Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-27-2015, 07:08 PM
Juevento Juevento is offline
Sarnak

Juevento's Avatar

Join Date: Jul 2013
Posts: 292
Default Camp Question

I have never seen a good explanation for why King Tranix is allowed to be claimed by a camp. Along those lines, I was thinking about other semi-long time spawns which conceivably could fall under the same misguided rule.

The efreeti noble in plane of sky is one such mob. He isn't classified as a raid mob, spawns with a set timer and no variance, is killable by a single group, isn't an epic mob, etc. Is there any reason why someone couldn't claim efreeti as a camp citing the same logic used to keep Tranix permanently camped? If someone maintains a presence and keeps the bladestoppers down. Should the efreeti lord be their mob?

The same thinking can be applied to Master Yael, phinny and several other raid mobs.

Unless I am missing something, what's the difference?
__________________
Juevento - 60 Rogue <BDA>

Juevento - Druid <Free Agent>
  #2  
Old 01-27-2015, 07:17 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Tranix is soloable by someone with charm or slow. Basically thats the only difference.

Personally I think it should be an FTE fest, would be entertaining. Plus that camp attracts too many neckbeards and AFK-I-work-at-home-perma-campers.
  #3  
Old 01-27-2015, 07:29 PM
Juevento Juevento is offline
Sarnak

Juevento's Avatar

Join Date: Jul 2013
Posts: 292
Default

So I should be able to get a group of folks and plant them near noble spawn and tell the FTE people to get out of my camp and petition if they kill steal.

Cool!
__________________
Juevento - 60 Rogue <BDA>

Juevento - Druid <Free Agent>
  #4  
Old 01-27-2015, 07:40 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Will have a tougher time convincing people of that on a 7-day respawn.

Apparently the cutoff is about 8 hours. Cause 16 hour windows people have no issue with poopsocking for a chance to FTE.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:36 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.