Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-12-2015, 07:59 AM
Shizgnat Shizgnat is offline
Scrawny Gnoll


Join Date: Aug 2012
Posts: 24
Default Siren's Grotto

Is charm soloing in this zone viable? It seems too densely packed with 50+ mobs for any chance of anything going smoothly with less than a few people. I'd like to work on getting a Neriad Shawl.
  #2  
Old 08-12-2015, 08:13 AM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by Shizgnat [You must be logged in to view images. Log in or Register.]
Is charm soloing in this zone viable? It seems too densely packed with 50+ mobs for any chance of anything going smoothly with less than a few people. I'd like to work on getting a Neriad Shawl.
Summons in and of themselves shouldn't be a problem for a good chanter. Much of seb and hs and chardok are full of summoners after all, and chanters solod those zones all through Kunatk.

From my experience on beta, the issue with SG is huge MR and very high (55+) levels.
  #3  
Old 08-12-2015, 10:20 AM
mr_jon3s mr_jon3s is offline
Fire Giant


Join Date: Apr 2014
Posts: 517
Default

Enchanters really shouldn't be soloing in Velious. You can but its way more effective in Velious to duo with a Shaman.
  #4  
Old 08-12-2015, 11:07 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Summons in and of themselves shouldn't be a problem for a good chanter. Much of seb and hs and chardok are full of summoners after all, and chanters solod those zones all through Kunatk.

From my experience on beta, the issue with SG is huge MR and very high (55+) levels.
Summons are quite a substantial problem underwater with push and stun immune mobs. Enchanters get decimitated solo on charm breaks.
  #5  
Old 08-12-2015, 11:09 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,772
Default

It's a problem for landing any spells, the push from a mob is going to cancel 90% of your casts if you're getting hit.
  #6  
Old 08-12-2015, 12:25 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Didn't they nerf Siren's Grotto very early after launch? I feel like the SG we have now is still the original version.

Meanwhile, we got the updated version of Velketor's at launch when we shouldn't have. Originally all the spiders are green to 60 and had a nasty poison that kept anyone in their level range from actually grouping there.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #7  
Old 08-12-2015, 12:32 PM
Ciroco Ciroco is offline
Sarnak


Join Date: Apr 2013
Posts: 366
Default

2 months in SG was nerfed, yes. So by the time the big hybrid spell patch goes in, it should be easier.
  #8  
Old 08-12-2015, 12:49 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,772
Default

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Meanwhile, we got the updated version of Velketor's at launch when we shouldn't have. Originally all the spiders are green to 60 and had a nasty poison that kept anyone in their level range from actually grouping there.
Find me a tank that doesn't have some PR gear in their bags after so long in Kunark doing raids etc. I don't think the difference would have been too noticeable.
  #9  
Old 08-12-2015, 12:58 PM
Pokesan Pokesan is offline
Banned


Join Date: Apr 2014
Posts: 5,958
Default

but are we allowed to ghetto succor in SG?
  #10  
Old 08-12-2015, 12:59 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
but are we allowed to ghetto succor in SG?
No. The zone geometry and the differences between the original client and the Titanium client wall collision mechanics does not allow for the corner camping to safe spot travel in SG.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:31 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.