Any thoughts of revamping mob difficulty?
We joke about it a lot, however the truth of the matter is in velious raid mobs will require 50+ raid forces (maybe a bit less with Max geared toons). Would love to get any GM feedback or players who did some of the beta testing raids as to the difficulties of the encounters. Any inclinations to boost mob difficulty or reduce to offset so smaller guilds have a chance to snipe? We had this same situation on vztz discussed with considerations to make for more competition. Trolls please come bring me your goodies.
Shody
Alpha Paladin
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