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#1
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![]() So I spent days camping verina in window, with people there to assist if pop. Within the one hour that someone wasn't available she popped and I lost her, making the entire week a massive waste of time.
While I'm not faulting the people who did get her after their mind numbing 2 hours of socking, I feel there needs to be a better system. These 2 mobs are almost Co sisterly locked down by Rampage to begin with. The variance makes it so there's essentially no way to complete the epic without not only having a full 7 days, 24 hours per day yourself to watch this spawn, but also having others willing to do the same to get FTE. The insane variance coupled with how contested they are make it pretty much impossible for all but the most responsibility free individuals to finish it. I understand there's a difference between being casual and not. But it shouldn't be an FTE race on top of a 7 day variance in which the mobs 2 days out of window isn't even known, because even being unemployed that's damn near impossible to achieve. Couple that with Rampage permaparking there and it's a shit fest. Is there nothing to be done with this? Maybe add a component to spawn the mobs upon a turn in, or make it a static pop every 48 to 72 hours? It's really shitty devoting the time to a character and doing the rest of the epic quest just to not finish it because there's not enough socks in my drawer to poop in, for the weeks upon weeks of full on staring at the screen and potentially losing fte. It may not quite be classic but I feel like it'll relieve a major source of problems. There's absolutely no reason these 2 mobs need such a horrendous variance given how ridiculous it is to get them in the first place. Tldr week wasted, pissed off. | ||
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