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Old 05-19-2015, 01:48 PM
Tox Tox is offline
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Default With a druid?

So me and my buddy started fresh here on p99, he's made a druid and I've made an enchanter due to previous forum posts, however this class is really not my cup of tea, can anyone suggest other classes good with druids 1-60, thanks!
  #2  
Old 05-19-2015, 01:56 PM
Riotgirl Riotgirl is offline
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I'd personally choose a Tank / Melee (good aligned - so Paladin over SK) because during low to mid levels, Druids can keep pace with Clerics in the healing stakes; plus the godly Snare, Damage Shields [Monks will LOVE you], and SOW.
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  #3  
Old 05-19-2015, 02:08 PM
webrunner5 webrunner5 is offline
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Why not just go the Holly Grail and do Shaman, Monk. Probably the best duo in the game along with Enchanter, Cleric in my opinion. [You must be logged in to view images. Log in or Register.]

Both combos are the best in the game. [You must be logged in to view images. Log in or Register.]
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Old 05-21-2015, 01:06 PM
Lady Julae Lady Julae is offline
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Quote:
Originally Posted by Riotgirl [You must be logged in to view images. Log in or Register.]
...Druids can keep pace with Clerics in the healing stakes...
Wait... lol, what? Druids are always 5 levels behind clerics with heals, and never get a better heal past Greater Healing (at level 29). So if you plan on wanting a better healer post level 34, you would want a cleric duoing with you.

That said, druids are heavy on utility, ports and other goodies to make life easier. I currently duo my druid with a wizard friend. We quad kite with insane damage so no heals are really needed, we can port anywhere, and we have SoW, invisibility and other tricks to make it a formidable and worth-while team-up. [You must be logged in to view images. Log in or Register.]
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Old 05-21-2015, 01:23 PM
Riotgirl Riotgirl is offline
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Quote:
Originally Posted by Riotgirl [You must be logged in to view images. Log in or Register.]
because during low to mid levels, Druids can keep pace with Clerics in the healing stakes
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Originally Posted by Lady Julae [You must be logged in to view images. Log in or Register.]
Wait... lol, what? Druids are always 5 levels behind clerics with heals, and never get a better heal past Greater Healing (at level 29). So if you plan on wanting a better healer post level 34, you would want a cleric duoing with you.

That said, druids are heavy on utility, ports and other goodies to make life easier. I currently duo my druid with a wizard friend. We quad kite with insane damage so no heals are really needed, we can port anywhere, and we have SoW, invisibility and other tricks to make it a formidable and worth-while team-up. [You must be logged in to view images. Log in or Register.]
You cut my quote too liberally. Note I stated "During low to mid levels". Also, given the OPs predominant playing style (duo), I'd much favour utility > focused power. That said, all dependent on what type of content the OP plans to duo.
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  #6  
Old 05-19-2015, 02:18 PM
Tox Tox is offline
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Cause he's a Druid, and we are looking into making that work.
  #7  
Old 05-20-2015, 09:33 AM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by Tox [You must be logged in to view images. Log in or Register.]
Cause he's a Druid, and we are looking into making that work.
Like I told your friend in the other thread, don't play a druid - especially if you're looking to duo.

You should now play a shaman and either solo or find a monk to duo to 60 with in a few days and farm any cash camp.
  #8  
Old 05-20-2015, 03:07 PM
nyclin nyclin is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Like I told your friend in the other thread, don't play a druid - especially if you're looking to duo.

You should now play a shaman and either solo or find a monk to duo to 60 with in a few days and farm any cash camp.
"in a few days" lol

these are their first chars on the server and shm/mnk being a good duo is fairly dependent on gear, also there's nothing wrong with druids as long as you aren't raiding
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Old 05-21-2015, 03:14 AM
Danth Danth is offline
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In a Druid/X duo where X is a melee, most the time the melee will end up wishing the Druid was a Shaman while the Druid could make faster experience quadding. A Druid can be made to work with a melee, just as most other non-optimal duo's can be made to work (my traditional duo was Paladin/Cleric, so I know!), but if you choose that option go into it knowing you're electing hard mode in a game where even easymode is still pretty unforgiving.

Choosing a second caster to pair with the Druid likely represents a safer choice. It's cheaper, too, usually, due to lower gear dependence. Enchanter works best, but if you don't want to be an Enchanter then the Necromancer, as suggested by nyclin, will also give adequate service. Most any other offensive casting type could be made to work tolerably well. Casters also ensure both players in the duo have the option to solo effectively in the event the other doesn't log on.

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  #10  
Old 05-21-2015, 03:49 AM
Darkatar Darkatar is offline
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Dru/Nec for sure.

You'll save the necro tons of mana with your infinitely cheaper snare (which has no dot component..but this leaves the necro with more mana for their better dots)

The necro will heavily benefit from your Regen and later from your skin like nature/natureskin/(in velious, POTG)

The druid will benefit from the extreme amounts of spare mana the necro finds his/herself with and can get away with a twitch here and there to keep mana flowing while kiting for the pet.

With this combo you should rarely be in a situation where being OOM // having a med break becomes an issue. If you both are getting low, drop a snare and a flame lick on the nearest exp mob and kite for the necro pet (and possibly charmed animal, in the later levels) to beat the mob down (with no 50% exp theft cuz grouped)

As a Good/neutral (druid) and evil (necro) aligned characters, one of you should be able to interact vendors anywhere, excluding cabilis (unless the necro is an iksar, which I would recommend. The regen is worth the exp pen imho)

If necro is not your cup of tea, my second recommendation would be an enchanter.
The druid can snare the enc's charmed pet to keep charm breaks safer, thorns on the enc charmed pet for a very beastly pet tank, or just kite like you would with a necro, and enc C for mana regen constantly while kiting.

Mage is another good choice for a druid combo, with reasons why similar to above. You may find the lack of mana regen bonuses a bit discouraging (until velious) but a mage pet rocking weapons quickly minces up most mobs (expecially later water pets) unless you run into healers. At which point you have the 2nd and 3rd best nukes in the game to burn them down.

Now, in the endgame with any of these choices, summoning mobs/kiting (the kiteable areas get slimmer and slimmer as you level)/no slows (unless enchanter) may/will become an issue, but with proper fearing/pet control/pulling you shouldn't have any real problems taking the duo to 60.
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