems like way too many mobs at once for the field of bone..
  #2  
Old 12-07-2010, 04:10 AM
Pyrocat Pyrocat is offline
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http://www.project1999.org/forums/sh...ad.php?t=22742 duplicate, but your thread is more coherent [You must be logged in to view images. Log in or Register.]

IIRC there were always a ton of mobs, and you almost always got adds, but it does seem slightly excessive. Maybe there's a middle ground.
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  #3  
Old 12-07-2010, 07:20 AM
Cyrius Cyrius is offline
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Just wait till 80 other iksars compete with you over those mobs in Fob [You must be logged in to view images. Log in or Register.]
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Old 12-07-2010, 07:56 AM
Barfight Barfight is offline
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There was always an overabundance of 'noob' area mobs in FoB. It was designed this way in anticipation of half the server creating new Iksars on day 1.
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Old 12-07-2010, 09:10 AM
Uthgaard Uthgaard is offline
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Trains of 5+ scaled wolf pups were common. The mob density is pretty accurate.
  #6  
Old 12-07-2010, 02:54 PM
Kender Kender is offline
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the corpse density seems pretty accurate too. so many dead lizzards
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Old 12-07-2010, 03:09 PM
guineapig guineapig is offline
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Agreed I would totally wait till Kunark is actually live before lowering the numbers of spawns. It's going to be a madhouse.
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  #8  
Old 12-08-2010, 09:39 AM
Vangorr_WAR Vangorr_WAR is offline
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The kos scorpion update is pending , so this should help a ton , considering theres a butt load of scorpions attacking when they shouldn't , other then that more tweaking im sure will go into pathing mobs etc. For now its very well developed considering
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