#1
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Whirl till you hurl -- usefulness question
I remember the rage over the nerfing of the ENC spell "Whirl till you hurl". I decided to try it out while in a bandit group this weekend and was pretty happy with the results. At higher levels stun locking with the color spells will be more efficient but so far "Whirl till you hurl" holds its own.
In my not-spreadsheet-worthy testing I got the full 12 second duration on every cast and was never resisted by blue, white or yellow cons. I did tash each time though. The recast timed out before the spell ended 100% of the time. I got better damage mitigation than using lvl 12 slows (30%) on the mob. So is the spell better than I remember or is the spell out of line with classic WTYH?
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SIR THIS IS MY PROFESSION, I DON'T JUDGE YOUR PUMA KILLING SKILLS
~Fansy ================ Maestron lowbie Enchanter Fissel Even lower Druid | ||
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#2
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I think that the fix originally implemented might have been broken at some point but not sure as I haven't cast that spell in eons.
Are you using a pet? Because melee is supposed to increase the chance of it breaking, kind of like a root spell. | ||
Last edited by guineapig; 11-23-2010 at 04:40 PM..
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#3
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delete this shit, OP is on drugs.
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Lickum 51 Troll Shaman
Goldteeth Redshoes 54 Erudite Enchanter Darkrush 51 Dark Elf Necromancer Powerful 51 Iksar Monk | ||
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#4
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Quote:
Quote:
__________________
SIR THIS IS MY PROFESSION, I DON'T JUDGE YOUR PUMA KILLING SKILLS
~Fansy ================ Maestron lowbie Enchanter Fissel Even lower Druid | ||||
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#5
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I always have the same duration on whirl, at lvl 50. And its by far more efficient as color-stunlock. You can easily stunlock mobs like King in lguk or tactican, a whole fight. One of our best spells imo.
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