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  #1  
Old 01-16-2015, 06:38 AM
HelloKittyOnline HelloKittyOnline is offline
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Default Connection issues

C:\Windows\system32>tracert rogean.com

Tracing route to rogean.com [108.61.129.165]
over a maximum of 30 hops:

1 1 ms 1 ms 1 ms 10.0.1.1
2 4 ms 19 ms 3 ms 221.153.85.65
3 4 ms 1 ms 2 ms 211.198.141.9
4 3 ms 2 ms 2 ms 61.78.44.97
5 2 ms 1 ms 1 ms 112.189.121.125
6 4 ms 3 ms 3 ms 125.130.2.229
7 6 ms 7 ms 7 ms 220.73.149.133
8 2 ms 3 ms 2 ms 112.174.48.90
9 3 ms 3 ms 3 ms 112.174.84.94
10 129 ms 150 ms 150 ms 112.174.87.218
11 139 ms 150 ms 139 ms ae0-106.sjc10.ip4.tinet.net [213.200.66.169]
12 189 ms 199 ms 190 ms xe-10-1-7.nyc38.ip4.gtt.net [89.149.128.133]
13 203 ms 202 ms 194 ms ae0-150.cr2.nyc3.ip4.gtt.net [216.221.158.234]
14 219 ms 202 ms 243 ms as20473.ae7.ar2.nyc3.us.as4436.gtt.net [69.31.34
.78]
15 * * * Request timed out.
16 223 ms 212 ms 222 ms vl203-cr1.ewr3.choopa.net [216.155.128.2]
17 201 ms 201 ms 237 ms rogean.com [108.61.129.165]

Trace complete.


there anyway to fix line number 15? or is this a fix itself problem? I do not know much about networking but it is very unplayable to the point where I log in and con 3 things and I pretty much LD
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  #2  
Old 01-16-2015, 06:53 AM
quido quido is offline
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Traceroute sends a series of packets (of death) with incrementally increasing time-to-live (TTL) values. Each hop a packet makes, this value is decreased by one. When this value reaches zero, the router sends an ICMP error message back to the origin. Each time this value is increased (by one), the traceroute will go one hop further; this is how they get the latency to each hop (by taking the difference vs the previous hop). As the TTL value for a normal packet (of life) is not a low number, certain hops will straight up ignore packets with too low of TTL values because they don't feel it's in their interest to facilitate a fully-functional traceroute.
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  #3  
Old 01-16-2015, 06:58 AM
quido quido is offline
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It is clear from this traceroute that your connectivity issue is not a function of that 15th hop (as demonstrated by the latency to the preceding hop vs the latency to the following hop).
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  #4  
Old 01-16-2015, 07:00 AM
HelloKittyOnline HelloKittyOnline is offline
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Thanks, am really just trying to figure out for 1 week now, out of no where I just go LD and lag out, cant even really last 5 min in game without a program like WTFast or something, witch will not help for TS.
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