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#1
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![]() Issue: The recent modification to the collision system have introduced an issue for non-pvp PCs. Arrows (and I assume other projectiles) launched by non-pvp PCs can be intercepted and cause damage (including being on the receiving end of the proc) on other non-PVP PCs.
Not sure how to resolve this one. Let them fly through non-pvp PCs? Let them collide, but deal no damage? Tested in Kael on a kromiff recruiter. Other incidents of this issue occurred in PoG and during a Dain fight. Positioning used to test. [You must be logged in to view images. Log in or Register.] Test 1: Aggroed recruiter using Andmyspear (warrior). Backed up out of melee range. Using Granger (his log below) to shoot arrows at recruiter, all of the projectiles hit the intervening non-pvp PC causing significant damage. Was not in a duel. Never targeted Andmyspear using Granger, always maintained target on recruiter. Quote:
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#2
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![]() Fixed for next patch. Collision will now follow the normal checks for if an attack is allowed.
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#3
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#4
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![]() I believe classic behavior is that the bolts/arrows simply disappeared with no message if they hit a PC.
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First - Monsters & Memories
Argenti | Cobblestone | Animan | ||
#5
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![]() Quote:
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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