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#1
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![]() I have a memory of using bows as a primary ranger weapon but can't remember if it was VoS or luclin or imaginations brought in by immersion in the ranger character.
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#2
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![]() Luclin.
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#3
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![]() Too bad. Made the class for me
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#4
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![]() Velious when the AA system was implemented. I've always thought that there were a few things that Luclin brought about that made extremely positive changes. Making rangers RANGED was one of those things.
Would be cool if they somehow brought certain AA's into the game. *incoming not classic zerg*
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#5
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![]() Not making rangers a legit ranged dps class with situational bows and arrows along with spells was a huge fuck up by Sony. But yeah not classic, etc.
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Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
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#6
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![]() Quote:
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#7
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![]() Dungeons and Dragons: Online has the best implementation of a Ranger out of any game I have seen. You won't do as much damage as the best melee dps types but the utility, insane range you can shoot and cool downs make up for it.
I always wondered why EQ had so many melee and they still decided to make the ranger melee focused as well. | ||
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#8
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![]() Yeah, the ranger class not having superb ranged abilities from the get-go was one of EQ's greatest fuck ups.
Imagine a ranger epic bow with cool lightning and shit with bow/arrow haste hot damn boner
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hello i'm cucumbers
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#9
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![]() Quote:
PoP #1.
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#10
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![]() Minus PoK books, PoP wasn't too awful
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